Player Matchup

King Arthur
King Arthur
DS-BLOODEDGE952
King Arthur
Level 109
God Stats
23W - 28L
1,429 SR
Queue Stats
284W - 281L
1,466 Elo+
Solo
Scylla
Scylla
Lemon_Grub_
Scylla
Level 129
God Stats
19W - 31L
1,738 SR
Queue Stats
435W - 435L
1,614 Elo+
Solo
Loki
Loki
Sailor2Soldier
Loki
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 141L
1,526 Elo+
Solo
Yemoja
Yemoja
hunger065
Yemoja
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 49L
1,584 Elo+
Solo
Cernunnos
Cernunnos
mortem_black
Cernunnos
Level 57
God Stats
4W - 5L
1,758 SR
Queue Stats
20W - 23L
1,548 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,548 Elo+

VS

Team Averages
Level 115
1,561 SR
1,503 Elo+
Zeus
Zeus
BeapFaceGods
Zeus
Level 130
God Stats
6W - 12L
1,814 SR
Queue Stats
84W - 85L
1,513 Elo+
Party 1
Chang'e
Chang'e
BeapFaceKingz
Chang'e
Level 102
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 9L
1,478 Elo+
Party 1
Arachne
Arachne
MOTBAT146
Arachne
Level 145
God Stats
2W - 2L
1,698 SR
Queue Stats
252W - 213L
1,494 Elo+
Party 1
Vamana
Vamana
b0nkers22
Vamana
Level 128
God Stats
10W - 5L
1,657 SR
Queue Stats
225W - 213L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
iAMaHIPPO
Danzaburou
Level 69
God Stats
19W - 19L
1,377 SR
Queue Stats
354W - 354L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DS-BLOODEDGE952
King Arthur
15
2 / 3 / 0
9,304
517
10,941
13,551
10,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
4 / 2 / 3
10,621
590
10,217
11,052
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 3
9,912
551
5,850
13,636
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
hunger065
Yemoja
15
4 / 3 / 6
8,996
500
8,058
13,893
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
mortem_black
Cernunnos
16
5 / 4 / 5
9,265
515
8,033
19,983
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 0
10,569
587
13,320
9,720
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
6
0 / 3 / 1
6,004
334
2,714
4,584
830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
MOTBAT146
Arachne
17
3 / 2 / 5
9,623
535
12,293
15,288
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
b0nkers22
Vamana
16
1 / 3 / 2
9,401
522
11,500
18,333
14,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iAMaHIPPO
Danzaburou
15
3 / 5 / 2
10,098
561
8,965
12,515
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
14
14
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
5
0
1.4
L
Chang'e
0
3
1
0.17
W
King Arthur
DS-BLOODEDGE952
King Arthur
2
3
0
0.67
W
Scylla
4
2
3
2.75
L
Arachne
MOTBAT146
Arachne
3
2
5
2.75
W
3
2
3
2.25
L
Vamana
b0nkers22
Vamana
1
3
2
0.67
W
Yemoja
hunger065
Yemoja
4
3
6
2.33
L
Danzaburou
iAMaHIPPO
Danzaburou
3
5
2
0.8
W
Cernunnos
mortem_black
Cernunnos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
48,792
72,115
Taken
60,440
35,012
Mitigated
30,642
31,703
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,320
987
0
285
9,720
3,043
0
3,447
6,089
67,651
0
L
Chang'e
2,714
565
0
2,004
4,584
830
0
1,216
3,368
13,022
0
W
King Arthur
DS-BLOODEDGE952
King Arthur
10,941
2,265
0
2,374
13,551
10,713
763
863
12,688
0
62,251
W
Scylla
10,217
1,095
0
2,824
11,052
4,147
693
4,810
6,242
61,962
0
L
Arachne
MOTBAT146
Arachne
12,293
7,346
0
3,076
15,288
8,193
0
5,474
9,717
0
65,381
W
5,850
1,484
0
5,246
13,636
5,233
0
3,534
10,102
0
75,244
L
Vamana
b0nkers22
Vamana
11,500
5,062
0
5,784
18,333
14,829
380
3,318
14,927
0
64,249
W
Yemoja
hunger065
Yemoja
8,058
2,518
4,730
7,258
13,893
7,591
1,226
2,896
10,997
38,669
0
L
Danzaburou
iAMaHIPPO
Danzaburou
8,965
3,110
0
1,986
12,515
3,747
581
4,449
8,064
0
60,572
W
Cernunnos
mortem_black
Cernunnos
8,033
3,472
292
8,979
19,983
7,328
3,099
3,931
16,052
0
60,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
45,695
551
Minions Killed
474
0
Camps Cleared
0
1,626,189
Distance Traveled
1,475,900
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,569
587
128
7
0
309,563
3
L
Chang'e
6,004
334
22
1
0
125,539
1
W
King Arthur
9,304
517
102
6
0
338,252
1
W
Scylla
10,621
590
141
8
0
320,710
2
L
Arachne
9,623
535
91
5
0
380,314
5
W
Loki
9,912
551
122
7
0
404,194
6
L
Vamana
9,401
522
127
7
0
353,868
5
W
Yemoja
8,996
500
77
4
0
283,847
2
L
Danzaburou
10,098
561
106
6
0
306,616
6
W
Cernunnos
9,265
515
109
6
0
279,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role