Player Matchup

Danzaburou
Danzaburou
Brrrazy
Danzaburou
Level 18
God Stats
46W - 56L
1,533 SR
Queue Stats
85W - 111L
1,267 Elo+
Party 2
Izanami
Izanami
BruddaSenpai
Izanami
Level 43
God Stats
24W - 18L
1,627 SR
Queue Stats
76W - 85L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
spoodie2
Tsukuyomi
Level 67
God Stats
17W - 21L
1,541 SR
Queue Stats
67W - 74L
1,507 Elo+
Party 2
Team Averages
Level 43
1,567 SR
1,429 Elo+

VS

Team Averages
Level 19
1,500 SR
1,258 Elo+
Sol
Sol
Chunky5lut
Sol
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
9W - 19L
1,350 Elo+
Party 1
Ne Zha
Ne Zha
LapuX2
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,314 Elo+
Party 1
Bacchus
Bacchus
RainbowHermit
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brrrazy
Danzaburou
10
2 / 2 / 8
6,997
700
3,701
4,574
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
BruddaSenpai
Izanami
12
6 / 1 / 5
8,075
808
5,990
3,830
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
spoodie2
Tsukuyomi
11
4 / 1 / 7
7,505
751
7,751
7,069
2,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
6,393
639
3,134
5,185
1,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
LapuX2
Ne Zha
9
3 / 5 / 1
6,755
676
5,313
8,756
2,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
9
0 / 4 / 3
5,893
589
3,712
9,864
7,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brrrazy
Danzaburou
2
2
8
3
W
Izanami
BruddaSenpai
Izanami
6
1
5
8.5
L
1
3
2
0.67
L
Ne Zha
LapuX2
Ne Zha
3
5
1
0.7
L
Bacchus
0
4
3
0.38
W
Tsukuyomi
spoodie2
Tsukuyomi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
12,159
15,473
Taken
23,805
6,452
Mitigated
11,348
2,320
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brrrazy
Danzaburou
3,701
1,334
0
287
4,574
2,021
204
2,333
2,241
0
10,463
W
Izanami
BruddaSenpai
Izanami
5,990
3,902
0
0
3,830
1,911
267
1,865
1,965
0
29,294
L
3,134
649
318
855
5,185
1,315
0
0
5,185
14,724
0
L
Ne Zha
LapuX2
Ne Zha
5,313
2,358
0
840
8,756
2,628
0
40
8,716
0
18,897
L
Bacchus
3,712
283
0
250
9,864
7,405
0
0
9,864
10,729
0
W
Tsukuyomi
spoodie2
Tsukuyomi
7,751
1,802
0
2,033
7,069
2,520
64
2,662
4,407
0
27,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,577
Gold Earned
19,041
113
Minions Killed
74
0
Camps Cleared
0
460,577
Distance Traveled
488,096
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,997
700
18
2
0
111,329
0
W
Izanami
8,075
808
67
7
0
164,303
0
L
Sol
6,393
639
27
3
0
159,520
2
L
Ne Zha
6,755
676
28
3
0
159,397
0
L
Bacchus
5,893
589
19
2
0
169,179
1
W
Tsukuyomi
7,505
751
28
3
0
184,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role