Player Matchup

Bacchus
Bacchus
Grossepepe
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,503 Elo+
Solo
Artemis
Artemis
LorinP
Artemis
Level 14
God Stats
2W - 4L
1,087 SR
Queue Stats
15W - 11L
1,495 Elo+
Solo
Loki
Loki
REDGOD17
Loki
Level 16
God Stats
4W - 4L
1,337 SR
Queue Stats
20W - 16L
1,312 Elo+
Party 2
Pele
Pele
ZezusG
Pele
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
恭喜發财丶
Ra
Level 7
God Stats
3W - 0L
1,842 SR
Queue Stats
16W - 6L
1,732 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,508 Elo+

VS

Team Averages
Level 19
1,568 SR
1,526 Elo+
Hercules
Hercules
DanielAusD
Hercules
Level 7
God Stats
2W - 3L
1,599 SR
Queue Stats
10W - 8L
1,549 Elo+
Solo
Poseidon
Poseidon
LOFTHESTAR
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 49L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
LopoFiras
Jing Wei
Level 27
God Stats
0W - 2L
1,564 SR
Queue Stats
15W - 12L
1,597 Elo+
Party 1
Achilles
Achilles
MazuMazuKi
Achilles
Level 8
God Stats
11W - 10L
1,500 SR
Queue Stats
80W - 76L
1,384 Elo+
Solo
Sol
Sol
PurpleEagle
Sol
Level 26
God Stats
6W - 4L
1,678 SR
Queue Stats
15W - 12L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grossepepe
Bacchus
17
2 / 0 / 21
11,149
1,115
11,478
11,531
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
LorinP
Artemis
18
8 / 2 / 15
11,663
1,166
17,805
10,756
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
17
4 / 3 / 15
10,376
1,038
10,003
11,546
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
ZezusG
Pele
16
5 / 1 / 11
10,305
1,031
8,955
9,646
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
8 / 1 / 15
11,585
1,159
16,380
10,142
5,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanielAusD
Hercules
14
0 / 6 / 2
8,590
859
6,282
17,234
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
LOFTHESTAR
Poseidon
16
1 / 9 / 4
9,821
982
16,065
16,701
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LopoFiras
Jing Wei
15
4 / 4 / 1
10,395
1,040
9,704
12,787
4,523
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
MazuMazuKi
Achilles
14
1 / 6 / 2
8,770
877
7,430
13,279
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 2 / 2
9,139
914
9,352
9,774
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
27
Kills
7
7
Deaths
27
77
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
DanielAusD
Hercules
0
6
2
0.17
W
Bacchus
Grossepepe
Bacchus
2
0
21
12.5
L
Poseidon
LOFTHESTAR
Poseidon
1
9
4
0.33
L
Jing Wei
LopoFiras
Jing Wei
4
4
1
1.13
W
Artemis
LorinP
Artemis
8
2
15
7.75
L
Achilles
MazuMazuKi
Achilles
1
6
2
0.33
L
1
2
2
1
W
Loki
4
3
15
3.83
W
Pele
ZezusG
Pele
5
1
11
10.5
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,621
Damage
48,833
53,621
Taken
69,775
37,383
Mitigated
36,022
14,367
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DanielAusD
Hercules
6,282
1,592
0
3,887
17,234
10,216
0
6,518
10,716
0
11,515
W
Bacchus
Grossepepe
Bacchus
11,478
2,431
0
1,080
11,531
16,975
0
3,938
7,098
14,602
0
L
Poseidon
LOFTHESTAR
Poseidon
16,065
527
0
0
16,701
5,167
0
8,404
8,297
45,365
0
L
Jing Wei
LopoFiras
Jing Wei
9,704
6,433
0
0
12,787
4,523
0
4,817
7,970
0
29,472
W
Artemis
LorinP
Artemis
17,805
10,213
0
3,813
10,756
5,375
0
6,212
4,234
0
36,376
L
Achilles
MazuMazuKi
Achilles
7,430
2,447
0
899
13,279
13,180
0
3,256
10,023
0
8,942
L
9,352
1,513
0
1,785
9,774
2,936
0
4,863
4,911
34,467
0
W
Loki
10,003
2,102
0
485
11,546
5,396
0
5,140
5,919
0
26,342
W
Pele
ZezusG
Pele
8,955
1,965
0
2,577
9,646
4,441
0
3,233
6,074
0
29,121
W
16,380
626
2,487
3,925
10,142
5,196
0
5,781
3,991
47,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
46,715
222
Minions Killed
176
8
Camps Cleared
4
1,076,898
Distance Traveled
938,097
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,590
859
11
1
0
172,682
0
W
Bacchus
11,149
1,115
8
1
1
224,163
0
L
Poseidon
9,821
982
77
8
1
187,033
0
L
Jing Wei
10,395
1,040
26
3
1
236,421
1
W
Artemis
11,663
1,166
49
5
0
174,667
1
L
Achilles
8,770
877
3
0
2
198,852
0
L
Sol
9,139
914
59
6
0
143,109
0
W
Loki
10,376
1,038
25
3
4
216,727
0
W
Pele
10,305
1,031
53
5
1
216,583
2
W
Ra
11,585
1,159
87
9
2
244,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role