Player Matchup

Arachne
Arachne
ECHO xAce
Arachne
Level 100
God Stats
84W - 58L
1,490 SR
Queue Stats
272W - 236L
1,498 Elo+
Solo
Pele
Pele
IcySparrow5253
Pele
Level 105
God Stats
11W - 21L
1,216 SR
Queue Stats
161W - 165L
1,342 Elo+
Solo
Khepri
Khepri
ItsDatWonGai
Khepri
Level 61
God Stats
6W - 5L
1,543 SR
Queue Stats
27W - 24L
1,516 Elo+
Solo
Cupid
Cupid
Lovelessrage_
Cupid
Level 124
God Stats
10W - 8L
1,770 SR
Queue Stats
147W - 165L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
iMaLLeY
Baron Samedi
Level 105
God Stats
24W - 15L
1,555 SR
Queue Stats
564W - 571L
1,448 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,452 Elo+

VS

Team Averages
Level 50
1,578 SR
1,356 Elo+
Fafnir
Fafnir
Apex Dubstep
Fafnir
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 70L
1,404 Elo+
Party 2
Nemesis
Nemesis
Cupid559
Nemesis
Level 24
God Stats
0W - 1L
1,694 SR
Queue Stats
46W - 106L
1,306 Elo+
Party 1
Anhur
Anhur
OP Parzival
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,420 Elo+
Party 2
Aphrodite
Aphrodite
PsychoRabbit541
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 275L
1,330 Elo+
Party 1
Discordia
Discordia
YoDarkShadow
Discordia
Level 40
God Stats
10W - 17L
1,694 SR
Queue Stats
924W - 1,236L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ECHO xAce
Arachne
12
6 / 1 / 6
8,297
593
7,123
10,422
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 0 / 1
9,682
692
1,851
6,324
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
11
1 / 1 / 8
7,936
567
4,711
6,247
3,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 5
7,815
558
5,649
6,137
2,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iMaLLeY
Baron Samedi
13
6 / 1 / 6
8,785
628
5,522
7,577
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 3 / 2
6,320
451
3,791
10,075
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Cupid559
Nemesis
6
0 / 0 / 0
5,221
373
449
2,720
590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 6 / 1
5,784
413
5,320
10,396
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
PsychoRabbit541
Aphrodite
9
1 / 6 / 0
5,716
408
2,057
6,532
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
YoDarkShadow
Discordia
8
1 / 6 / 0
5,511
394
1,719
5,630
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
5
5
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
2
0.67
L
Nemesis
Cupid559
Nemesis
0
0
0
0
W
Arachne
ECHO xAce
Arachne
6
1
6
9
W
3
0
1
3.5
W
Khepri
1
1
8
5
W
5
2
5
3.75
L
2
6
1
0.42
L
Aphrodite
PsychoRabbit541
Aphrodite
1
6
0
0.17
L
Discordia
YoDarkShadow
Discordia
1
6
0
0.17
W
Baron Samedi
iMaLLeY
Baron Samedi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
13,336
36,707
Taken
35,353
16,893
Mitigated
14,280
12,465
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,791
1,553
0
2,359
10,075
7,521
0
3,005
7,070
20,253
0
L
Nemesis
Cupid559
Nemesis
449
147
0
656
2,720
590
0
0
2,720
0
15,194
W
Arachne
ECHO xAce
Arachne
7,123
5,138
499
4,112
10,422
3,787
1,264
1,695
8,727
0
32,083
W
1,851
412
0
2,306
6,324
3,862
4,127
474
5,850
0
65,304
W
Khepri
4,711
763
0
1,589
6,247
3,929
690
1,865
4,382
24,158
0
W
5,649
2,447
539
342
6,137
2,123
2,100
1,450
4,687
0
30,333
L
5,320
2,553
0
1,951
10,396
3,028
0
4,159
6,237
0
20,228
L
Aphrodite
PsychoRabbit541
Aphrodite
2,057
338
465
1,527
6,532
1,889
0
1,600
4,932
12,405
0
L
Discordia
YoDarkShadow
Discordia
1,719
161
0
0
5,630
1,252
34
1,469
4,161
13,392
0
W
Baron Samedi
iMaLLeY
Baron Samedi
5,522
638
282
2,796
7,577
3,192
1,208
2,083
5,494
41,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
28,552
357
Minions Killed
146
0
Camps Cleared
0
1,358,320
Distance Traveled
1,090,720
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,320
451
29
2
0
255,427
2
L
Nemesis
5,221
373
39
3
0
164,399
0
W
Arachne
8,297
593
58
4
0
326,678
4
W
Pele
9,682
692
140
10
0
245,010
3
W
Khepri
7,936
567
26
2
0
273,068
2
W
Cupid
7,815
558
53
4
0
270,830
1
L
Anhur
5,784
413
27
2
0
241,343
1
L
Aphrodite
5,716
408
28
2
0
213,382
4
L
Discordia
5,511
394
23
2
0
216,169
3
W
Baron Samedi
8,785
628
80
6
0
242,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role