Player Matchup

Hun Batz
Hun Batz
BrenoPRC
Hun Batz
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
212W - 226L
1,637 Elo+
Solo
Aphrodite
Aphrodite
CLNeal1
Aphrodite
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FallenAEIOwnU
Danzaburou
Level 103
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
jadaqq09
Janus
Level 88
God Stats
18W - 22L
1,189 SR
Queue Stats
1,116W - 1,207L
1,362 Elo+
Solo
Horus
Horus
pendrai
Horus
Level 96
God Stats
6W - 9L
1,575 SR
Queue Stats
325W - 353L
1,433 Elo+
Solo
Team Averages
Level 76
1,399 SR
1,486 Elo+

VS

Team Averages
Level 65
1,572 SR
1,437 Elo+
Terra
Terra
Biracial_sloth
Terra
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 48L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
Destroyer474754
Zhong Kui
Level 79
God Stats
8W - 9L
1,661 SR
Queue Stats
111W - 109L
1,395 Elo+
Solo
Awilix
Awilix
Flickmybeanpod1
Awilix
Level 45
God Stats
4W - 8L
1,285 SR
Queue Stats
401W - 401L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Infernodit
Sun Wukong
Level 60
God Stats
4W - 2L
1,686 SR
Queue Stats
56W - 56L
1,527 Elo+
Solo
Artemis
Artemis
KingChongo
Artemis
Level 95
God Stats
6W - 6L
1,729 SR
Queue Stats
30W - 26L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrenoPRC
Hun Batz
8
1 / 2 / 0
7,991
296
1,144
5,696
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
CLNeal1
Aphrodite
18
7 / 12 / 2
12,128
449
8,373
31,356
19,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
FallenAEIOwnU
Danzaburou
18
2 / 13 / 5
11,128
412
12,161
26,955
10,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
jadaqq09
Janus
18
4 / 6 / 2
11,740
435
10,668
20,122
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
pendrai
Horus
16
1 / 9 / 4
10,510
389
10,812
29,779
31,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 24
14,208
526
8,435
18,433
20,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Destroyer474754
Zhong Kui
20
0 / 9 / 8
13,287
492
6,546
20,402
13,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 1 / 6
15,714
582
20,624
21,028
10,647
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Infernodit
Sun Wukong
20
5 / 0 / 13
13,778
510
15,382
22,494
24,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
KingChongo
Artemis
20
25 / 2 / 5
17,019
630
38,612
17,675
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
15
Kills
42
42
Deaths
16
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
4
24
3.5
L
Hun Batz
BrenoPRC
Hun Batz
1
2
0
0.5
L
Aphrodite
CLNeal1
Aphrodite
7
12
2
0.67
W
Zhong Kui
Destroyer474754
Zhong Kui
0
9
8
0.44
L
Danzaburou
FallenAEIOwnU
Danzaburou
2
13
5
0.35
W
10
1
6
13
W
Sun Wukong
Infernodit
Sun Wukong
5
0
13
11.5
W
Artemis
KingChongo
Artemis
25
2
5
13.75
L
Janus
jadaqq09
Janus
4
6
2
0.83
L
Horus
pendrai
Horus
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,158
Damage
89,599
113,908
Taken
100,032
69,957
Mitigated
77,957
33,063
Healing
38,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,435
352
5,002
6,522
18,433
20,637
2,418
4,915
13,204
31,583
0
L
Hun Batz
BrenoPRC
Hun Batz
1,144
257
0
750
5,696
1,745
0
578
5,118
0
21,557
L
Aphrodite
CLNeal1
Aphrodite
8,373
684
5,355
10,119
31,356
19,098
589
5,461
25,651
33,229
0
W
Zhong Kui
Destroyer474754
Zhong Kui
6,546
350
0
6,373
20,402
13,459
750
3,784
16,305
90,238
0
L
Danzaburou
FallenAEIOwnU
Danzaburou
12,161
6,553
1,153
2,539
26,955
10,325
2,199
4,713
22,242
0
67,227
W
20,624
7,817
0
9,051
21,028
10,647
184
1,943
18,858
0
143,386
W
Sun Wukong
Infernodit
Sun Wukong
15,382
2,430
0
3,487
22,494
24,931
1,683
4,932
16,789
5,152
70,866
W
Artemis
KingChongo
Artemis
38,612
28,620
0
7,653
17,675
8,283
6,492
2,952
14,594
0
144,329
L
Janus
jadaqq09
Janus
10,668
964
266
4,658
20,122
7,670
248
1,918
18,124
80,268
0
L
Horus
pendrai
Horus
10,812
4,771
1,199
7,024
29,779
31,119
0
3,509
25,916
403
44,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
74,006
421
Minions Killed
649
0
Camps Cleared
0
1,773,244
Distance Traveled
2,498,583
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,208
526
40
1
0
514,817
0
L
Hun Batz
7,991
296
51
2
0
147,871
3
L
Aphrodite
12,128
449
50
2
0
397,057
0
W
Zhong Kui
13,287
492
136
5
0
430,892
0
L
Danzaburou
11,128
412
109
4
0
367,829
0
W
Awilix
15,714
582
189
7
0
566,878
1
W
Sun Wukong
13,778
510
112
4
0
531,994
3
W
Artemis
17,019
630
172
6
0
454,002
0
L
Janus
11,740
435
148
5
0
459,517
9
L
Horus
10,510
389
63
2
0
400,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role