Player Matchup

Olorun
Olorun
Itz_Suki
Olorun
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 156L
1,539 Elo+
Party 2
Chaac
Chaac
djadrianvacas
Chaac
Level 108
God Stats
9W - 4L
1,690 SR
Queue Stats
309W - 112L
1,617 Elo+
Party 2
Da Ji
Da Ji
superlolo-ESP
Da Ji
Level 136
God Stats
2W - 2L
1,899 SR
Queue Stats
760W - 402L
1,633 Elo+
Party 2
Team Averages
Level 117
1,696 SR
1,596 Elo+

VS

Team Averages
Level 96
1,500 SR
1,414 Elo+
Scylla
Scylla
Dituelo
Scylla
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JAVIERLP
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
JGR14
Cthulhu
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 50L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Itz_Suki
Olorun
12
4 / 1 / 11
8,123
812
3,842
4,522
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 7
7,968
797
5,198
5,736
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
8 / 2 / 6
8,254
825
10,200
5,891
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dituelo
Scylla
8
0 / 7 / 0
5,645
565
1,472
5,919
1,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
JAVIERLP
Hou Yi
9
1 / 5 / 1
6,278
628
2,648
6,855
1,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
JGR14
Cthulhu
9
2 / 6 / 1
7,233
723
4,383
9,895
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
18
Kills
3
3
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dituelo
Scylla
0
7
0
0
W
Olorun
Itz_Suki
Olorun
4
1
11
9.5
L
Hou Yi
JAVIERLP
Hou Yi
1
5
1
0.3
L
Cthulhu
JGR14
Cthulhu
2
6
1
0.42
W
6
0
7
9.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
8,503
16,149
Taken
22,669
9,199
Mitigated
8,603
5,876
Healing
1,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dituelo
Scylla
1,472
326
486
246
5,919
1,328
0
1,949
3,920
9,368
0
W
Olorun
Itz_Suki
Olorun
3,842
1,233
1,030
2,671
4,522
1,600
411
1,561
2,961
25,062
0
L
Hou Yi
JAVIERLP
Hou Yi
2,648
1,170
0
0
6,855
1,950
0
483
6,322
0
17,924
L
Cthulhu
JGR14
Cthulhu
4,383
935
0
506
9,895
5,325
0
1,479
8,256
16,253
0
W
5,198
894
0
1,925
5,736
4,342
254
1,595
4,141
0
24,330
W
10,200
3,502
0
250
5,891
3,257
0
2,748
3,143
0
29,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
19,156
111
Minions Killed
71
0
Camps Cleared
0
547,918
Distance Traveled
464,511
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,645
565
14
1
0
137,453
0
W
Olorun
8,123
812
51
5
0
176,418
1
L
Hou Yi
6,278
628
32
3
0
159,400
0
L
Cthulhu
7,233
723
25
3
0
167,658
4
W
Chaac
7,968
797
33
3
0
194,738
2
W
Da Ji
8,254
825
27
3
0
176,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role