Player Matchup

Sol
Sol
ExZiTeD31
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Neith
Neith
GaVaBaShKa
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,186 Elo+
Solo
Nemesis
Nemesis
KumTony
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Ziyug
Yemoja
Level 24
God Stats
9W - 17L
1,407 SR
Queue Stats
12W - 30L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
ydxxh
Sun Wukong
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 26L
1,399 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,331 Elo+

VS

Team Averages
Level 22
1,491 SR
1,399 Elo+
Cernunnos
Cernunnos
Ksenоnn
Cernunnos
Level 14
God Stats
1W - 3L
1,292 SR
Queue Stats
192W - 192L
1,478 Elo+
Party 1
Geb
Geb
M0PC
Geb
Level 17
God Stats
28W - 23L
1,609 SR
Queue Stats
182W - 211L
1,386 Elo+
Party 1
Loki
Loki
RippieTrip
Loki
Level 37
God Stats
15W - 12L
1,485 SR
Queue Stats
145W - 164L
1,342 Elo+
Party 2
Bellona
Bellona
drkamkaru
Bellona
Level 23
God Stats
3W - 1L
1,326 SR
Queue Stats
25W - 26L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
jeka4822
Baron Samedi
Level 17
God Stats
6W - 6L
1,742 SR
Queue Stats
121W - 113L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 5
9,119
456
19,675
20,138
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
12
2 / 9 / 2
7,845
392
10,440
17,150
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KumTony
Nemesis
13
2 / 3 / 3
8,703
435
7,506
12,837
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Ziyug
Yemoja
12
3 / 7 / 4
8,869
443
6,561
17,897
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ydxxh
Sun Wukong
12
3 / 7 / 3
8,367
418
8,855
14,865
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ksenоnn
Cernunnos
16
12 / 2 / 11
10,684
534
21,613
20,568
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Geb
M0PC
Geb
14
2 / 1 / 26
9,986
499
6,440
17,861
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
2 / 4 / 9
9,581
479
6,371
14,912
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
drkamkaru
Bellona
15
11 / 3 / 9
10,249
512
17,107
14,346
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
jeka4822
Baron Samedi
14
7 / 4 / 13
9,373
469
15,254
15,654
8,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
14
Kills
34
35
Deaths
14
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
L
Neith
2
9
2
0.33
W
Cernunnos
Ksenоnn
Cernunnos
12
2
11
8.75
L
Nemesis
KumTony
Nemesis
2
3
3
1.17
W
Geb
M0PC
Geb
2
1
26
15
W
2
4
9
1.63
L
Yemoja
Ziyug
Yemoja
3
7
4
0.71
W
Bellona
drkamkaru
Bellona
11
3
9
5.17
W
Baron Samedi
jeka4822
Baron Samedi
7
4
13
3.38
L
Sun Wukong
ydxxh
Sun Wukong
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,037
Damage
66,785
82,887
Taken
83,341
41,631
Mitigated
56,475
21,183
Healing
33,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,675
2,979
0
8,152
20,138
6,872
252
6,694
13,319
55,145
0
L
Neith
10,440
4,647
0
3,999
17,150
5,745
50
5,760
11,390
0
38,883
W
Cernunnos
Ksenоnn
Cernunnos
21,613
13,642
1,182
12,430
20,568
9,376
2,206
6,141
14,302
0
67,172
L
Nemesis
KumTony
Nemesis
7,506
1,111
0
4,708
12,837
4,851
0
2,174
10,513
0
41,566
W
Geb
M0PC
Geb
6,440
537
0
4,028
17,861
21,088
24
6,328
11,383
16,096
0
W
6,371
1,746
0
5,008
14,912
5,249
1,746
1,998
12,864
0
51,599
L
Yemoja
Ziyug
Yemoja
6,561
1,153
792
661
17,897
14,303
68
4,159
13,613
23,452
0
W
Bellona
drkamkaru
Bellona
17,107
2,823
0
2,264
14,346
11,948
0
4,681
9,340
380
50,936
W
Baron Samedi
jeka4822
Baron Samedi
15,254
2,990
2,197
5,959
15,654
8,814
1,048
7,088
8,500
40,346
0
L
Sun Wukong
ydxxh
Sun Wukong
8,855
1,714
0
2,871
14,865
9,860
0
3,128
11,412
0
26,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
49,873
302
Minions Killed
312
0
Camps Cleared
0
1,692,846
Distance Traveled
1,937,969
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,119
456
86
4
0
295,234
0
L
Neith
7,845
392
58
3
0
325,011
1
W
Cernunnos
10,684
534
98
5
0
374,406
0
L
Nemesis
8,703
435
94
5
0
350,825
3
W
Geb
9,986
499
15
1
0
412,984
0
W
Loki
9,581
479
96
5
0
397,643
0
L
Yemoja
8,869
443
26
1
0
315,963
0
W
Bellona
10,249
512
57
3
0
418,077
2
W
Baron Samedi
9,373
469
46
2
0
334,859
0
L
Sun Wukong
8,367
418
38
2
0
405,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role