Player Matchup

Chronos
Chronos
Caden8989
Chronos
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 139L
1,615 Elo+
Party 1
Medusa
Medusa
K2 beast4432
Medusa
Level 24
God Stats
1W - 2L
1,224 SR
Queue Stats
129W - 95L
1,536 Elo+
Party 1
Neith
Neith
MrLoganT73
Neith
Level 101
God Stats
13W - 5L
2,031 SR
Queue Stats
258W - 199L
1,665 Elo+
Party 1
Olorun
Olorun
NUCLEAR PIGMAN
Olorun
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
266W - 237L
1,499 Elo+
Party 1
Apollo
Apollo
SilentWizard00
Apollo
Level 129
God Stats
10W - 17L
1,730 SR
Queue Stats
367W - 325L
1,552 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,573 Elo+

VS

Team Averages
Level 44
1,489 SR
1,390 Elo+
Kukulkan
Kukulkan
FlippyDAflop28
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,289 Elo+
Party 2
Chaac
Chaac
ItsJikoBruh
Chaac
Level 70
God Stats
28W - 22L
1,522 SR
Queue Stats
244W - 259L
1,411 Elo+
Party 2
Izanami
Izanami
MathMajor
Izanami
Level 26
God Stats
3W - 1L
1,824 SR
Queue Stats
28W - 41L
1,364 Elo+
Party 2
Horus
Horus
Silvershugo
Horus
Level 69
God Stats
2W - 2L
1,299 SR
Queue Stats
72W - 83L
1,485 Elo+
Party 3
Nemesis
Nemesis
clyde-the-slug
Nemesis
Level 29
God Stats
1W - 2L
1,299 SR
Queue Stats
5W - 5L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Caden8989
Chronos
13
2 / 0 / 1
7,953
663
4,976
8,119
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
0 / 0 / 3
5,817
485
2,086
5,592
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
11
3 / 0 / 2
6,680
557
3,552
4,315
1,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
9 / 2 / 4
8,803
734
10,471
9,523
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 0 / 6
7,885
657
5,890
6,292
1,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 6 / 0
5,035
420
1,988
7,962
3,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 0
6,795
566
6,513
9,969
5,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MathMajor
Izanami
9
0 / 2 / 0
5,384
449
3,919
5,380
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
5,458
455
2,286
9,275
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 0
6,430
536
3,792
10,051
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
2
2
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Caden8989
Chronos
2
0
1
2.5
L
Kukulkan
0
6
0
0
L
0
3
0
0
W
Medusa
0
0
3
1.5
L
Izanami
MathMajor
Izanami
0
2
0
0
W
Neith
3
0
2
4
W
9
2
4
5.5
W
5
0
6
8
L
0
3
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
18,498
33,841
Taken
42,637
10,732
Mitigated
18,900
17,436
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Caden8989
Chronos
4,976
2,158
0
3,234
8,119
2,820
732
0
8,119
44,901
0
L
Kukulkan
1,988
712
0
393
7,962
3,538
0
5,251
2,711
16,010
0
L
6,513
1,133
0
4,192
9,969
5,003
414
4,976
4,993
0
43,630
W
Medusa
2,086
1,190
0
2,997
5,592
1,283
0
0
5,592
0
22,410
L
Izanami
MathMajor
Izanami
3,919
2,303
393
1,609
5,380
1,541
28
923
4,457
0
31,779
W
Neith
3,552
1,709
0
3,021
4,315
1,170
0
0
4,315
0
36,871
W
10,471
6,393
113
5,114
9,523
3,561
1,235
1,988
7,535
48,026
0
W
5,890
3,245
0
2,957
6,292
1,898
0
0
6,292
0
52,632
L
2,286
1,360
666
3,855
9,275
5,478
0
840
8,435
0
14,971
L
3,792
1,913
0
2,952
10,051
3,340
30
3,457
6,594
0
28,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
29,102
371
Minions Killed
264
0
Camps Cleared
0
1,104,321
Distance Traveled
1,079,360
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,953
663
104
9
0
237,939
0
L
Kukulkan
5,035
420
22
2
0
188,250
0
L
Chaac
6,795
566
94
8
0
205,180
2
W
Medusa
5,817
485
47
4
0
226,964
1
L
Izanami
5,384
449
69
6
0
196,237
0
W
Neith
6,680
557
49
4
0
205,173
3
W
Olorun
8,803
734
82
7
0
193,938
2
W
Apollo
7,885
657
89
7
0
240,307
3
L
Horus
5,458
455
27
2
0
243,863
1
L
Nemesis
6,430
536
52
4
0
245,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role