Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Playboi_Berry
Chaac
Level 60
God Stats
2W - 1L
1,607 SR
Queue Stats
7W - 6L
1,753 Elo+
Party 1
Anhur
Anhur
Playboi_Synz
Anhur
Level 41
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 1
Team Averages
Level 46
1,444 SR
1,583 Elo+

VS

Team Averages
Level 68
1,547 SR
1,566 Elo+
Thoth
Thoth
Beat3md0wnduke
Thoth
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 47L
1,743 Elo+
Solo
Medusa
Medusa
JusMeCoreyG
Medusa
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 60L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
Owari N0 Seraph
Erlang Shen
Level 22
God Stats
2W - 0L
1,640 SR
Queue Stats
3W - 1L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
3 / 5 / 0
7,804
709
6,789
8,302
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 3
6,901
627
4,183
10,918
7,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 2
6,697
609
2,332
8,584
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 8
8,576
780
7,336
5,482
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
13
7 / 1 / 7
8,963
815
7,915
8,126
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Owari N0 Seraph
Erlang Shen
12
3 / 0 / 9
8,100
736
8,263
9,722
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
5
0
0.6
W
6
3
8
3.33
W
Medusa
7
1
7
10.5
W
Erlang Shen
Owari N0 Seraph
Erlang Shen
3
0
9
7.5
L
0
5
3
0.3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,304
Damage
23,514
27,804
Taken
23,330
14,346
Mitigated
10,773
4,783
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,789
138
0
2,064
8,302
2,708
0
1,875
6,427
23,884
0
W
7,336
114
0
158
5,482
1,519
740
1,731
3,559
35,834
0
W
Medusa
7,915
2,733
636
1,329
8,126
2,489
1,291
2,104
5,854
0
41,037
W
Erlang Shen
Owari N0 Seraph
Erlang Shen
8,263
4,282
0
4,179
9,722
6,765
814
2,450
7,082
0
27,670
L
4,183
636
0
1,809
10,918
7,849
0
2,703
8,215
0
15,469
L
2,332
886
0
910
8,584
3,789
0
2,774
5,810
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,402
Gold Earned
25,639
100
Minions Killed
125
0
Camps Cleared
0
494,763
Distance Traveled
642,226
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,804
709
29
3
0
168,450
0
W
Thoth
8,576
780
62
6
0
186,157
1
W
Medusa
8,963
815
40
4
0
226,933
0
W
Erlang Shen
8,100
736
23
2
0
229,136
4
L
Chaac
6,901
627
36
3
0
175,691
1
L
Anhur
6,697
609
35
3
0
150,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role