Player Matchup

Chang'e
Chang'e
Cashtb
Chang'e
Level 28
God Stats
11W - 5L
1,535 SR
Queue Stats
35W - 25L
1,570 Elo+
Solo
Merlin
Merlin
Hapteocar
Merlin
Level 14
God Stats
0W - 1L
1,182 SR
Queue Stats
16W - 19L
1,521 Elo+
Party 1
Artemis
Artemis
Oskal44
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,703 Elo+
Party 1
Anhur
Anhur
TheHoodedCat
Anhur
Level 2
God Stats
8W - 4L
1,723 SR
Queue Stats
17W - 10L
1,614 Elo+
Solo
Tyr
Tyr
TonySir
Tyr
Level 26
God Stats
5W - 6L
1,518 SR
Queue Stats
124W - 166L
1,473 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,576 Elo+

VS

Team Averages
Level 23
1,683 SR
1,549 Elo+
Hachiman
Hachiman
IRyseGoD
Hachiman
Level 16
God Stats
1W - 0L
1,837 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Pele
Pele
Nyanpip
Pele
Level 18
God Stats
5W - 2L
1,592 SR
Queue Stats
90W - 84L
1,698 Elo+
Solo
Olorun
Olorun
Raulgm11
Olorun
Level 29
God Stats
1W - 0L
1,726 SR
Queue Stats
35W - 25L
1,677 Elo+
Solo
Osiris
Osiris
Revisi
Osiris
Level 23
God Stats
1W - 1L
1,758 SR
Queue Stats
41W - 42L
1,357 Elo+
Solo
Artio
Artio
VinyardDerek
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cashtb
Chang'e
9
0 / 4 / 5
5,493
499
5,967
8,489
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Hapteocar
Merlin
10
0 / 4 / 0
5,863
533
4,935
5,764
1,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Oskal44
Artemis
9
4 / 4 / 1
5,674
516
5,640
7,061
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 1 / 0
7,403
673
4,535
6,454
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tyr
9
0 / 2 / 1
5,350
486
3,203
8,402
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IRyseGoD
Hachiman
9
1 / 3 / 4
5,509
501
5,629
6,602
1,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Nyanpip
Pele
12
8 / 3 / 2
7,228
657
8,988
8,898
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Raulgm11
Olorun
12
5 / 0 / 5
7,585
690
5,303
7,301
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Revisi
Osiris
11
0 / 0 / 4
6,209
564
3,111
6,359
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 5
5,796
527
1,511
7,755
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
15
15
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cashtb
Chang'e
0
4
5
0.63
L
Merlin
Hapteocar
Merlin
0
4
0
0
W
Hachiman
IRyseGoD
Hachiman
1
3
4
1
W
Pele
Nyanpip
Pele
8
3
2
3
L
Artemis
Oskal44
Artemis
4
4
1
1.13
W
Olorun
Raulgm11
Olorun
5
0
5
7.5
W
Osiris
Revisi
Osiris
0
0
4
2
L
3
1
0
3
L
Tyr
0
2
1
0.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
24,542
36,170
Taken
36,915
13,088
Mitigated
15,036
11,794
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cashtb
Chang'e
5,967
255
569
3,730
8,489
2,731
418
1,773
6,691
19,204
0
L
Merlin
Hapteocar
Merlin
4,935
182
0
1,081
5,764
1,941
0
2,647
3,117
33,248
0
W
Hachiman
IRyseGoD
Hachiman
5,629
3,746
0
1,390
6,602
1,781
323
2,499
4,078
0
21,241
W
Pele
Nyanpip
Pele
8,988
1,324
0
2,754
8,898
2,480
216
1,297
7,601
0
34,725
L
Artemis
Oskal44
Artemis
5,640
2,386
0
1,846
7,061
1,930
647
532
6,529
0
17,907
W
Olorun
Raulgm11
Olorun
5,303
3,144
316
3,775
7,301
3,704
1,731
3,251
4,050
41,325
2,486
W
Osiris
Revisi
Osiris
3,111
860
0
2,750
6,359
4,020
136
794
5,223
0
26,066
L
4,535
2,035
0
2,385
6,454
1,955
1,008
1,270
5,184
0
47,534
L
Tyr
3,203
459
0
2,183
8,402
4,531
192
222
7,805
0
23,284
W
1,511
239
128
2,501
7,755
3,051
160
3,061
4,669
12,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
32,327
271
Minions Killed
269
0
Camps Cleared
0
987,707
Distance Traveled
1,079,318
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,493
499
27
2
0
223,620
3
L
Merlin
5,863
533
59
5
0
187,640
2
W
Hachiman
5,509
501
36
3
0
193,140
1
W
Pele
7,228
657
62
6
0
240,616
1
L
Artemis
5,674
516
32
3
0
167,919
3
W
Olorun
7,585
690
84
8
0
216,739
3
W
Osiris
6,209
564
62
6
0
201,014
1
L
Anhur
7,403
673
119
11
0
194,032
0
L
Tyr
5,350
486
34
3
0
214,496
2
W
Artio
5,796
527
25
2
0
227,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role