Player Matchup

Nemesis
Nemesis
CocoJummbo
Nemesis
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
693W - 567L
1,580 Elo+
Party 3
Chiron
Chiron
CrummySpits
Chiron
Level 141
God Stats
5W - 5L
1,500 SR
Queue Stats
685W - 602L
1,566 Elo+
Party 3
Merlin
Merlin
HolyLightbringer
Merlin
Level 28
God Stats
21W - 20L
1,442 SR
Queue Stats
25W - 24L
1,518 Elo+
Solo
Hel
Hel
Rhaeyah
Hel
Level 15
God Stats
2W - 4L
1,085 SR
Queue Stats
3W - 7L
1,193 Elo+
Party 2
King Arthur
King Arthur
Tarkkus40k
King Arthur
Level 16
God Stats
3W - 3L
1,409 SR
Queue Stats
7W - 16L
1,328 Elo+
Party 2
Team Averages
Level 69
1,387 SR
1,437 Elo+

VS

Team Averages
Level 120
1,535 SR
1,465 Elo+
Fenrir
Fenrir
Athnei
Fenrir
Level 158
God Stats
22W - 12L
1,882 SR
Queue Stats
712W - 390L
1,543 Elo+
Party 1
Baba Yaga
Baba Yaga
DrivenDamnation
Baba Yaga
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Glizzboi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Xing Tian
Xing Tian
LeoDa92
Xing Tian
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 255L
1,506 Elo+
Party 1
Bellona
Bellona
Skillet37
Bellona
Level 160
God Stats
13W - 10L
1,293 SR
Queue Stats
787W - 610L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocoJummbo
Nemesis
20
12 / 0 / 2
11,952
703
13,784
12,208
6,473
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
17
0 / 0 / 1
9,926
584
4,900
8,300
3,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
16 / 2 / 8
11,182
658
16,850
8,228
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
12
2 / 1 / 6
7,337
432
3,801
6,400
1,895
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Tarkkus40k
King Arthur
12
0 / 6 / 4
7,159
421
2,825
13,229
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Athnei
Fenrir
14
3 / 7 / 1
8,988
529
6,164
14,558
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
DrivenDamnation
Baba Yaga
14
0 / 2 / 0
8,327
490
4,826
8,581
3,628
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
6
0 / 14 / 1
5,793
341
1,174
12,120
3,975
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
LeoDa92
Xing Tian
13
0 / 2 / 0
7,645
450
3,312
14,233
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Skillet37
Bellona
15
6 / 5 / 2
9,372
551
14,298
15,519
14,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
30
Kills
9
9
Deaths
30
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Athnei
Fenrir
3
7
1
0.5
W
Nemesis
CocoJummbo
Nemesis
12
0
2
13
W
Chiron
0
0
1
0.5
L
Baba Yaga
DrivenDamnation
Baba Yaga
0
2
0
0
L
Thor
0
14
1
0.04
W
16
2
8
10
L
Xing Tian
LeoDa92
Xing Tian
0
2
0
0
W
Hel
2
1
6
5
L
Bellona
Skillet37
Bellona
6
5
2
1.4
W
King Arthur
Tarkkus40k
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
29,774
48,365
Taken
65,011
23,495
Mitigated
40,242
17,598
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Athnei
Fenrir
6,164
1,060
0
2,810
14,558
6,466
69
4,898
9,660
0
51,847
W
Nemesis
CocoJummbo
Nemesis
13,784
9,218
0
2,562
12,208
6,473
0
2,511
9,697
0
115,534
W
Chiron
4,900
1,343
506
3,207
8,300
3,093
1,142
2,733
5,567
0
84,991
L
Baba Yaga
DrivenDamnation
Baba Yaga
4,826
482
0
3,889
8,581
3,628
0
534
8,047
64,197
0
L
Thor
1,174
271
0
650
12,120
3,975
60
7,457
4,638
0
6,426
W
16,850
1,071
147
1,672
8,228
3,403
138
787
7,441
79,469
0
L
Xing Tian
LeoDa92
Xing Tian
3,312
261
0
1,973
14,233
11,414
0
5,746
8,487
31,959
0
W
Hel
3,801
232
2,884
3,852
6,400
1,895
730
2,300
4,100
12,340
0
L
Bellona
Skillet37
Bellona
14,298
5,609
0
3,180
15,519
14,759
0
2,016
13,151
358
52,165
W
King Arthur
Tarkkus40k
King Arthur
2,825
276
0
2,768
13,229
8,631
0
45
13,184
0
21,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
40,125
565
Minions Killed
365
0
Camps Cleared
0
1,682,107
Distance Traveled
1,586,533
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,988
529
100
6
0
321,985
2
W
Nemesis
11,952
703
183
11
0
418,741
0
W
Chiron
9,926
584
174
10
0
322,526
4
L
Baba Yaga
8,327
490
121
7
0
311,471
8
L
Thor
5,793
341
5
0
0
281,000
4
W
Merlin
11,182
658
153
9
0
321,659
2
L
Xing Tian
7,645
450
34
2
0
355,998
3
W
Hel
7,337
432
20
1
0
317,178
2
L
Bellona
9,372
551
105
6
0
316,079
2
W
King Arthur
7,159
421
35
2
0
302,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role