Player Matchup

Cu Chulainn
Cu Chulainn
JusNuckingFuts
Cu Chulainn
Level 26
God Stats
57W - 31L
1,629 SR
Queue Stats
215W - 150L
1,609 Elo+
Solo
Artemis
Artemis
Red-Wrath104
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,513 Elo+
Solo
Serqet
Serqet
Senaful
Serqet
Level 25
God Stats
2W - 2L
1,753 SR
Queue Stats
101W - 90L
1,526 Elo+
Solo
Chang'e
Chang'e
TSH_Colinlolin
Chang'e
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
15W - 35L
1,315 Elo+
Solo
Hel
Hel
TwinkelTwo
Hel
Level 16
God Stats
1W - 7L
1,183 SR
Queue Stats
12W - 13L
1,365 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,466 Elo+

VS

Team Averages
Level 19
1,462 SR
1,437 Elo+
Janus
Janus
CHimichanga1231
Janus
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 89L
1,514 Elo+
Solo
Ganesha
Ganesha
KidKaelKishin
Ganesha
Level 20
God Stats
5W - 1L
1,339 SR
Queue Stats
75W - 79L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Outlaww916
Tsukuyomi
Level 16
God Stats
44W - 42L
1,381 SR
Queue Stats
85W - 104L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
RicchDrPepper
Danzaburou
Level 25
God Stats
10W - 2L
1,500 SR
Queue Stats
82W - 73L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
The_Rebel34
Erlang Shen
Level 9
God Stats
6W - 3L
1,590 SR
Queue Stats
151W - 162L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JusNuckingFuts
Cu Chulainn
20
11 / 5 / 4
13,597
504
24,098
25,529
25,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Red-Wrath104
Artemis
18
11 / 13 / 4
12,634
468
20,561
26,341
8,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Senaful
Serqet
16
7 / 2 / 1
11,313
419
6,500
11,355
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 2
9,482
351
4,325
20,464
11,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
0 / 17 / 4
9,009
334
3,771
21,131
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 10
13,559
502
18,287
11,576
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
18
2 / 7 / 18
13,073
484
14,998
20,863
9,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Outlaww916
Tsukuyomi
20
3 / 10 / 11
13,871
514
13,415
16,695
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
RicchDrPepper
Danzaburou
20
20 / 1 / 3
17,308
641
21,326
18,657
10,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
The_Rebel34
Erlang Shen
20
8 / 8 / 10
14,804
548
11,679
19,526
16,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
30
Kills
44
45
Deaths
31
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
11
5
10
3.2
L
Cu Chulainn
JusNuckingFuts
Cu Chulainn
11
5
4
2.6
W
Ganesha
2
7
18
1.57
W
Tsukuyomi
Outlaww916
Tsukuyomi
3
10
11
0.85
L
Artemis
Red-Wrath104
Artemis
11
13
4
1
W
Danzaburou
RicchDrPepper
Danzaburou
20
1
3
21.5
L
Serqet
Senaful
Serqet
7
2
1
3.75
L
1
8
2
0.25
W
Erlang Shen
The_Rebel34
Erlang Shen
8
8
10
1.63
L
0
17
4
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,255
Damage
79,705
104,820
Taken
87,317
55,108
Mitigated
51,352
22,698
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,287
1,571
0
621
11,576
5,099
893
3,411
7,831
66,174
0
L
Cu Chulainn
JusNuckingFuts
Cu Chulainn
24,098
3,564
0
4,390
25,529
25,188
0
4,497
21,032
9,992
98,106
W
Ganesha
14,998
1,555
0
5,287
20,863
9,694
1,311
2,689
18,174
48,562
0
W
Tsukuyomi
Outlaww916
Tsukuyomi
13,415
2,968
0
960
16,695
9,783
611
2,236
14,241
0
67,572
L
Artemis
Red-Wrath104
Artemis
20,561
11,788
882
7,965
26,341
8,623
1,624
7,169
19,172
0
66,060
W
Danzaburou
RicchDrPepper
Danzaburou
21,326
12,279
0
11,729
18,657
10,322
5,717
1,052
17,221
0
128,632
L
Serqet
Senaful
Serqet
6,500
1,977
0
4,032
11,355
4,420
0
2,617
8,738
0
54,904
L
4,325
1,094
1,512
3,023
20,464
11,115
1,248
8,046
12,418
39,764
0
W
Erlang Shen
The_Rebel34
Erlang Shen
11,679
6,381
0
3,148
19,526
16,454
3,760
2,560
16,496
0
78,466
L
3,771
1,189
35
859
21,131
5,762
422
10,956
10,175
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,035
Gold Earned
72,615
467
Minions Killed
505
0
Camps Cleared
0
1,852,648
Distance Traveled
2,425,595
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,559
502
80
3
0
431,281
0
L
Cu Chulainn
13,597
504
165
6
0
474,204
4
W
Ganesha
13,073
484
36
1
0
464,054
0
W
Tsukuyomi
13,871
514
104
4
0
526,398
0
L
Artemis
12,634
468
86
3
0
335,773
0
W
Danzaburou
17,308
641
167
6
0
505,316
12
L
Serqet
11,313
419
99
4
0
321,746
1
L
Chang'e
9,482
351
69
3
0
359,842
6
W
Erlang Shen
14,804
548
118
4
0
498,546
0
L
Hel
9,009
334
48
2
0
361,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role