Player Matchup

Vamana
Vamana
AqueousSnake
Vamana
Level 107
God Stats
3W - 0L
1,812 SR
Queue Stats
67W - 65L
1,527 Elo+
Solo
Ymir
Ymir
ElysiateN
Ymir
Level 112
God Stats
7W - 4L
1,873 SR
Queue Stats
90W - 83L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Parsonii
Danzaburou
Level 128
God Stats
28W - 15L
1,640 SR
Queue Stats
209W - 193L
1,589 Elo+
Solo
Chronos
Chronos
iFAQU
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
lNsk
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,665 SR
1,545 Elo+

VS

Team Averages
Level 134
1,426 SR
1,557 Elo+
Artemis
Artemis
Gazarok
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HotGirlWithBalls
Serqet
Level 157
God Stats
3W - 13L
1,317 SR
Queue Stats
277W - 276L
1,543 Elo+
Solo
Osiris
Osiris
JonesDog
Osiris
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 131L
1,472 Elo+
Solo
Chaac
Chaac
davidoff07
Chaac
Level 97
God Stats
2W - 4L
1,628 SR
Queue Stats
41W - 21L
1,706 Elo+
Solo
Poseidon
Poseidon
pickles1996
Poseidon
Level 129
God Stats
4W - 3L
1,184 SR
Queue Stats
122W - 102L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
4 / 0 / 6
9,668
604
10,144
12,923
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
13
3 / 1 / 11
8,356
522
5,191
9,710
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Parsonii
Danzaburou
15
2 / 2 / 5
9,112
570
6,464
9,773
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
iFAQU
Chronos
13
4 / 2 / 4
8,478
530
7,693
8,270
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
lNsk
Thor
16
6 / 1 / 6
9,201
575
10,180
11,130
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gazarok
Artemis
14
1 / 7 / 2
8,234
515
6,972
11,361
3,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 4 / 3
6,466
404
6,217
9,966
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
JonesDog
Osiris
13
3 / 2 / 0
7,889
493
5,343
9,673
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
0 / 4 / 0
8,653
541
8,671
15,401
16,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
pickles1996
Poseidon
13
1 / 2 / 2
8,002
500
8,034
7,786
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
6
6
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
0
6
7
W
Ymir
3
1
11
8.5
L
Artemis
Gazarok
Artemis
1
7
2
0.29
L
1
4
3
0.63
L
Osiris
JonesDog
Osiris
3
2
0
1.5
W
Danzaburou
Parsonii
Danzaburou
2
2
5
2.25
L
Chaac
0
4
0
0
W
Chronos
iFAQU
Chronos
4
2
4
3
W
Thor
lNsk
Thor
6
1
6
9
L
Poseidon
pickles1996
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,672
Damage
35,237
51,806
Taken
54,187
28,514
Mitigated
35,830
15,569
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,144
6,537
0
6,220
12,923
9,923
0
933
11,322
0
63,327
W
Ymir
5,191
1,116
0
1,245
9,710
6,466
37
1,188
8,305
26,714
0
L
Artemis
Gazarok
Artemis
6,972
3,861
0
2,217
11,361
3,785
792
5,359
6,002
0
52,762
L
6,217
1,087
0
1,455
9,966
6,093
0
2,766
7,150
0
12,133
L
Osiris
JonesDog
Osiris
5,343
2,376
0
4,839
9,673
6,603
0
1,163
8,460
0
51,698
W
Danzaburou
Parsonii
Danzaburou
6,464
1,759
0
1,863
9,773
3,561
0
2,935
6,319
0
72,055
L
Chaac
8,671
1,719
0
6,706
15,401
16,817
0
1,533
13,437
0
64,867
W
Chronos
iFAQU
Chronos
7,693
3,593
0
2,125
8,270
4,172
1,730
791
7,410
44,176
3,978
W
Thor
lNsk
Thor
10,180
2,132
0
4,116
11,130
4,392
0
1,522
9,213
0
59,442
L
Poseidon
pickles1996
Poseidon
8,034
1,281
0
1,176
7,786
2,532
0
1,537
6,249
53,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
39,244
492
Minions Killed
470
0
Camps Cleared
0
1,608,789
Distance Traveled
1,573,831
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,668
604
126
8
0
336,305
1
W
Ymir
8,356
522
41
3
0
324,760
9
L
Artemis
8,234
515
97
6
0
312,140
2
L
Serqet
6,466
404
23
1
0
323,643
7
L
Osiris
7,889
493
87
5
0
336,407
3
W
Danzaburou
9,112
570
134
8
0
306,712
5
L
Chaac
8,653
541
149
9
0
269,219
3
W
Chronos
8,478
530
92
6
0
295,364
5
W
Thor
9,201
575
99
6
0
345,648
3
L
Poseidon
8,002
500
114
7
0
332,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role