Player Matchup

Hera
Hera
 
Hera
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BloodlessAngel25
Jormungandr
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 142L
1,142 Elo+
Party 2
Nemesis
Nemesis
Sand Coff1n
Nemesis
Level 18
God Stats
3W - 0L
1,920 SR
Queue Stats
12W - 9L
1,354 Elo+
Party 2
Team Averages
Level 45
1,640 SR
1,332 Elo+

VS

Team Averages
Level 70
1,480 SR
1,550 Elo+
Merlin
Merlin
KING GAY BOY
Merlin
Level 64
God Stats
5W - 6L
1,714 SR
Queue Stats
106W - 115L
1,633 Elo+
Party 1
Pele
Pele
SeasonedCodfish
Pele
Level 59
God Stats
36W - 38L
1,225 SR
Queue Stats
191W - 265L
1,355 Elo+
Solo
Cabrakan
Cabrakan
xXQUEENxQUEERXx
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 1 / 13
12,007
706
8,368
6,888
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
BloodlessAngel25
Jormungandr
16
5 / 1 / 12
11,785
693
13,130
14,339
11,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Sand Coff1n
Nemesis
15
8 / 5 / 8
12,177
716
8,974
13,109
4,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 4 / 3
10,680
628
11,438
8,818
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 8 / 1
10,408
612
5,745
14,533
5,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
13
1 / 8 / 5
10,157
597
8,632
15,141
16,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
7
7
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
13
12.5
W
Jormungandr
BloodlessAngel25
Jormungandr
5
1
12
11
L
Merlin
3
4
3
1.13
W
Nemesis
Sand Coff1n
Nemesis
8
5
8
2.4
L
3
8
1
0.44
L
Cabrakan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
25,815
34,336
Taken
38,492
19,021
Mitigated
24,675
9,293
Healing
374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,368
2,510
0
1,763
6,888
2,231
868
4,551
2,055
37,328
0
W
Jormungandr
BloodlessAngel25
Jormungandr
13,130
2,037
1,050
3,928
14,339
11,993
469
6,008
7,940
62,343
0
L
Merlin
11,438
136
0
0
8,818
3,183
0
4,009
4,809
48,677
0
W
Nemesis
Sand Coff1n
Nemesis
8,974
4,372
0
2,552
13,109
4,797
1,815
8,545
4,204
0
28,002
L
5,745
1,365
0
374
14,533
5,220
720
9,244
5,289
0
35,515
L
Cabrakan
8,632
726
0
0
15,141
16,272
276
8,319
6,822
25,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
31,245
167
Minions Killed
153
0
Camps Cleared
0
995,457
Distance Traveled
864,235
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,007
706
44
3
0
324,286
4
W
Jormungandr
11,785
693
93
5
0
324,028
6
L
Merlin
10,680
628
78
5
0
265,779
1
W
Nemesis
12,177
716
30
2
0
347,143
0
L
Pele
10,408
612
49
3
0
325,773
0
L
Cabrakan
10,157
597
26
2
0
272,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role