Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold II
SolarMass86
Ra
Gold II
Level 160
God Stats
50W - 46L
1,622 SR
Queue Stats
392W - 366L
1,537 MMR
Solo
Chaac
Chaac
Silver I
StickosPure
Chaac
Silver I
Level 92
God Stats
5W - 5L
1,842 SR
Queue Stats
85W - 92L
1,398 MMR
Solo
Heimdallr
Heimdallr
Silver III
Testy-HD
Heimdallr
Silver III
Level 69
God Stats
1W - 1L
1,376 SR
Queue Stats
27W - 27L
1,283 MMR
Party 1
Yemoja
Yemoja
Gold IV
valS_madneSS
Yemoja
Gold IV
Level 160
God Stats
18W - 14L
1,694 SR
Queue Stats
558W - 573L
1,531 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,607 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 69
1,522 SR
1,452 MMR
Bakasura
Bakasura
Silver I
Ilyes_Rhdi
Bakasura
Silver I
Level 81
God Stats
8W - 10L
1,238 SR
Queue Stats
616W - 611L
1,322 MMR
Solo
Anubis
Anubis
Bronze III
Muertesuministro
Anubis
Bronze III
Level 52
God Stats
4W - 5L
1,532 SR
Queue Stats
7W - 16L
1,540 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
bhoksbergen
Sun Wukong
Bronze III
Level 38
God Stats
1W - 2L
1,511 SR
Queue Stats
50W - 48L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
tsakonoob
Aphrodite
Gold III
Level 51
God Stats
17W - 20L
1,609 SR
Queue Stats
28W - 38L
1,526 MMR
Solo
Apollo
Apollo
Silver II
x_xKillua_
Apollo
Silver II
Level 124
God Stats
1W - 1L
1,721 SR
Queue Stats
36W - 37L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
16 / 3 / 12
14,994
652
19,382
21,173
10,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 11
15,228
662
16,473
11,965
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 11
14,769
642
18,460
18,341
14,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Testy-HD
Heimdallr
18
3 / 4 / 14
12,404
539
14,567
15,568
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
0 / 2 / 26
11,780
512
7,670
18,209
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetGaneshaNu WaNemesisAo Kuang

VS

Bans
ZeusOlorunSobekMerlinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ilyes_Rhdi
Bakasura
17
5 / 9 / 1
11,426
497
13,086
21,495
9,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 9 / 4
10,752
467
13,589
19,932
9,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
bhoksbergen
Sun Wukong
19
3 / 5 / 0
11,927
519
9,890
18,248
19,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
tsakonoob
Aphrodite
16
0 / 7 / 2
9,633
419
6,965
17,192
9,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
x_xKillua_
Apollo
18
2 / 7 / 0
11,942
519
9,774
21,126
9,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
36
Kills
12
13
Deaths
37
74
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
16
3
12
7.33
L
Bakasura
Ilyes_Rhdi
Bakasura
5
9
1
0.61
L
2
9
4
0.44
W
12
2
11
8.75
W
5
2
11
5.25
W
Heimdallr
Testy-HD
Heimdallr
3
4
14
2.5
L
Sun Wukong
bhoksbergen
Sun Wukong
3
5
0
0.6
L
Aphrodite
tsakonoob
Aphrodite
0
7
2
0.14
W
Yemoja
0
2
26
6.5
L
Apollo
x_xKillua_
Apollo
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,552
Damage
53,304
85,256
Taken
97,993
54,886
Mitigated
57,672
35,334
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,382
11,622
0
2,639
21,173
10,486
0
5,456
15,062
0
118,879
L
Bakasura
Ilyes_Rhdi
Bakasura
13,086
8,132
0
1,304
21,495
9,823
0
3,822
17,529
0
74,834
L
13,589
510
0
5,532
19,932
9,636
852
7,836
11,738
68,144
0
W
16,473
2,369
5,887
4,752
11,965
5,282
2,504
5,036
6,859
115,098
0
W
18,460
4,163
0
8,954
18,341
14,571
1,153
874
17,047
0
109,652
W
Heimdallr
Testy-HD
Heimdallr
14,567
7,494
0
1,013
15,568
8,008
953
4,192
11,184
0
86,899
L
Sun Wukong
bhoksbergen
Sun Wukong
9,890
2,580
0
2,706
18,248
19,508
0
1,168
17,080
128
83,213
L
Aphrodite
tsakonoob
Aphrodite
6,965
541
2,202
7,373
17,192
9,213
0
7,900
9,042
57,016
0
W
Yemoja
7,670
1,092
5,597
6,492
18,209
16,539
793
5,442
12,267
32,699
0
L
Apollo
x_xKillua_
Apollo
9,774
6,842
0
5,551
21,126
9,492
238
2,615
18,455
0
86,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,175
Gold Earned
55,680
695
Minions Killed
661
0
Camps Cleared
0
2,294,353
Distance Traveled
2,104,954
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,994
652
131
6
0
536,356
3
L
Bakasura
11,426
497
122
5
0
484,868
1
L
Anubis
10,752
467
124
5
0
299,288
1
W
Ra
15,228
662
201
9
0
475,049
4
W
Chaac
14,769
642
198
9
0
467,214
2
W
Heimdallr
12,404
539
134
6
0
395,689
2
L
Sun Wukong
11,927
519
162
7
0
483,639
1
L
Aphrodite
9,633
419
106
5
0
390,141
9
W
Yemoja
11,780
512
31
1
0
420,045
7
L
Apollo
11,942
519
147
6
0
447,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role