Player Matchup

Artio
Artio
Dark4Evre
Artio
Level 59
God Stats
9W - 5L
1,831 SR
Queue Stats
227W - 207L
1,443 Elo+
Solo
Hera
Hera
Garaiss
Hera
Level 152
God Stats
2W - 2L
1,527 SR
Queue Stats
35W - 26L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Pappouth
Danzaburou
Level 146
God Stats
9W - 5L
1,770 SR
Queue Stats
95W - 95L
1,546 Elo+
Solo
Nox
Nox
dEMned
Nox
Level 97
God Stats
7W - 9L
1,500 SR
Queue Stats
31W - 43L
1,531 Elo+
Party 2
Vulcan
Vulcan
igorgalant
Vulcan
Level 107
God Stats
4W - 3L
1,712 SR
Queue Stats
40W - 56L
1,531 Elo+
Party 2
Team Averages
Level 112
1,668 SR
1,481 Elo+

VS

Team Averages
Level 93
1,552 SR
1,527 Elo+
Medusa
Medusa
GalaStray
Medusa
Level 76
God Stats
10W - 8L
1,727 SR
Queue Stats
84W - 66L
1,519 Elo+
Solo
Janus
Janus
PleXyaN
Janus
Level 144
God Stats
36W - 20L
1,552 SR
Queue Stats
1,926W - 448L
1,546 Elo+
Solo
Scylla
Scylla
Ridardo
Scylla
Level 122
God Stats
2W - 4L
1,717 SR
Queue Stats
141W - 118L
1,530 Elo+
Party 1
Ymir
Ymir
Samabi
Ymir
Level 70
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 117L
1,525 Elo+
Party 1
Osiris
Osiris
Voerman
Osiris
Level 54
God Stats
1W - 3L
1,262 SR
Queue Stats
55W - 39L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dark4Evre
Artio
17
0 / 3 / 18
10,880
989
6,260
19,781
17,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
Garaiss
Hera
17
5 / 2 / 16
11,284
1,026
18,074
7,607
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Pappouth
Danzaburou
18
15 / 2 / 6
13,993
1,272
18,688
9,645
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
dEMned
Nox
16
0 / 6 / 16
9,825
893
8,118
13,108
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
igorgalant
Vulcan
17
2 / 2 / 16
10,347
941
11,773
6,342
2,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

195

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GalaStray
Medusa
16
2 / 2 / 8
10,003
909
6,487
7,044
2,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
PleXyaN
Janus
16
5 / 4 / 6
10,862
987
18,555
11,272
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Ridardo
Scylla
17
3 / 2 / 9
11,054
1,005
9,391
7,196
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Samabi
Ymir
16
3 / 7 / 10
10,575
961
8,059
22,407
24,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Voerman
Osiris
16
2 / 7 / 9
10,206
928
9,504
18,833
13,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
22
Kills
15
15
Deaths
22
72
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artio
Dark4Evre
Artio
0
3
18
3
L
Medusa
GalaStray
Medusa
2
2
8
3
W
Hera
Garaiss
Hera
5
2
16
6.5
W
Danzaburou
Pappouth
Danzaburou
15
2
6
9
L
Janus
PleXyaN
Janus
5
4
6
2
L
Scylla
Ridardo
Scylla
3
2
9
3.75
L
Ymir
Samabi
Ymir
3
7
10
1.14
L
Osiris
Voerman
Osiris
2
7
9
0.93
W
Nox
dEMned
Nox
0
6
16
1.33
W
Vulcan
igorgalant
Vulcan
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,913
Damage
51,996
56,483
Taken
66,752
33,325
Mitigated
47,078
10,076
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dark4Evre
Artio
6,260
876
2,333
3,893
19,781
17,924
0
11,441
7,714
12,656
0
L
Medusa
GalaStray
Medusa
6,487
2,901
0
341
7,044
2,613
0
3,579
3,431
0
28,015
W
Hera
Garaiss
Hera
18,074
3,350
0
1,366
7,607
3,312
0
4,694
2,761
32,718
0
W
Danzaburou
Pappouth
Danzaburou
18,688
5,269
0
2,484
9,645
3,858
0
6,254
3,147
0
57,340
L
Janus
PleXyaN
Janus
18,555
574
0
0
11,272
4,053
0
7,685
3,391
37,416
0
L
Scylla
Ridardo
Scylla
9,391
1,074
0
0
7,196
2,498
0
4,962
2,096
53,185
0
L
Ymir
Samabi
Ymir
8,059
1,464
0
0
22,407
24,606
0
14,368
7,672
17,615
0
L
Osiris
Voerman
Osiris
9,504
4,309
0
2,056
18,833
13,308
0
12,666
5,937
271
25,401
W
Nox
dEMned
Nox
8,118
403
0
0
13,108
5,444
0
8,562
4,286
26,669
0
W
Vulcan
igorgalant
Vulcan
11,773
4,126
0
0
6,342
2,787
0
3,884
2,390
24,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,329
Gold Earned
52,700
213
Minions Killed
242
5
Camps Cleared
11
1,067,701
Distance Traveled
1,045,269
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,880
989
7
1
0
214,608
0
L
Medusa
10,003
909
42
4
2
207,824
0
W
Hera
11,284
1,026
40
4
0
204,929
0
W
Danzaburou
13,993
1,272
75
7
4
216,146
0
L
Janus
10,862
987
53
5
3
217,052
3
L
Scylla
11,054
1,005
109
10
0
215,675
0
L
Ymir
10,575
961
15
1
1
187,378
1
L
Osiris
10,206
928
23
2
5
217,340
0
W
Nox
9,825
893
44
4
0
204,627
0
W
Vulcan
10,347
941
47
4
1
227,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role