Player Matchup

King Arthur
King Arthur
EpiC-Aleeks
King Arthur
Level 108
God Stats
1W - 6L
1,388 SR
Queue Stats
292W - 258L
1,550 Elo+
Solo
Thor
Thor
ErickThinecruor
Thor
Level 105
God Stats
71W - 84L
1,227 SR
Queue Stats
379W - 409L
1,467 Elo+
Solo
Chang'e
Chang'e
Niaz19889
Chang'e
Level 68
God Stats
13W - 18L
1,301 SR
Queue Stats
428W - 473L
1,298 Elo+
Solo
Cernunnos
Cernunnos
Nodogodo
Cernunnos
Level 53
God Stats
11W - 10L
1,836 SR
Queue Stats
254W - 276L
1,460 Elo+
Solo
Raijin
Raijin
Samjuju
Raijin
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
443W - 480L
1,452 Elo+
Solo
Team Averages
Level 97
1,450 SR
1,445 Elo+

VS

Team Averages
Level 95
1,427 SR
1,458 Elo+
Neith
Neith
DyDyChito
Neith
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,323 Elo+
Solo
Ne Zha
Ne Zha
EscanorSC
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ONeWingedRoX4S
Sobek
Level 84
God Stats
19W - 21L
1,505 SR
Queue Stats
278W - 253L
1,599 Elo+
Party 1
Hera
Hera
rimmer1991
Hera
Level 66
God Stats
13W - 16L
1,132 SR
Queue Stats
64W - 72L
1,366 Elo+
Solo
Janus
Janus
zico666
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EpiC-Aleeks
King Arthur
17
3 / 10 / 3
11,174
447
18,467
37,801
34,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 2 / 2
5,515
221
0
1,555
176
Chang'e
Niaz19889
Chang'e
17
4 / 9 / 7
11,296
452
8,455
22,371
15,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Nodogodo
Cernunnos
17
3 / 9 / 2
11,084
443
14,573
26,634
10,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Samjuju
Raijin
19
5 / 4 / 2
11,879
475
12,564
15,895
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DyDyChito
Neith
19
4 / 5 / 14
12,270
491
21,428
15,549
10,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
EscanorSC
Ne Zha
20
10 / 2 / 7
13,397
536
13,485
18,386
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 14
11,950
478
12,617
28,002
25,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 8
10,864
435
14,183
12,971
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
zico666
Janus
20
10 / 0 / 4
16,116
645
22,414
17,420
7,501
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
15
Kills
34
34
Deaths
17
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
DyDyChito
Neith
4
5
14
2.2
L
King Arthur
EpiC-Aleeks
King Arthur
3
10
3
0.45
L
0
2
2
0.5
W
Ne Zha
EscanorSC
Ne Zha
10
2
7
6.75
L
Chang'e
Niaz19889
Chang'e
4
9
7
0.83
L
Cernunnos
Nodogodo
Cernunnos
3
9
2
0.44
W
6
4
14
3.25
L
Raijin
Samjuju
Raijin
5
4
2
1.5
W
4
6
8
1.33
W
Janus
zico666
Janus
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,059
Damage
84,127
104,256
Taken
92,328
67,765
Mitigated
56,147
30,640
Healing
27,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DyDyChito
Neith
21,428
9,911
0
4,267
15,549
10,260
988
4,884
10,665
0
82,004
L
King Arthur
EpiC-Aleeks
King Arthur
18,467
1,463
0
8,995
37,801
34,886
0
19,741
17,912
4,260
69,964
L
0
0
0
0
1,555
176
0
220
1,335
0
0
W
Ne Zha
EscanorSC
Ne Zha
13,485
2,991
0
3,412
18,386
8,072
1,745
3,295
15,091
0
93,372
L
Chang'e
Niaz19889
Chang'e
8,455
1,121
3,084
5,886
22,371
15,694
0
13,286
8,991
49,713
0
L
Cernunnos
Nodogodo
Cernunnos
14,573
6,563
0
9,344
26,634
10,237
1,635
10,019
16,507
0
68,708
W
12,617
1,286
0
8,962
28,002
25,503
363
7,916
17,990
47,400
0
L
Raijin
Samjuju
Raijin
12,564
862
0
3,331
15,895
6,772
0
5,520
10,297
87,669
0
W
14,183
4,508
0
488
12,971
4,811
1,601
2,109
10,862
52,320
0
W
Janus
zico666
Janus
22,414
1,585
1,213
8,972
17,420
7,501
982
3,873
13,547
166,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
64,597
457
Minions Killed
670
0
Camps Cleared
0
1,621,239
Distance Traveled
2,306,366
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,270
491
121
5
0
440,335
7
L
King Arthur
11,174
447
115
5
0
422,109
0
L
Thor
5,515
221
0
0
0
1,387
0
W
Ne Zha
13,397
536
138
6
0
465,249
3
L
Chang'e
11,296
452
104
4
0
407,544
5
L
Cernunnos
11,084
443
117
5
0
361,934
2
W
Sobek
11,950
478
72
3
0
452,341
2
L
Raijin
11,879
475
121
5
0
428,265
4
W
Hera
10,864
435
82
3
0
415,632
3
W
Janus
16,116
645
257
10
0
532,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role