Player Matchup

Hercules
Hercules
BalsamicBeast98
Hercules
Level 97
God Stats
4W - 4L
1,667 SR
Queue Stats
14W - 10L
1,799 Elo+
Party 1
Ra
Ra
Kaneables
Ra
Level 95
God Stats
4W - 5L
1,126 SR
Queue Stats
30W - 29L
1,167 Elo+
Party 1
Danzaburou
Danzaburou
SLYMYGUYPRISM
Danzaburou
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Party 1
Team Averages
Level 98
1,431 SR
1,489 Elo+

VS

Team Averages
Level 38
1,432 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
DASRIQ
Cu Chulainn
Level 93
God Stats
24W - 31L
1,556 SR
Queue Stats
137W - 170L
1,488 Elo+
Solo
Set
Set
RelicClownSs
Set
Level 4
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
YeetMyskeet42069
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
9 / 2 / 8
8,712
871
10,423
13,061
7,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 11
8,005
801
4,481
5,323
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SLYMYGUYPRISM
Danzaburou
11
4 / 1 / 11
8,053
805
4,271
5,118
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DASRIQ
Cu Chulainn
10
1 / 5 / 3
6,924
692
5,576
9,025
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 9 / 0
5,445
545
1,293
7,990
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
12
3 / 4 / 1
7,948
795
8,446
5,827
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
2
8
6.5
L
Cu Chulainn
DASRIQ
Cu Chulainn
1
5
3
0.5
W
5
1
11
10.5
L
0
9
0
0
W
Danzaburou
SLYMYGUYPRISM
Danzaburou
4
1
11
9.5
L
Discordia
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
15,315
23,502
Taken
22,842
11,079
Mitigated
11,392
12,462
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,423
3,069
0
4,989
13,061
7,405
992
5,138
7,923
0
23,030
L
Cu Chulainn
DASRIQ
Cu Chulainn
5,576
1,434
0
1,311
9,025
5,841
0
2,138
6,765
1,740
17,937
W
4,481
292
2,237
3,276
5,323
1,855
864
2,598
2,725
34,013
0
L
1,293
419
0
321
7,990
3,686
0
1,600
6,300
0
3,280
W
Danzaburou
SLYMYGUYPRISM
Danzaburou
4,271
2,001
0
1,960
5,118
1,819
1,068
2,090
3,028
0
24,506
L
Discordia
8,446
483
0
540
5,827
1,865
0
606
5,157
35,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
20,317
124
Minions Killed
85
0
Camps Cleared
0
496,928
Distance Traveled
472,224
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,712
871
23
2
0
175,758
3
L
Cu Chulainn
6,924
692
18
2
0
187,896
1
W
Ra
8,005
801
66
7
0
169,660
2
L
Set
5,445
545
0
0
0
117,547
0
W
Danzaburou
8,053
805
35
4
0
151,510
2
L
Discordia
7,948
795
67
7
0
166,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role