Player Matchup

Cernunnos
Cernunnos
Silver II
Heiwa-itami
Cernunnos
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,329 MMR
Solo
Cerberus
Cerberus
Silver II
Nickakashockey
Cerberus
Silver II
Level 129
God Stats
3W - 7L
1,285 SR
Queue Stats
127W - 130L
1,412 MMR
Party 1
Nemesis
Nemesis
Gold V
PediJ
Nemesis
Gold V
Level 77
God Stats
17W - 14L
1,557 SR
Queue Stats
407W - 399L
1,245 MMR
Party 1
King Arthur
King Arthur
Silver II
Vv OG Shadow vV
King Arthur
Silver II
Level 102
God Stats
16W - 12L
1,506 SR
Queue Stats
30W - 33L
1,329 MMR
Solo
Kukulkan
Kukulkan
Gold V
oscaaritoo
Kukulkan
Gold V
Level 158
God Stats
3W - 3L
1,721 SR
Queue Stats
146W - 142L
1,415 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,514 SR
1,346 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,659 SR
1,358 MMR
Neith
Neith
Silver III
ALEXANDRITE3110
Neith
Silver III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,319 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Botcan
Aphrodite
Silver IV
Level 86
God Stats
4W - 3L
1,733 SR
Queue Stats
37W - 43L
1,318 MMR
Party 2
Sylvanus
Sylvanus
Silver III
ILuvTortas
Sylvanus
Silver III
Level 99
God Stats
9W - 9L
1,836 SR
Queue Stats
145W - 131L
1,423 MMR
Party 2
Apollo
Apollo
Bronze III
NinoMiami123
Apollo
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,420 MMR
Party 3
Nu Wa
Nu Wa
Gold V
santinomiami21
Nu Wa
Gold V
Level 142
God Stats
20W - 7L
1,726 SR
Queue Stats
422W - 423L
1,312 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Heiwa-itami
Cernunnos
6
0 / 2 / 2
4,386
439
927
3,167
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
9
1 / 2 / 3
5,119
512
4,108
8,860
5,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
PediJ
Nemesis
11
7 / 2 / 0
6,844
684
4,024
6,359
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Vv OG Shadow vV
King Arthur
12
0 / 1 / 1
6,359
636
1,852
7,673
3,204
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
oscaaritoo
Kukulkan
12
3 / 2 / 2
6,583
658
6,183
4,241
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
BakasuraSolDanzaburouCthulhuTsukuyomi

VS

Bans
SetSkadiArachneOdinRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,163
616
4,433
4,422
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Botcan
Aphrodite
10
1 / 2 / 2
5,872
587
2,182
5,606
2,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ILuvTortas
Sylvanus
9
1 / 3 / 2
5,435
544
4,090
7,201
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
12
3 / 4 / 2
6,613
661
4,315
9,192
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 1
6,325
633
5,906
4,731
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
9
9
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Aphrodite
Botcan
Aphrodite
1
2
2
1
L
Cernunnos
Heiwa-itami
Cernunnos
0
2
2
0.5
W
Sylvanus
ILuvTortas
Sylvanus
1
3
2
0.67
L
Cerberus
1
2
3
1.25
W
Apollo
3
4
2
1
L
Nemesis
PediJ
Nemesis
7
2
0
3.5
L
King Arthur
Vv OG Shadow vV
King Arthur
0
1
1
0.5
L
Kukulkan
oscaaritoo
Kukulkan
3
2
2
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,094
Damage
20,926
30,300
Taken
31,152
13,294
Mitigated
12,476
7,605
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,433
1,784
0
1,967
4,422
2,538
0
0
4,422
0
34,313
W
Aphrodite
Botcan
Aphrodite
2,182
762
1,320
2,357
5,606
2,117
1,071
2,020
3,548
19,682
0
L
Cernunnos
Heiwa-itami
Cernunnos
927
86
0
1,022
3,167
687
0
2,137
993
0
8,733
W
Sylvanus
ILuvTortas
Sylvanus
4,090
1,522
478
1,421
7,201
3,512
88
2,248
4,891
20,441
4,649
L
Cerberus
4,108
339
0
2,278
8,860
5,055
0
5,611
3,092
16,537
0
W
Apollo
4,315
2,482
0
2,678
9,192
2,988
132
3,611
5,385
0
37,624
L
Nemesis
PediJ
Nemesis
4,024
1,585
0
1,070
6,359
2,974
0
2,064
4,174
0
31,541
L
King Arthur
Vv OG Shadow vV
King Arthur
1,852
258
0
2,436
7,673
3,204
0
297
7,301
0
39,346
L
Kukulkan
oscaaritoo
Kukulkan
6,183
376
0
799
4,241
1,374
0
1,186
2,960
37,178
0
W
5,906
1,961
0
879
4,731
1,321
2,413
1,966
2,615
32,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
30,408
296
Minions Killed
284
0
Camps Cleared
0
808,437
Distance Traveled
920,988
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,163
616
68
7
0
160,277
2
W
Aphrodite
5,872
587
42
4
0
191,308
2
L
Cernunnos
4,386
439
22
2
0
85,841
0
W
Sylvanus
5,435
544
48
5
0
187,215
1
L
Cerberus
5,119
512
37
4
0
155,224
2
W
Apollo
6,613
661
76
8
0
195,580
3
L
Nemesis
6,844
684
63
6
0
196,131
4
L
King Arthur
6,359
636
91
9
0
196,612
1
L
Kukulkan
6,583
658
83
8
0
174,629
1
W
Nu Wa
6,325
633
50
5
0
186,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role