Player Matchup

Amaterasu
Amaterasu
BadLarryBird
Amaterasu
Level 44
God Stats
1W - 2L
1,301 SR
Queue Stats
6W - 11L
1,422 Elo+
Solo
Discordia
Discordia
Glaffire
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
MrYavis
Jing Wei
Level 125
God Stats
4W - 4L
1,716 SR
Queue Stats
129W - 137L
1,494 Elo+
Party 1
Da Ji
Da Ji
NozwelX
Da Ji
Level 40
God Stats
12W - 8L
1,358 SR
Queue Stats
32W - 32L
1,389 Elo+
Party 1
Horus
Horus
SAINTMAQ
Horus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 1
Team Averages
Level 68
1,475 SR
1,414 Elo+

VS

Team Averages
Level 68
1,594 SR
1,454 Elo+
Apollo
Apollo
GODANUBIS23L
Apollo
Level 84
God Stats
6W - 13L
1,588 SR
Queue Stats
131W - 143L
1,437 Elo+
Party 2
Thoth
Thoth
IlIRiceIlI
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Percianito
Cthulhu
Level 25
God Stats
13W - 8L
1,620 SR
Queue Stats
36W - 50L
1,415 Elo+
Party 2
Chang'e
Chang'e
Vcly
Chang'e
Level 39
God Stats
2W - 4L
1,508 SR
Queue Stats
22W - 39L
1,437 Elo+
Solo
Guan Yu
Guan Yu
couchluvr671
Guan Yu
Level 125
God Stats
2W - 3L
1,755 SR
Queue Stats
158W - 142L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BadLarryBird
Amaterasu
13
2 / 1 / 4
7,842
490
6,068
9,365
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Glaffire
Discordia
15
7 / 1 / 4
9,272
580
12,413
8,382
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MrYavis
Jing Wei
15
4 / 0 / 5
8,848
553
5,008
7,733
2,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
NozwelX
Da Ji
14
1 / 2 / 7
8,110
507
4,508
12,074
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
SAINTMAQ
Horus
11
1 / 2 / 10
7,563
473
4,826
13,314
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 5 / 1
6,441
403
4,570
11,603
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
13
3 / 3 / 1
7,878
492
7,286
8,400
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Percianito
Cthulhu
11
0 / 3 / 2
6,383
399
8,568
10,617
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Vcly
Chang'e
13
0 / 2 / 4
7,651
478
4,165
12,680
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
couchluvr671
Guan Yu
12
3 / 2 / 0
7,814
488
5,221
11,516
10,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
6
6
Deaths
15
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BadLarryBird
Amaterasu
2
1
4
4
L
Apollo
0
5
1
0.1
W
Discordia
Glaffire
Discordia
7
1
4
9
L
Thoth
3
3
1
1.17
W
Jing Wei
MrYavis
Jing Wei
4
0
5
6.5
W
Da Ji
NozwelX
Da Ji
1
2
7
2.25
L
Cthulhu
Percianito
Cthulhu
0
3
2
0.33
W
Horus
SAINTMAQ
Horus
1
2
10
3
L
Chang'e
Vcly
Chang'e
0
2
4
1
L
Guan Yu
couchluvr671
Guan Yu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
29,810
50,868
Taken
54,816
20,450
Mitigated
29,498
25,636
Healing
22,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BadLarryBird
Amaterasu
6,068
2,367
0
5,879
9,365
3,383
422
2,043
7,177
0
38,845
L
Apollo
4,570
1,518
840
4,196
11,603
3,615
0
2,587
9,016
0
39,708
W
Discordia
Glaffire
Discordia
12,413
999
0
2,169
8,382
2,691
0
4,230
3,891
54,977
0
L
Thoth
7,286
335
0
941
8,400
2,954
0
2,869
5,531
42,243
0
W
Jing Wei
MrYavis
Jing Wei
5,008
3,766
0
4,351
7,733
2,746
2,722
3,100
4,310
0
52,417
W
Da Ji
NozwelX
Da Ji
4,508
887
0
5,599
12,074
4,004
0
2,399
9,489
0
47,342
L
Cthulhu
Percianito
Cthulhu
8,568
349
1,168
2,586
10,617
8,371
0
3,100
7,517
30,420
0
W
Horus
SAINTMAQ
Horus
4,826
2,658
2,453
5,185
13,314
7,626
0
6,882
5,982
0
12,615
L
Chang'e
Vcly
Chang'e
4,165
103
3,230
7,337
12,680
4,312
0
1,884
10,796
54,272
0
L
Guan Yu
couchluvr671
Guan Yu
5,221
918
405
2,238
11,516
10,246
0
1,973
9,543
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
36,167
392
Minions Killed
382
0
Camps Cleared
0
1,633,630
Distance Traveled
1,604,849
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,842
490
80
5
0
295,248
4
L
Apollo
6,441
403
59
4
0
314,326
5
W
Discordia
9,272
580
105
7
0
310,642
1
L
Thoth
7,878
492
91
6
0
308,666
0
W
Jing Wei
8,848
553
109
7
0
329,565
5
W
Da Ji
8,110
507
85
5
0
354,350
0
L
Cthulhu
6,383
399
40
3
0
341,316
3
W
Horus
7,563
473
13
1
0
343,825
12
L
Chang'e
7,651
478
106
7
0
329,413
0
L
Guan Yu
7,814
488
86
5
0
311,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role