Player Matchup

Tsukuyomi
Tsukuyomi
Biiinx
Tsukuyomi
Level 27
God Stats
0W - 2L
1,335 SR
Queue Stats
182W - 200L
1,419 Elo+
Solo
Artio
Artio
GodofNothingLmao
Artio
Level 24
God Stats
2W - 4L
1,491 SR
Queue Stats
253W - 246L
1,628 Elo+
Solo
Jing Wei
Jing Wei
Oxygen220
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 1
Hel
Hel
PurpleEagle
Hel
Level 26
God Stats
0W - 1L
1,551 SR
Queue Stats
24W - 16L
1,202 Elo+
Solo
Horus
Horus
QueenEphemeral
Horus
Level 66
God Stats
3W - 3L
1,721 SR
Queue Stats
160W - 138L
1,541 Elo+
Party 1
Team Averages
Level 29
1,520 SR
1,449 Elo+

VS

Team Averages
Level 23
1,426 SR
1,433 Elo+
Ymir
Ymir
Kastanito
Ymir
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 30L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrBekonBby
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,756 SR
Queue Stats
7W - 8L
1,546 Elo+
Solo
Pele
Pele
MrBen2
Pele
Level 28
God Stats
7W - 3L
1,140 SR
Queue Stats
70W - 73L
1,173 Elo+
Solo
Erlang Shen
Erlang Shen
Mucuni
Erlang Shen
Level 18
God Stats
3W - 3L
1,452 SR
Queue Stats
43W - 46L
1,530 Elo+
Solo
Scylla
Scylla
YungPic
Scylla
Level 21
God Stats
8W - 14L
1,280 SR
Queue Stats
113W - 112L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Biiinx
Tsukuyomi
12
3 / 6 / 1
7,246
518
6,681
13,302
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
4 / 0 / 1
6,568
469
3,402
7,065
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Oxygen220
Jing Wei
9
0 / 3 / 3
5,944
425
6,058
8,778
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 3 / 2
5,645
403
3,404
5,079
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 5 / 1
5,909
422
3,560
11,362
7,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 7
7,911
565
2,197
8,720
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MrBekonBby
Ah Muzen Cab
13
7 / 2 / 2
8,396
600
9,472
7,277
2,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
MrBen2
Pele
13
2 / 4 / 2
8,217
587
5,491
6,923
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Mucuni
Erlang Shen
14
2 / 1 / 2
8,429
602
3,436
10,679
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
YungPic
Scylla
14
6 / 2 / 5
9,342
667
8,507
6,141
2,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
17
17
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Biiinx
Tsukuyomi
3
6
1
0.58
L
4
0
1
4.5
W
Ymir
0
1
7
3.5
W
Ah Muzen Cab
MrBekonBby
Ah Muzen Cab
7
2
2
4
W
Pele
MrBen2
Pele
2
4
2
0.75
W
Erlang Shen
Mucuni
Erlang Shen
2
1
2
3
L
Jing Wei
Oxygen220
Jing Wei
0
3
3
0.5
L
1
3
2
0.67
L
2
5
1
0.5
W
Scylla
YungPic
Scylla
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
29,103
45,586
Taken
39,740
21,234
Mitigated
18,416
15,486
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Biiinx
Tsukuyomi
6,681
1,387
0
3,090
13,302
4,662
0
3,773
9,529
0
32,430
L
3,402
440
316
4,537
7,065
4,207
0
280
6,785
22,067
0
W
Ymir
2,197
548
0
3,093
8,720
5,490
914
1,255
7,465
12,787
0
W
Ah Muzen Cab
MrBekonBby
Ah Muzen Cab
9,472
5,287
0
3,507
7,277
2,371
2,761
750
6,527
0
45,963
W
Pele
MrBen2
Pele
5,491
1,307
0
1,518
6,923
3,461
4,251
2,826
4,097
0
37,792
W
Erlang Shen
Mucuni
Erlang Shen
3,436
2,032
0
4,963
10,679
4,922
2,974
1,028
9,651
0
49,674
L
Jing Wei
Oxygen220
Jing Wei
6,058
3,968
0
2,364
8,778
3,014
0
2,769
6,009
0
24,985
L
3,404
862
849
1,539
5,079
2,250
480
1,340
3,739
19,225
0
L
3,560
1,547
830
1,961
11,362
7,101
207
2,542
8,820
0
10,864
W
Scylla
YungPic
Scylla
8,507
883
0
2,124
6,141
2,172
2,006
947
5,194
48,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
42,295
218
Minions Killed
363
0
Camps Cleared
0
1,043,634
Distance Traveled
1,347,048
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,246
518
54
4
0
270,030
2
L
Artio
6,568
469
60
4
0
152,455
0
W
Ymir
7,911
565
25
2
0
248,785
5
W
Ah Muzen Cab
8,396
600
82
6
0
258,567
0
W
Pele
8,217
587
69
5
0
253,680
0
W
Erlang Shen
8,429
602
93
7
0
316,965
4
L
Jing Wei
5,944
425
47
3
0
233,180
1
L
Hel
5,645
403
38
3
0
179,187
0
L
Horus
5,909
422
19
1
0
208,782
0
W
Scylla
9,342
667
94
7
0
269,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role