Player Matchup

Achilles
Achilles
DinosaurKevin
Achilles
Level 114
God Stats
19W - 24L
1,558 SR
Queue Stats
519W - 517L
1,552 Elo+
Party 2
Olorun
Olorun
Ivancuhh
Olorun
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 208L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
LeeroyyJenkins7
Cthulhu
Level 28
God Stats
105W - 44L
1,683 SR
Queue Stats
160W - 103L
1,773 Elo+
Party 2
Team Averages
Level 96
1,580 SR
1,659 Elo+

VS

Team Averages
Level 54
1,500 SR
1,821 Elo+
Neith
Neith
Dargenium
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 73L
1,869 Elo+
Party 1
Kuzenbo
Kuzenbo
DobbysOddSocks
Kuzenbo
Level 21
God Stats
34W - 28L
1,500 SR
Queue Stats
916W - 856L
1,797 Elo+
Party 1
Ra
Ra
Ramesses_2nd
Ra
Level 115
God Stats
16W - 12L
1,500 SR
Queue Stats
259W - 242L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DinosaurKevin
Achilles
14
3 / 4 / 3
11,269
563
12,832
23,424
26,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Ivancuhh
Olorun
15
2 / 1 / 6
11,425
571
12,183
18,971
9,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 5
11,363
568
13,104
16,381
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dargenium
Neith
16
2 / 3 / 4
11,735
587
19,371
13,989
5,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 4
12,764
638
11,235
18,535
22,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 4 / 4
11,672
584
16,522
16,761
6,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
6
6
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Dargenium
Neith
2
3
4
1.33
L
Achilles
DinosaurKevin
Achilles
3
4
3
1.13
W
2
1
4
4
L
Olorun
Ivancuhh
Olorun
2
1
6
5
L
3
1
5
5.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
47,128
58,776
Taken
49,285
51,152
Mitigated
34,068
29,973
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dargenium
Neith
19,371
8,835
0
3,274
13,989
5,024
1,382
7,170
6,219
0
74,169
L
Achilles
DinosaurKevin
Achilles
12,832
3,567
0
6,166
23,424
26,864
320
11,404
12,020
0
40,258
W
11,235
4,313
0
1,770
18,535
22,238
280
9,968
7,967
19,327
0
L
Olorun
Ivancuhh
Olorun
12,183
3,182
9,708
9,430
18,971
9,846
1,000
11,756
7,215
65,659
0
L
13,104
205
768
3,901
16,381
14,442
0
4,777
11,604
49,870
0
W
16,522
389
7,673
8,856
16,761
6,806
778
7,387
8,999
90,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
36,171
215
Minions Killed
230
0
Camps Cleared
0
1,024,932
Distance Traveled
1,082,597
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,735
587
105
5
0
341,596
1
L
Achilles
11,269
563
49
2
0
345,156
3
W
Kuzenbo
12,764
638
12
1
0
397,923
4
L
Olorun
11,425
571
113
6
0
313,187
6
L
Cthulhu
11,363
568
53
3
0
366,589
3
W
Ra
11,672
584
113
6
0
343,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role