Player Matchup

Ah Puch
Ah Puch
Bronze III
AB5OLOM
Ah Puch
Bronze III
Level 105
God Stats
0W - 3L
1,480 SR
Queue Stats
60W - 78L
1,504 MMR
Solo
Fenrir
Fenrir
Silver II
Dalton_Tv
Fenrir
Silver II
Level 53
God Stats
7W - 6L
1,685 SR
Queue Stats
343W - 313L
1,498 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
PlutonianYT
Cu Chulainn
Gold II
Level 109
God Stats
10W - 4L
1,468 SR
Queue Stats
237W - 234L
1,554 MMR
Party 1
Medusa
Medusa
Gold IV
ViiCema
Medusa
Gold IV
Level 114
God Stats
15W - 11L
1,692 SR
Queue Stats
146W - 144L
1,464 MMR
Party 1
Ganesha
Ganesha
Gold V
iEnvy GreenNuts
Ganesha
Gold V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 146L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,565 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,507 SR
1,503 MMR
Erlang Shen
Erlang Shen
Gold II
Chxrchh
Erlang Shen
Gold II
Level 112
God Stats
2W - 4L
1,426 SR
Queue Stats
89W - 95L
1,457 MMR
Party 2
Persephone
Persephone
Gold I
LMAO0O
Persephone
Gold I
Level 142
God Stats
1W - 4L
1,244 SR
Queue Stats
194W - 192L
1,573 MMR
Party 2
Rama
Rama
Bronze III
Syberia BlooD
Rama
Bronze III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Zxnyk
Bacchus
Silver II
Level 129
God Stats
11W - 5L
1,549 SR
Queue Stats
54W - 59L
1,498 MMR
Solo
Nike
Nike
Gold IV
lycanthropedeity
Nike
Gold IV
Level 111
God Stats
10W - 4L
1,817 SR
Queue Stats
243W - 246L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AB5OLOM
Ah Puch
17
3 / 5 / 2
11,006
479
6,521
13,194
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Dalton_Tv
Fenrir
16
2 / 5 / 4
10,040
437
7,862
18,163
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
PlutonianYT
Cu Chulainn
16
3 / 5 / 2
10,505
457
13,566
19,498
16,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ViiCema
Medusa
19
2 / 4 / 1
11,901
517
11,330
13,559
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 6 / 6
9,179
399
9,394
20,298
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetAphroditeApolloCthulhuNu Wa

VS

Bans
DanzaburouNemesisTsukuyomiYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chxrchh
Erlang Shen
20
6 / 1 / 14
12,605
548
13,871
15,813
12,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LMAO0O
Persephone
20
4 / 3 / 11
12,963
564
12,764
11,153
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 3 / 9
13,129
571
10,533
16,267
6,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Zxnyk
Bacchus
18
3 / 0 / 20
12,254
533
13,971
16,024
18,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 3 / 10
13,463
585
14,282
22,207
21,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
10
Kills
25
25
Deaths
10
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AB5OLOM
Ah Puch
3
5
2
0.8
W
Erlang Shen
Chxrchh
Erlang Shen
6
1
14
13
L
Fenrir
Dalton_Tv
Fenrir
2
5
4
0.8
W
Persephone
LMAO0O
Persephone
4
3
11
3.17
L
Cu Chulainn
PlutonianYT
Cu Chulainn
3
5
2
0.8
W
5
3
9
3.17
L
Medusa
ViiCema
Medusa
2
4
1
0.63
W
Bacchus
Zxnyk
Bacchus
3
0
20
13
L
0
6
6
0.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,673
Damage
65,421
84,712
Taken
81,464
53,846
Mitigated
64,329
18,879
Healing
24,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AB5OLOM
Ah Puch
6,521
245
0
2,403
13,194
4,278
0
6,652
6,173
75,614
0
W
Erlang Shen
Chxrchh
Erlang Shen
13,871
5,851
0
2,836
15,813
12,561
3,533
3,774
12,018
0
104,464
L
Fenrir
Dalton_Tv
Fenrir
7,862
1,528
0
4,702
18,163
9,130
200
4,977
13,036
0
64,843
W
Persephone
LMAO0O
Persephone
12,764
841
188
2,802
11,153
4,862
656
4,058
6,883
99,963
0
L
Cu Chulainn
PlutonianYT
Cu Chulainn
13,566
1,771
0
4,575
19,498
16,799
276
3,664
15,757
8,742
61,631
W
10,533
9,165
0
8,399
16,267
6,541
1,640
2,024
14,243
0
84,365
L
Medusa
ViiCema
Medusa
11,330
4,582
0
3,038
13,559
5,160
0
3,244
10,281
0
104,376
W
Bacchus
Zxnyk
Bacchus
13,971
2,235
0
5,901
16,024
18,570
943
5,002
10,846
35,141
0
L
9,394
857
0
4,161
20,298
18,479
126
8,663
11,440
32,533
0
W
14,282
1,709
0
4,558
22,207
21,795
3,419
2,846
19,315
7,208
91,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
64,414
627
Minions Killed
676
0
Camps Cleared
0
2,106,217
Distance Traveled
2,223,468
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,006
479
165
7
0
361,954
2
W
Erlang Shen
12,605
548
145
6
0
499,074
3
L
Fenrir
10,040
437
118
5
0
452,076
6
W
Persephone
12,963
564
164
7
0
433,035
6
L
Cu Chulainn
10,505
457
128
6
0
430,715
8
W
Rama
13,129
571
155
7
0
382,338
5
L
Medusa
11,901
517
203
9
0
448,651
5
W
Bacchus
12,254
533
37
2
0
460,626
6
L
Ganesha
9,179
399
13
1
0
412,821
7
W
Nike
13,463
585
175
8
0
448,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role