Player Matchup

Achilles
Achilles
AborjinEfe
Achilles
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,148 Elo+
Solo
Bacchus
Bacchus
Ceptrex
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,278 Elo+
Solo
Bakasura
Bakasura
Hertras
Bakasura
Level 23
God Stats
7W - 7L
1,437 SR
Queue Stats
195W - 211L
1,512 Elo+
Solo
Scylla
Scylla
REDuuu
Scylla
Level 27
God Stats
1W - 1L
1,750 SR
Queue Stats
69W - 56L
1,540 Elo+
Solo
Izanami
Izanami
mizuryù62
Izanami
Level 16
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,396 Elo+

VS

Team Averages
Level 17
1,621 SR
1,442 Elo+
Ra
Ra
Gueriha
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ItssssKane
Ratatoskr
Level 22
God Stats
2W - 2L
1,656 SR
Queue Stats
35W - 33L
1,498 Elo+
Solo
Kali
Kali
MAKEDONSKY13
Kali
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 206L
1,402 Elo+
Solo
Bacchus
Bacchus
Sentiurban
Bacchus
Level 24
God Stats
4W - 5L
1,949 SR
Queue Stats
121W - 104L
1,555 Elo+
Solo
Chaac
Chaac
TomaUS112
Chaac
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 213L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AborjinEfe
Achilles
17
2 / 5 / 7
12,355
475
10,002
15,296
15,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Ceptrex
Bacchus
18
5 / 7 / 9
13,372
514
7,610
27,615
31,813
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
Hertras
Bakasura
20
2 / 5 / 9
13,639
525
9,522
25,394
9,501
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
REDuuu
Scylla
20
18 / 4 / 6
16,819
647
28,434
20,085
8,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
mizuryù62
Izanami
20
12 / 5 / 9
16,493
634
33,062
27,088
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 14 / 4
12,171
468
16,479
18,353
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ItssssKane
Ratatoskr
18
5 / 10 / 8
12,008
462
17,724
24,494
11,140
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 7
12,937
498
12,936
23,030
12,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Sentiurban
Bacchus
17
5 / 3 / 10
12,319
474
12,636
24,238
34,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
TomaUS112
Chaac
18
3 / 8 / 6
11,495
442
15,807
23,667
22,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
60
39
Kills
25
26
Deaths
39
40
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
AborjinEfe
Achilles
2
5
7
1.1
W
Bacchus
Ceptrex
Bacchus
5
7
9
1.36
L
5
14
4
0.5
W
Bakasura
Hertras
Bakasura
2
5
9
1.3
L
Ratatoskr
ItssssKane
Ratatoskr
5
10
8
0.9
L
7
4
7
2.63
W
Scylla
REDuuu
Scylla
18
4
6
5.25
L
Bacchus
Sentiurban
Bacchus
5
3
10
3.33
L
Chaac
TomaUS112
Chaac
3
8
6
0.75
W
Izanami
mizuryù62
Izanami
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,630
Damage
75,582
115,478
Taken
113,782
74,984
Mitigated
86,990
44,490
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AborjinEfe
Achilles
10,002
4,032
0
2,437
15,296
15,959
1,538
4,958
10,288
0
38,775
W
Bacchus
Ceptrex
Bacchus
7,610
1,975
758
7,113
27,615
31,813
1,348
6,215
21,216
34,648
0
L
16,479
1,580
794
2,083
18,353
6,933
1,727
10,744
7,377
78,256
0
W
Bakasura
Hertras
Bakasura
9,522
6,926
360
12,439
25,394
9,501
1,423
3,580
21,664
0
84,240
L
Ratatoskr
ItssssKane
Ratatoskr
17,724
4,008
0
1,683
24,494
11,140
948
4,292
19,890
0
88,066
L
12,936
4,865
0
8,810
23,030
12,272
336
5,666
17,164
0
83,425
W
Scylla
REDuuu
Scylla
28,434
3,574
0
7,936
20,085
8,521
4,257
9,757
10,303
119,405
0
L
Bacchus
Sentiurban
Bacchus
12,636
1,481
0
1,726
24,238
34,172
480
8,376
15,533
40,235
0
L
Chaac
TomaUS112
Chaac
15,807
3,802
0
4,432
23,667
22,473
429
6,966
15,831
0
45,713
W
Izanami
mizuryù62
Izanami
33,062
25,276
0
13,447
27,088
9,190
7,046
4,605
22,183
0
138,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,678
Gold Earned
60,930
610
Minions Killed
477
0
Camps Cleared
0
2,183,911
Distance Traveled
2,236,045
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,355
475
80
3
0
400,095
2
W
Bacchus
13,372
514
33
1
0
412,939
3
L
Ra
12,171
468
132
5
0
412,594
2
W
Bakasura
13,639
525
130
5
0
461,269
2
L
Ratatoskr
12,008
462
119
5
0
412,321
4
L
Kali
12,937
498
114
4
0
535,308
2
W
Scylla
16,819
647
179
7
0
446,331
0
L
Bacchus
12,319
474
47
2
0
445,086
8
L
Chaac
11,495
442
65
3
0
430,736
0
W
Izanami
16,493
634
188
7
0
463,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role