Player Matchup

Poseidon
Poseidon
DimebagRussell
Poseidon
Level 78
God Stats
7W - 8L
1,485 SR
Queue Stats
167W - 150L
1,498 Elo+
Party 2
Fenrir
Fenrir
fishes123
Fenrir
Level 18
God Stats
35W - 43L
1,403 SR
Queue Stats
44W - 52L
1,389 Elo+
Party 2
Neith
Neith
xWet_Kilogramx
Neith
Level 26
God Stats
27W - 47L
1,452 SR
Queue Stats
61W - 76L
1,507 Elo+
Party 2
Team Averages
Level 41
1,447 SR
1,465 Elo+

VS

Team Averages
Level 32
1,643 SR
1,419 Elo+
Da Ji
Da Ji
FunkyRainbow
Da Ji
Level 27
God Stats
17W - 19L
1,696 SR
Queue Stats
727W - 825L
1,404 Elo+
Party 1
Merlin
Merlin
MrDiabeticMedic
Merlin
Level 41
God Stats
18W - 17L
1,734 SR
Queue Stats
536W - 530L
1,429 Elo+
Party 1
King Arthur
King Arthur
killer59101
King Arthur
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
551W - 590L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
9 / 1 / 8
10,211
851
9,631
7,250
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
fishes123
Fenrir
11
4 / 3 / 6
8,659
722
3,075
8,573
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 12
9,762
814
7,960
8,366
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,435
620
4,085
9,157
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 4 / 2
8,507
709
6,773
7,416
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
killer59101
King Arthur
10
1 / 9 / 3
7,957
663
4,364
13,222
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
7
7
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
9
1
8
13
L
2
5
1
0.5
L
4
4
2
1.25
W
Fenrir
fishes123
Fenrir
4
3
6
2.33
L
King Arthur
killer59101
King Arthur
1
9
3
0.28
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,666
Damage
15,222
24,189
Taken
29,795
8,073
Mitigated
13,210
7,850
Healing
400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,631
1,170
0
1,774
7,250
2,197
982
1,892
5,136
46,981
0
L
4,085
1,066
0
0
9,157
4,665
302
1,753
7,296
0
15,411
L
6,773
107
0
0
7,416
2,413
0
2,900
4,268
38,323
0
W
Fenrir
fishes123
Fenrir
3,075
398
930
2,647
8,573
2,963
579
1,506
6,889
0
16,431
L
King Arthur
killer59101
King Arthur
4,364
1,116
0
400
13,222
6,132
409
4,292
8,566
0
13,500
W
7,960
2,331
0
2,499
8,366
2,913
1,419
3,009
5,049
0
30,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
23,899
147
Minions Killed
106
0
Camps Cleared
0
686,254
Distance Traveled
577,096
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,211
851
71
6
0
221,393
0
L
Da Ji
7,435
620
26
2
0
194,595
1
L
Merlin
8,507
709
64
5
0
188,569
2
W
Fenrir
8,659
722
28
2
0
236,628
0
L
King Arthur
7,957
663
16
1
0
193,932
0
W
Neith
9,762
814
48
4
0
228,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role