Player Matchup

Athena
Athena
Gold IV
MantaJochen319
Athena
Gold IV
Level 125
God Stats
29W - 39L
1,861 SR
Queue Stats
345W - 334L
1,520 MMR
Solo
Chaac
Chaac
Bronze III
anto_capus
Chaac
Bronze III
Level 38
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 3L
1,508 MMR
Solo
Arachne
Arachne
Silver II
iCallYouOffDuty
Arachne
Silver II
Level 105
God Stats
3W - 5L
1,553 SR
Queue Stats
275W - 254L
1,496 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
kamisama046
The Morrigan
Gold IV
Level 127
God Stats
113W - 105L
1,556 SR
Queue Stats
215W - 227L
1,557 MMR
Solo
Artemis
Artemis
Gold IV
valS_madneSS
Artemis
Gold IV
Level 160
God Stats
17W - 17L
1,842 SR
Queue Stats
558W - 573L
1,570 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,675 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,604 SR
1,530 MMR
Chronos
Chronos
Gold III
KyofuJuno
Chronos
Gold III
Level 68
God Stats
5W - 7L
1,763 SR
Queue Stats
71W - 70L
1,585 MMR
Solo
Yemoja
Yemoja
Gold IV
NoLi_IDreams
Yemoja
Gold IV
Level 101
God Stats
12W - 9L
1,470 SR
Queue Stats
429W - 426L
1,521 MMR
Solo
Poseidon
Poseidon
Gold V
dmm18-
Poseidon
Gold V
Level 128
God Stats
4W - 2L
1,697 SR
Queue Stats
212W - 199L
1,535 MMR
Solo
Kali
Kali
Gold III
tsakonoob
Kali
Gold III
Level 51
God Stats
0W - 1L
1,229 SR
Queue Stats
28W - 38L
1,488 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
zStayFocused
Erlang Shen
Gold II
Level 106
God Stats
8W - 7L
1,861 SR
Queue Stats
96W - 93L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
7,916
609
4,578
8,882
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
11
0 / 2 / 3
6,619
509
2,509
8,658
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 0 / 4
8,669
667
8,051
9,378
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
kamisama046
The Morrigan
14
7 / 0 / 6
8,715
670
10,384
4,942
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
valS_madneSS
Artemis
12
1 / 1 / 2
7,152
550
4,647
8,413
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetHun BatzCu ChulainnJanusCthulhu

VS

Bans
DanzaburouYmirSun WukongOsirisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KyofuJuno
Chronos
11
2 / 4 / 0
6,452
496
7,208
10,958
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
7
0 / 3 / 1
5,370
413
4,086
8,770
4,129
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
dmm18-
Poseidon
11
0 / 7 / 0
6,346
488
2,273
8,532
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
10
0 / 4 / 1
6,041
465
1,285
9,654
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
zStayFocused
Erlang Shen
12
2 / 4 / 0
6,852
527
9,119
9,412
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
21
Kills
4
4
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
KyofuJuno
Chronos
2
4
0
0.5
W
5
1
8
9
L
Yemoja
0
3
1
0.17
W
Chaac
0
2
3
0.75
L
Poseidon
dmm18-
Poseidon
0
7
0
0
W
8
0
4
10
W
The Morrigan
kamisama046
The Morrigan
7
0
6
10
L
Kali
0
4
1
0.13
W
Artemis
valS_madneSS
Artemis
1
1
2
2
L
Erlang Shen
zStayFocused
Erlang Shen
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
23,971
40,273
Taken
47,326
22,772
Mitigated
18,753
17,893
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
KyofuJuno
Chronos
7,208
1,549
0
3,622
10,958
2,943
0
2,781
8,113
33,987
0
W
4,578
1,269
0
2,919
8,882
4,870
140
3,444
5,392
24,911
0
L
Yemoja
4,086
852
419
1,587
8,770
4,129
0
2,140
6,537
12,864
0
W
Chaac
2,509
432
0
4,455
8,658
7,063
187
203
8,455
0
26,187
L
Poseidon
dmm18-
Poseidon
2,273
80
0
1,050
8,532
2,160
0
3,725
4,506
39,403
0
W
8,051
4,962
0
4,602
9,378
5,723
467
2,306
7,003
0
56,989
W
The Morrigan
kamisama046
The Morrigan
10,384
1,355
0
2,174
4,942
2,261
901
1,547
3,311
46,323
5,083
L
Kali
1,285
433
0
3,998
9,654
3,165
0
1,474
8,084
0
30,850
W
Artemis
valS_madneSS
Artemis
4,647
2,639
0
3,743
8,413
2,855
698
5,868
2,545
0
37,142
L
Erlang Shen
zStayFocused
Erlang Shen
9,119
5,001
0
2,758
9,412
6,356
0
2,879
6,373
0
39,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
31,061
407
Minions Killed
319
0
Camps Cleared
0
1,271,932
Distance Traveled
1,191,271
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,452
496
62
5
0
222,228
3
W
Athena
7,916
609
45
3
0
272,706
3
L
Yemoja
5,370
413
13
1
0
239,066
4
W
Chaac
6,619
509
75
6
0
213,641
0
L
Poseidon
6,346
488
93
7
0
223,035
6
W
Arachne
8,669
667
101
8
0
314,493
1
W
The Morrigan
8,715
670
110
8
0
260,652
9
L
Kali
6,041
465
68
5
0
255,888
1
W
Artemis
7,152
550
76
6
0
210,440
2
L
Erlang Shen
6,852
527
83
6
0
251,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role