Player Matchup

Ullr
Ullr
Applesaucze
Ullr
Level 99
God Stats
1W - 1L
1,335 SR
Queue Stats
261W - 197L
1,600 Elo+
Party 2
Ares
Ares
TheyCallMeLMAN
Ares
Level 104
God Stats
2W - 10L
1,492 SR
Queue Stats
606W - 613L
1,596 Elo+
Party 2
Hercules
Hercules
YxngProphecy
Hercules
Level 107
God Stats
7W - 13L
1,693 SR
Queue Stats
352W - 341L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
shannonisepic
Baron Samedi
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
557W - 572L
1,562 Elo+
Party 2
Neith
Neith
spiritsaiyan101
Neith
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 126L
1,722 Elo+
Party 2
Team Averages
Level 79
1,504 SR
1,614 Elo+

VS

Team Averages
Level 42
1,485 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Captincaramel64
Chaac
Level 68
God Stats
60W - 31L
1,756 SR
Queue Stats
699W - 611L
1,575 Elo+
Party 3
Hera
Hera
PrimalrageVI
Hera
Level 35
God Stats
0W - 1L
1,315 SR
Queue Stats
9W - 9L
1,067 Elo+
Solo
Freya
Freya
ohhSiph3nX
Freya
Level 13
God Stats
3W - 8L
1,355 SR
Queue Stats
4W - 13L
1,200 Elo+
Party 1
Pele
Pele
wuzzUwU
Pele
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
457W - 385L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
10,121
533
8,405
10,523
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 7
10,162
535
11,923
11,283
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
YxngProphecy
Hercules
16
7 / 1 / 3
10,484
552
14,449
23,795
27,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
shannonisepic
Baron Samedi
14
2 / 2 / 5
8,922
470
4,999
9,248
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 3
8,969
472
5,401
8,690
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 6 / 0
8,986
473
12,479
14,269
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 0
9,430
496
16,842
17,635
23,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 9 / 2
6,668
351
3,918
7,853
2,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
13
0 / 4 / 2
7,955
419
3,061
12,575
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
wuzzUwU
Pele
12
0 / 3 / 2
7,771
409
2,801
10,902
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
25
Kills
6
6
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
6
0
0.83
W
6
1
4
8
L
1
4
0
0.25
L
0
9
2
0.11
W
7
0
7
10.5
W
Hercules
YxngProphecy
Hercules
7
1
3
8.5
L
Freya
0
4
2
0.25
W
Baron Samedi
shannonisepic
Baron Samedi
2
2
5
2.25
W
3
2
3
2.25
L
Pele
wuzzUwU
Pele
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,177
Damage
39,101
63,539
Taken
63,234
46,795
Mitigated
39,144
31,769
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,479
4,456
0
5,756
14,269
5,357
0
3,987
10,257
0
63,715
W
8,405
4,579
0
4,492
10,523
4,252
2,989
2,449
8,024
0
61,329
L
16,842
5,456
0
6,934
17,635
23,353
220
1,157
15,840
206
76,924
L
3,918
1,501
0
492
7,853
2,381
491
2,528
5,250
15,022
0
W
11,923
881
0
4,319
11,283
7,259
571
1,047
10,186
62,529
0
W
Hercules
YxngProphecy
Hercules
14,449
7,784
0
14,609
23,795
27,153
977
2,006
20,914
0
65,358
L
Freya
3,061
612
0
4,704
12,575
4,543
135
5,512
7,038
36,908
0
W
Baron Samedi
shannonisepic
Baron Samedi
4,999
511
383
2,509
9,248
5,220
368
1,196
8,052
32,957
0
W
5,401
2,406
738
4,719
8,690
2,911
497
414
8,276
0
43,014
L
Pele
wuzzUwU
Pele
2,801
246
0
2,895
10,902
3,510
990
3,738
7,139
0
44,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
40,810
500
Minions Killed
419
0
Camps Cleared
0
1,703,299
Distance Traveled
1,675,394
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,986
473
102
5
0
319,751
2
W
Ullr
10,121
533
120
6
0
334,729
5
L
Chaac
9,430
496
133
7
0
387,883
2
L
Hera
6,668
351
24
1
0
295,687
0
W
Ares
10,162
535
109
6
0
360,396
3
W
Hercules
10,484
552
118
6
0
344,983
4
L
Freya
7,955
419
84
4
0
285,308
0
W
Baron Samedi
8,922
470
57
3
0
346,868
0
W
Neith
8,969
472
96
5
0
316,323
3
L
Pele
7,771
409
76
4
0
386,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role