Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Fr3ddy lXl
Ne Zha
Platinum IV
Level 63
God Stats
21W - 24L
1,433 SR
Queue Stats
613W - 580L
1,761 MMR
Solo
King Arthur
King Arthur
Platinum IV
FrontJoker29756
King Arthur
Platinum IV
Level 80
God Stats
12W - 8L
1,774 SR
Queue Stats
149W - 138L
1,692 MMR
Party 1
Chronos
Chronos
Platinum V
XQfirst
Chronos
Platinum V
Level 160
God Stats
20W - 12L
2,058 SR
Queue Stats
148W - 132L
1,777 MMR
Party 1
Ra
Ra
Gold I
sol_fear89
Ra
Gold I
Level 117
God Stats
10W - 9L
1,627 SR
Queue Stats
161W - 152L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,678 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,534 SR
1,725 MMR
Skadi
Skadi
Platinum III
BMRfreakyy_Upnex
Skadi
Platinum III
Level 120
God Stats
3W - 5L
1,721 SR
Queue Stats
426W - 407L
1,721 MMR
Solo
Anubis
Anubis
Gold V
DAT_MID
Anubis
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,728 MMR
Solo
Thanatos
Thanatos
Gold III
LuminalCandy06
Thanatos
Gold III
Level 160
God Stats
6W - 6L
1,683 SR
Queue Stats
167W - 132L
1,751 MMR
Solo
Thoth
Thoth
Gold II
ManuCop5
Thoth
Gold II
Level 160
God Stats
0W - 5L
1,344 SR
Queue Stats
127W - 104L
1,782 MMR
Solo
Artio
Artio
Gold III
Noire_Xalena
Artio
Gold III
Level 147
God Stats
31W - 33L
1,421 SR
Queue Stats
169W - 177L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 5 / 10
12,720
553
12,610
17,415
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Fr3ddy lXl
Ne Zha
20
7 / 2 / 10
14,620
636
10,125
16,711
10,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
FrontJoker29756
King Arthur
20
4 / 1 / 7
14,122
614
14,054
27,892
23,574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
XQfirst
Chronos
20
8 / 2 / 5
13,957
607
12,299
15,978
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 9
13,258
576
10,517
12,507
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetAphroditeNemesisDanzaburouJanus

VS

Bans
PersephoneCu ChulainnYmirCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
11,116
483
7,117
14,026
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
DAT_MID
Anubis
17
4 / 6 / 3
10,891
474
9,658
14,110
7,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
3 / 5 / 8
12,130
527
12,509
19,623
10,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
ManuCop5
Thoth
20
5 / 2 / 4
12,486
543
11,349
9,207
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 5
9,904
431
6,600
20,655
22,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
27
Kills
13
13
Deaths
27
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
10
1.6
L
1
8
6
0.5
L
Anubis
DAT_MID
Anubis
4
6
3
0.92
W
Ne Zha
Fr3ddy lXl
Ne Zha
7
2
10
6
W
King Arthur
FrontJoker29756
King Arthur
4
1
7
7.5
L
Thanatos
3
5
8
1.4
L
Thoth
ManuCop5
Thoth
5
2
4
3.5
L
0
6
5
0.42
W
Chronos
XQfirst
Chronos
8
2
5
5.25
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
47,233
90,503
Taken
77,621
58,672
Mitigated
50,219
41,139
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,610
1,057
2,399
6,920
17,415
13,150
86
8,055
9,024
67,175
0
L
7,117
2,836
0
1,082
14,026
6,282
0
7,805
5,812
0
76,896
L
Anubis
DAT_MID
Anubis
9,658
324
0
4,431
14,110
7,490
0
8,436
5,552
61,847
0
W
Ne Zha
Fr3ddy lXl
Ne Zha
10,125
3,761
0
8,015
16,711
10,602
12
2,719
13,936
0
106,711
W
King Arthur
FrontJoker29756
King Arthur
14,054
1,498
0
12,480
27,892
23,574
968
7,808
20,008
297
104,969
L
Thanatos
12,509
4,937
0
12,942
19,623
10,182
34
8,116
11,243
0
74,608
L
Thoth
ManuCop5
Thoth
11,349
64
0
448
9,207
3,643
0
2,411
6,688
82,856
0
L
6,600
518
410
5,328
20,655
22,622
0
7,730
12,393
52,938
0
W
Chronos
XQfirst
Chronos
12,299
5,194
0
4,393
15,978
6,167
9,209
4,141
11,761
105,535
0
W
10,517
840
2,595
4,337
12,507
5,179
490
6,006
6,357
106,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,677
Gold Earned
56,527
835
Minions Killed
636
0
Camps Cleared
0
2,217,280
Distance Traveled
2,101,637
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,720
553
107
5
0
421,254
0
L
Skadi
11,116
483
147
6
0
393,523
5
L
Anubis
10,891
474
108
5
0
407,056
6
W
Ne Zha
14,620
636
182
8
0
471,370
3
W
King Arthur
14,122
614
196
9
0
465,953
7
L
Thanatos
12,130
527
117
5
0
469,848
5
L
Thoth
12,486
543
153
7
0
438,077
9
L
Artio
9,904
431
111
5
0
393,133
6
W
Chronos
13,957
607
172
7
0
406,170
4
W
Ra
13,258
576
178
8
0
452,533
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role