Player Matchup

Nemesis
Nemesis
DARIOKARRE
Nemesis
Level 12
God Stats
7W - 2L
1,698 SR
Queue Stats
14W - 8L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
DracoCM
Nu Wa
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
54W - 36L
1,570 Elo+
Solo
Danzaburou
Danzaburou
EvilKiwi92
Danzaburou
Level 22
God Stats
6W - 11L
1,284 SR
Queue Stats
233W - 260L
1,543 Elo+
Solo
Guan Yu
Guan Yu
JokerFaec
Guan Yu
Level 24
God Stats
4W - 2L
1,518 SR
Queue Stats
109W - 98L
1,533 Elo+
Solo
Cthulhu
Cthulhu
MagrebiFurioso
Cthulhu
Level 8
God Stats
4W - 3L
1,468 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 2
Team Averages
Level 17
1,494 SR
1,545 Elo+

VS

Team Averages
Level 41
1,462 SR
1,505 Elo+
Aphrodite
Aphrodite
Brenno6991
Aphrodite
Level 25
God Stats
6W - 10L
1,444 SR
Queue Stats
68W - 54L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Dazario
Kukulkan
Level 17
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Germandudesmurf
Thanatos
Level 25
God Stats
7W - 10L
1,514 SR
Queue Stats
274W - 197L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
Level 12
God Stats
6W - 5L
1,623 SR
Queue Stats
155W - 146L
1,526 Elo+
Solo
Izanami
Izanami
jackfrostii
Izanami
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 62L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DARIOKARRE
Nemesis
20
11 / 3 / 9
14,667
611
17,919
20,919
11,713
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
DracoCM
Nu Wa
19
5 / 6 / 13
12,856
536
22,476
14,232
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
EvilKiwi92
Danzaburou
20
6 / 0 / 4
13,033
543
10,266
13,182
5,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
JokerFaec
Guan Yu
19
4 / 2 / 11
12,076
503
14,265
28,665
26,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 13
11,880
495
12,408
19,461
22,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brenno6991
Aphrodite
15
2 / 4 / 2
10,293
429
13,515
17,226
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Dazario
Kukulkan
17
2 / 5 / 3
10,740
448
13,013
17,073
5,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
15
6 / 10 / 1
10,686
445
9,160
22,172
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
18
1 / 5 / 1
11,272
470
12,912
22,285
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jackfrostii
Izanami
16
1 / 5 / 3
10,158
423
12,426
19,710
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
29
Kills
12
12
Deaths
29
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Brenno6991
Aphrodite
2
4
2
0.75
W
Nemesis
DARIOKARRE
Nemesis
11
3
9
5.17
L
Kukulkan
Dazario
Kukulkan
2
5
3
0.7
W
Nu Wa
DracoCM
Nu Wa
5
6
13
1.92
W
Danzaburou
EvilKiwi92
Danzaburou
6
0
4
8
L
Thanatos
6
10
1
0.65
W
Guan Yu
JokerFaec
Guan Yu
4
2
11
4.75
W
3
1
13
9.5
L
Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
1
5
1
0.3
L
Izanami
jackfrostii
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,334
Damage
61,026
96,459
Taken
98,466
72,491
Mitigated
45,421
32,957
Healing
42,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Brenno6991
Aphrodite
13,515
1,851
7,332
9,295
17,226
9,318
114
6,576
10,449
43,293
0
W
Nemesis
DARIOKARRE
Nemesis
17,919
11,086
0
2,466
20,919
11,713
1,647
3,683
17,133
0
136,702
L
Kukulkan
Dazario
Kukulkan
13,013
1,141
162
5,548
17,073
5,127
901
8,666
7,862
75,048
0
W
Nu Wa
DracoCM
Nu Wa
22,476
4,467
114
1,815
14,232
6,220
867
6,032
8,150
89,571
0
W
Danzaburou
EvilKiwi92
Danzaburou
10,266
4,727
0
9,152
13,182
5,633
3,905
1,054
12,128
0
105,131
L
Thanatos
9,160
2,970
0
11,955
22,172
7,017
0
5,494
16,345
32
56,087
W
Guan Yu
JokerFaec
Guan Yu
14,265
2,319
2,852
12,871
28,665
26,570
2,501
7,761
20,379
440
55,586
W
12,408
460
1,268
2,419
19,461
22,355
427
8,030
11,381
38,130
0
L
Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
12,912
3,173
0
2,367
22,285
16,884
0
4,753
16,949
0
84,214
L
Izanami
jackfrostii
Izanami
12,426
7,169
0
5,708
19,710
7,075
1,246
8,694
10,814
0
92,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,512
Gold Earned
53,149
616
Minions Killed
597
0
Camps Cleared
0
2,299,868
Distance Traveled
1,989,018
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,293
429
58
2
0
443,456
6
W
Nemesis
14,667
611
162
7
0
512,874
1
L
Kukulkan
10,740
448
132
6
0
398,363
8
W
Nu Wa
12,856
536
132
6
0
430,443
3
W
Danzaburou
13,033
543
165
7
0
439,888
0
L
Thanatos
10,686
445
84
4
0
367,164
0
W
Guan Yu
12,076
503
99
4
0
475,490
3
W
Cthulhu
11,880
495
58
2
0
441,173
0
L
Cu Chulainn
11,272
470
162
7
0
361,630
0
L
Izanami
10,158
423
161
7
0
418,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role