Player Matchup

Cernunnos
Cernunnos
Clumsychinese
Cernunnos
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Chronos
Chronos
MattSmitez
Chronos
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 25L
1,565 Elo+
Party 2
Terra
Terra
Skullpower68
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 57L
1,632 Elo+
Party 2
Odin
Odin
Snow142
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Vixizide
Cthulhu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 25L
1,637 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,581 Elo+

VS

Team Averages
Level 132
1,587 SR
1,562 Elo+
Chronos
Chronos
EvilTacoMan
Chronos
Level 147
God Stats
0W - 1L
1,688 SR
Queue Stats
35W - 30L
1,532 Elo+
Party 1
Chang'e
Chang'e
McLunik
Chang'e
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 198L
1,498 Elo+
Solo
Hachiman
Hachiman
Squidzbusterson
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,765 Elo+
Solo
Kukulkan
Kukulkan
TheNeonAssassin
Kukulkan
Level 132
God Stats
1W - 3L
1,746 SR
Queue Stats
17W - 12L
1,529 Elo+
Party 1
Ullr
Ullr
TheWanderer1
Ullr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clumsychinese
Cernunnos
17
5 / 2 / 10
9,589
799
11,154
10,671
5,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chronos
MattSmitez
Chronos
16
5 / 2 / 13
9,525
794
14,836
13,594
7,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 15
8,303
692
5,823
12,036
11,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Snow142
Odin
17
5 / 1 / 8
9,322
777
7,834
9,842
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Vixizide
Cthulhu
15
4 / 3 / 13
10,235
853
11,993
17,918
19,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EvilTacoMan
Chronos
15
3 / 4 / 4
8,815
735
10,427
14,416
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
McLunik
Chang'e
14
2 / 4 / 6
8,371
698
8,882
10,682
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
13
1 / 3 / 4
7,694
641
13,012
11,131
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
16
2 / 3 / 5
8,768
731
17,523
8,156
3,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 5
7,474
623
7,144
10,432
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
19
Kills
9
9
Deaths
19
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Clumsychinese
Cernunnos
5
2
10
5
L
Chronos
EvilTacoMan
Chronos
3
4
4
1.25
W
Chronos
MattSmitez
Chronos
5
2
13
5.75
L
Chang'e
McLunik
Chang'e
2
4
6
1.25
W
0
1
15
7.5
W
Odin
Snow142
Odin
5
1
8
9
L
Hachiman
1
3
4
1
L
Kukulkan
2
3
5
1.5
L
1
5
5
0.7
W
Cthulhu
Vixizide
Cthulhu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,640
Damage
56,988
64,061
Taken
54,817
52,046
Mitigated
23,232
36,431
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Clumsychinese
Cernunnos
11,154
4,119
1,454
2,514
10,671
5,979
1,272
8,306
2,365
0
27,858
L
Chronos
EvilTacoMan
Chronos
10,427
3,986
1,342
3,220
14,416
5,714
425
7,129
7,162
21,635
0
W
Chronos
MattSmitez
Chronos
14,836
5,635
2,727
5,259
13,594
7,051
1,353
7,600
5,769
24,695
0
L
Chang'e
McLunik
Chang'e
8,882
321
6,047
4,455
10,682
3,792
0
6,121
4,485
14,285
0
W
5,823
407
10,023
4,796
12,036
11,420
278
5,893
6,019
10,641
0
W
Odin
Snow142
Odin
7,834
975
1,588
1,225
9,842
8,486
392
5,573
4,170
0
15,546
L
Hachiman
13,012
7,025
1,842
1,931
11,131
5,999
0
6,654
4,352
0
18,532
L
Kukulkan
17,523
761
1,491
968
8,156
3,646
0
5,113
3,018
36,081
0
L
7,144
3,052
394
1,086
10,432
4,081
0
7,635
2,722
0
13,171
W
Cthulhu
Vixizide
Cthulhu
11,993
296
3,436
3,409
17,918
19,110
135
9,460
8,019
23,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
41,122
115
Minions Killed
117
0
Camps Cleared
0
1,122,437
Distance Traveled
1,033,247
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,589
799
49
4
0
223,885
5
L
Chronos
8,815
735
29
2
0
214,198
3
W
Chronos
9,525
794
19
2
0
214,649
0
L
Chang'e
8,371
698
18
2
0
197,956
1
W
Terra
8,303
692
11
1
0
232,404
0
W
Odin
9,322
777
21
2
0
222,453
0
L
Hachiman
7,694
641
11
1
0
193,562
0
L
Kukulkan
8,768
731
49
4
0
221,797
2
L
Ullr
7,474
623
10
1
0
205,734
1
W
Cthulhu
10,235
853
15
1
0
229,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role