Player Matchup

Jormungandr
Jormungandr
CrossedMoss5
Jormungandr
Level 80
God Stats
2W - 1L
1,799 SR
Queue Stats
41W - 112L
1,433 Elo+
Party 2
Medusa
Medusa
semaJ1000101
Medusa
Level 57
God Stats
2W - 6L
1,299 SR
Queue Stats
22W - 52L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
taibadass
Cthulhu
Level 58
God Stats
1W - 3L
1,306 SR
Queue Stats
37W - 87L
1,468 Elo+
Party 2
Team Averages
Level 65
1,468 SR
1,441 Elo+

VS

Team Averages
Level 43
1,489 SR
1,403 Elo+
Thoth
Thoth
BoneDaddyy
Thoth
Level 29
God Stats
4W - 6L
1,468 SR
Queue Stats
65W - 117L
1,362 Elo+
Party 1
Thor
Thor
SpartanEidolon
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
TrickyBoi1234
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrossedMoss5
Jormungandr
17
8 / 2 / 5
12,771
710
14,202
15,474
10,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
16
6 / 3 / 5
12,527
696
10,398
10,069
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
taibadass
Cthulhu
15
1 / 1 / 12
12,829
713
7,064
11,871
10,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
1 / 6 / 4
10,691
594
11,810
10,912
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 2
10,327
574
6,667
9,410
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 1
10,734
596
8,659
17,914
13,632
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
6
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
6
4
0.5
W
Jormungandr
CrossedMoss5
Jormungandr
8
2
5
5.25
L
3
3
2
1.33
L
2
6
1
0.42
W
Medusa
6
3
5
2.83
W
Cthulhu
taibadass
Cthulhu
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,664
Damage
27,136
37,414
Taken
38,236
25,175
Mitigated
21,121
8,804
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,810
491
0
1,314
10,912
3,794
0
6,441
4,471
52,985
0
W
Jormungandr
CrossedMoss5
Jormungandr
14,202
1,835
0
4,720
15,474
10,641
740
4,058
11,045
45,173
0
L
6,667
374
0
1,271
9,410
3,695
0
6,149
3,261
0
30,337
L
8,659
4,434
0
5,763
17,914
13,632
0
8,757
9,157
0
46,652
W
Medusa
10,398
4,932
0
1,804
10,069
3,838
3,143
3,417
6,438
0
63,063
W
Cthulhu
taibadass
Cthulhu
7,064
363
795
1,485
11,871
10,696
245
3,788
7,837
52,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
31,752
225
Minions Killed
192
0
Camps Cleared
0
976,340
Distance Traveled
886,386
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,691
594
100
6
0
262,701
5
W
Jormungandr
12,771
710
57
3
0
330,630
4
L
Thor
10,327
574
29
2
0
304,267
5
L
Vamana
10,734
596
63
4
0
319,418
3
W
Medusa
12,527
696
97
5
0
325,373
2
W
Cthulhu
12,829
713
71
4
0
320,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role