Player Matchup

Osiris
Osiris
FlotoBaggins
Osiris
Level 123
God Stats
1W - 1L
1,418 SR
Queue Stats
13W - 12L
1,699 Elo+
Party 1
Fenrir
Fenrir
KamuiKajewi
Fenrir
Level 66
God Stats
13W - 7L
1,822 SR
Queue Stats
13W - 10L
1,699 Elo+
Party 1
Anubis
Anubis
SHOUTOOOOOOOOOO
Anubis
Level 13
God Stats
7W - 1L
1,915 SR
Queue Stats
75W - 14L
2,139 Elo+
Solo
Team Averages
Level 67
1,719 SR
1,846 Elo+

VS

Team Averages
Level 78
1,584 SR
1,462 Elo+
Danzaburou
Danzaburou
Gallahand20
Danzaburou
Level 86
God Stats
57W - 42L
1,751 SR
Queue Stats
209W - 190L
1,590 Elo+
Solo
Sylvanus
Sylvanus
SirLopezzz
Sylvanus
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
168W - 209L
1,263 Elo+
Solo
Zeus
Zeus
x3UnknownGhost3x
Zeus
Level 122
God Stats
9W - 11L
1,500 SR
Queue Stats
729W - 701L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 0 / 2
6,495
541
1,522
3,690
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
8
1 / 2 / 2
6,872
573
1,087
5,190
1,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

13
4 / 4 / 2
8,957
746
9,180
13,003
6,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gallahand20
Danzaburou
11
1 / 4 / 3
8,356
696
3,708
8,274
2,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SirLopezzz
Sylvanus
12
4 / 1 / 2
8,788
732
2,515
6,723
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
1 / 1 / 5
8,274
690
12,991
5,284
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
6
6
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
0
2
1
W
Danzaburou
Gallahand20
Danzaburou
1
4
3
0.63
L
Fenrir
1
2
2
1
L
4
4
2
1.25
W
Sylvanus
SirLopezzz
Sylvanus
4
1
2
5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,789
Damage
19,214
21,883
Taken
20,281
10,693
Mitigated
7,447
6,154
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
1,522
202
0
635
3,690
2,402
0
2,392
1,116
0
5,491
W
Danzaburou
Gallahand20
Danzaburou
3,708
117
466
2,229
8,274
2,248
774
3,194
5,080
0
36,522
L
Fenrir
1,087
85
0
850
5,190
1,726
0
3,463
1,505
0
3,384
L
9,180
164
0
4,669
13,003
6,565
0
8,789
3,760
50,612
0
W
Sylvanus
SirLopezzz
Sylvanus
2,515
287
1,249
3,325
6,723
3,744
484
2,204
4,519
25,628
5,076
W
12,991
235
0
469
5,284
1,455
1,015
3,822
1,462
35,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
25,418
94
Minions Killed
164
0
Camps Cleared
0
398,234
Distance Traveled
593,472
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,495
541
3
0
0
90,648
3
W
Danzaburou
8,356
696
57
5
0
199,664
3
L
Fenrir
6,872
573
5
0
0
119,548
0
L
Anubis
8,957
746
86
7
0
188,038
3
W
Sylvanus
8,788
732
51
4
0
186,178
2
W
Zeus
8,274
690
56
5
0
207,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role