Player Matchup

King Arthur
King Arthur
Dyll Pick1e
King Arthur
Level 27
God Stats
18W - 33L
1,189 SR
Queue Stats
645W - 614L
1,317 Elo+
Solo
Olorun
Olorun
Mimi_Game1203
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
WeAIreadyIost
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,357 Elo+
Party 1
Sol
Sol
WeAlreadyIost
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,683 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WeAlreadylost
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,683 Elo+
Party 1
Team Averages
Level 10
1,438 SR
1,508 Elo+

VS

Team Averages
Level 10
1,344 SR
1,408 Elo+
Bellona
Bellona
STR8-G00F
Bellona
Level 22
God Stats
0W - 3L
1,276 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Top Chaos Llama
Cthulhu
Level 14
God Stats
0W - 4L
1,147 SR
Queue Stats
98W - 123L
1,290 Elo+
Solo
Susano
Susano
WhiteTiger-1992-
Susano
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
14W - 31L
1,553 Elo+
Solo
Nemesis
Nemesis
s0mbr4win
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
vague_cud0
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dyll Pick1e
King Arthur
11
0 / 1 / 1
6,788
522
4,379
9,475
6,414
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 2
6,462
497
1,431
5,158
1,599
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
12
6 / 2 / 15
7,899
608
8,248
7,933
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
14 / 1 / 15
9,198
708
15,317
9,187
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
WeAlreadylost
Cu Chulainn
11
9 / 0 / 14
8,631
664
8,856
7,158
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
STR8-G00F
Bellona
13
5 / 2 / 0
7,821
602
9,636
14,032
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

4
0 / 3 / 0
4,583
353
1,102
5,310
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 2
5,642
434
2,772
11,872
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
s0mbr4win
Nemesis
7
0 / 9 / 2
4,905
377
759
10,672
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 11 / 1
5,122
394
895
14,234
5,352
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
30
Kills
6
7
Deaths
31
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dyll Pick1e
King Arthur
0
1
1
0.5
W
1
3
2
0.67
L
Bellona
STR8-G00F
Bellona
5
2
0
2.5
L
0
3
0
0
W
Artemis
6
2
15
6.75
W
14
1
15
21.5
W
Cu Chulainn
WeAlreadylost
Cu Chulainn
9
0
14
16
L
0
6
2
0.17
L
Nemesis
s0mbr4win
Nemesis
0
9
2
0.11
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,231
Damage
15,164
38,911
Taken
56,120
19,708
Mitigated
27,427
12,511
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dyll Pick1e
King Arthur
4,379
725
0
2,140
9,475
6,414
375
0
9,475
0
28,794
W
1,431
791
0
81
5,158
1,599
924
255
4,903
14,940
0
L
Bellona
STR8-G00F
Bellona
9,636
4,203
0
4,662
14,032
13,180
1,928
2,091
11,941
0
49,013
L
1,102
216
0
101
5,310
1,826
0
1,975
3,335
6,468
0
W
Artemis
8,248
4,975
0
2,390
7,933
2,457
1,977
187
7,746
0
34,198
W
15,317
6,673
0
6,451
9,187
2,824
5,782
1,327
7,860
48,631
0
W
Cu Chulainn
WeAlreadylost
Cu Chulainn
8,856
2,273
0
1,449
7,158
6,414
879
228
6,930
0
26,975
L
2,772
204
0
1,546
11,872
4,122
0
2,721
9,151
0
23,831
L
Nemesis
s0mbr4win
Nemesis
759
125
0
200
10,672
2,947
329
4,782
5,890
0
8,614
L
895
98
0
0
14,234
5,352
0
5,179
9,055
12,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
28,073
240
Minions Killed
169
0
Camps Cleared
0
1,083,824
Distance Traveled
989,065
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,788
522
43
3
0
201,971
0
W
Olorun
6,462
497
34
3
0
168,242
1
L
Bellona
7,821
602
89
7
0
215,803
0
L
Cthulhu
4,583
353
6
0
0
129,297
0
W
Artemis
7,899
608
60
5
0
232,146
0
W
Sol
9,198
708
63
5
0
204,999
0
W
Cu Chulainn
8,631
664
40
3
0
276,466
4
L
Susano
5,642
434
40
3
0
229,587
0
L
Nemesis
4,905
377
22
2
0
243,256
1
L
Ares
5,122
394
12
1
0
171,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role