Player Matchup

Bellona
Bellona
Anoxtri
Bellona
Level 10
God Stats
6W - 5L
2,052 SR
Queue Stats
26W - 28L
1,522 Elo+
Party 2
Thoth
Thoth
IndigoFray22
Thoth
Level 20
God Stats
1W - 3L
1,412 SR
Queue Stats
7W - 7L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
MazeWayz
Tsukuyomi
Level 14
God Stats
21W - 10L
1,282 SR
Queue Stats
77W - 55L
1,458 Elo+
Party 2
Bacchus
Bacchus
kutcjing
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,270 Elo+
Solo
Medusa
Medusa
一画祸世界
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,812 Elo+
Solo
Team Averages
Level 12
1,549 SR
1,513 Elo+

VS

Team Averages
Level 20
1,487 SR
1,385 Elo+
Yemoja
Yemoja
AwesomePants24
Yemoja
Level 17
God Stats
46W - 38L
1,361 SR
Queue Stats
172W - 195L
1,423 Elo+
Solo
Apollo
Apollo
Trusuperior
Apollo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,536 Elo+
Party 3
Scylla
Scylla
TwigyTheTwig
Scylla
Level 42
God Stats
6W - 5L
1,575 SR
Queue Stats
37W - 32L
1,628 Elo+
Party 3
Nemesis
Nemesis
chomuskedes
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 49L
1,169 Elo+
Party 1
Cabrakan
Cabrakan
ryansth_Senpai
Cabrakan
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 51L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anoxtri
Bellona
16
5 / 5 / 4
10,466
476
10,666
19,171
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 6 / 1
6,994
318
2,053
7,271
2,082
Tsukuyomi
MazeWayz
Tsukuyomi
16
5 / 9 / 3
10,347
470
11,789
18,896
6,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
kutcjing
Bacchus
15
0 / 9 / 2
9,302
423
4,544
20,528
22,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 11 / 3
9,012
410
7,208
19,345
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
12,446
566
8,298
10,782
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
20
19 / 1 / 9
15,445
702
22,341
18,699
9,763
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
13 / 4 / 9
14,224
647
22,436
15,554
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
chomuskedes
Nemesis
16
1 / 5 / 2
11,224
510
1,658
14,157
5,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
16
5 / 4 / 2
11,584
527
9,165
14,655
14,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
13
Kills
40
40
Deaths
16
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anoxtri
Bellona
5
5
4
1.4
W
2
2
14
4.5
L
1
6
1
0.25
L
Tsukuyomi
MazeWayz
Tsukuyomi
5
9
3
0.72
W
Apollo
19
1
9
23.5
W
Scylla
13
4
9
4.38
W
Nemesis
chomuskedes
Nemesis
1
5
2
0.4
L
Bacchus
kutcjing
Bacchus
0
9
2
0.11
W
Cabrakan
5
4
2
1.5
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,260
Damage
63,898
85,211
Taken
73,847
53,175
Mitigated
44,577
15,727
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anoxtri
Bellona
10,666
2,769
0
4,898
19,171
15,923
208
9,381
9,382
0
51,295
W
8,298
1,665
1,022
1,410
10,782
9,552
986
2,399
8,333
45,841
0
L
2,053
403
0
1,130
7,271
2,082
234
4,289
2,693
9,655
0
L
Tsukuyomi
MazeWayz
Tsukuyomi
11,789
2,487
0
5,139
18,896
6,152
312
9,710
8,946
0
68,521
W
Apollo
22,341
15,911
0
9,983
18,699
9,763
13,935
3,887
14,762
0
112,715
W
Scylla
22,436
1,898
0
3,853
15,554
5,239
1,755
2,327
12,287
96,773
0
W
Nemesis
chomuskedes
Nemesis
1,658
390
0
4,380
14,157
5,102
988
0
14,057
0
61,267
L
Bacchus
kutcjing
Bacchus
4,544
836
0
1,394
20,528
22,029
0
8,326
12,021
34,100
0
W
Cabrakan
9,165
329
0
2,513
14,655
14,921
1,159
500
13,795
44,271
0
L
7,208
3,650
0
3,166
19,345
6,989
1,790
6,959
12,270
0
44,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
64,923
337
Minions Killed
517
0
Camps Cleared
0
1,751,522
Distance Traveled
2,001,052
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,466
476
105
5
0
388,088
1
W
Yemoja
12,446
566
59
3
0
414,216
0
L
Thoth
6,994
318
13
1
0
266,141
2
L
Tsukuyomi
10,347
470
102
5
0
385,684
4
W
Apollo
15,445
702
167
8
0
387,725
0
W
Scylla
14,224
647
128
6
0
416,193
2
W
Nemesis
11,224
510
96
4
0
422,380
0
L
Bacchus
9,302
423
46
2
0
367,500
2
W
Cabrakan
11,584
527
67
3
0
360,538
0
L
Medusa
9,012
410
71
3
0
344,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role