Player Matchup

Neith
Neith
Firesale7271
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
SurgeonAdmiral
Olorun
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
stoppingtoast92
Sylvanus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 65L
1,500 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,500 Elo+

VS

Team Averages
Level 32
1,500 SR
1,499 Elo+
Rama
Rama
KrxnzK
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,451 Elo+
Party 1
Eset
Eset
Revmed
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,551 Elo+
Party 1
Hercules
Hercules
ohmypulse187
Hercules
Level 39
God Stats
3W - 5L
1,499 SR
Queue Stats
553W - 543L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
13,564
590
12,563
15,373
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 0 / 8
15,562
677
23,722
15,099
9,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
19
8 / 0 / 13
16,360
711
15,242
26,809
36,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KrxnzK
Rama
16
0 / 7 / 3
12,859
559
12,497
17,405
5,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Revmed
Eset
16
1 / 7 / 2
12,422
540
12,076
18,817
7,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ohmypulse187
Hercules
16
2 / 8 / 0
12,691
552
16,706
30,777
26,116
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
21
Kills
3
3
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Rama
KrxnzK
Rama
0
7
3
0.21
L
Eset
Revmed
Eset
1
7
2
0.29
W
11
0
8
15
L
Hercules
ohmypulse187
Hercules
2
8
0
0.25
W
Sylvanus
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
41,279
57,281
Taken
66,999
51,830
Mitigated
38,975
32,419
Healing
21,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,563
5,395
0
5,449
15,373
5,997
1,216
4,295
10,853
0
41,164
L
Rama
KrxnzK
Rama
12,497
6,991
744
4,641
17,405
5,822
259
11,949
5,456
0
66,779
L
Eset
Revmed
Eset
12,076
541
1,246
4,335
18,817
7,037
99
12,199
6,618
67,364
0
W
23,722
13,222
1,022
9,215
15,099
9,776
2,207
4,447
10,564
97,483
5,039
L
Hercules
ohmypulse187
Hercules
16,706
5,495
0
10,209
30,777
26,116
54
13,875
16,902
0
52,413
W
Sylvanus
15,242
2,363
4,077
12,656
26,809
36,057
152
3,647
22,687
44,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
37,972
191
Minions Killed
266
0
Camps Cleared
0
1,123,802
Distance Traveled
1,074,916
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,564
590
50
2
0
330,322
1
L
Rama
12,859
559
117
5
0
307,549
0
L
Eset
12,422
540
106
5
0
349,171
1
W
Olorun
15,562
677
95
4
0
378,445
1
L
Hercules
12,691
552
43
2
0
418,196
3
W
Sylvanus
16,360
711
46
2
0
415,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role