Player Matchup

Vulcan
Vulcan
FatedGorilla130
Vulcan
Level 27
God Stats
7W - 1L
1,941 SR
Queue Stats
49W - 36L
1,779 Elo+
Solo
Arachne
Arachne
LargeBargeyBG89
Arachne
Level 29
God Stats
15W - 14L
1,640 SR
Queue Stats
53W - 56L
1,618 Elo+
Solo
Chronos
Chronos
N1n9teenn
Chronos
Level 27
God Stats
49W - 13L
1,824 SR
Queue Stats
253W - 187L
1,684 Elo+
Solo
Jing Wei
Jing Wei
berzerkerbeast
Jing Wei
Level 20
God Stats
5W - 3L
1,644 SR
Queue Stats
52W - 44L
1,595 Elo+
Solo
Artemis
Artemis
qwsdfghj
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,483 Elo+
Solo
Team Averages
Level 21
1,710 SR
1,632 Elo+

VS

Team Averages
Level 20
1,492 SR
1,600 Elo+
Ymir
Ymir
Bigazzz6toez
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Solo
Sol
Sol
FarrahSmurfz
Sol
Level 26
God Stats
0W - 2L
1,335 SR
Queue Stats
51W - 39L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
The_WarWizard
Erlang Shen
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 12L
1,754 Elo+
Solo
Xbalanque
Xbalanque
cikatic9393
Xbalanque
Level 27
God Stats
3W - 5L
1,452 SR
Queue Stats
35W - 29L
1,687 Elo+
Solo
Skadi
Skadi
iTakePerks2k
Skadi
Level 29
God Stats
0W - 1L
1,673 SR
Queue Stats
4W - 6L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 7
11,459
603
18,108
7,627
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 7
10,018
527
4,993
17,648
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
N1n9teenn
Chronos
18
5 / 3 / 3
11,520
606
15,490
18,570
9,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
15
9 / 1 / 7
10,502
553
11,663
11,885
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
qwsdfghj
Artemis
12
1 / 7 / 7
8,266
435
2,314
10,339
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 1
6,560
345
1,337
17,499
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 3 / 0
8,859
466
6,290
14,021
5,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
The_WarWizard
Erlang Shen
14
3 / 3 / 7
8,770
462
14,915
14,586
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
cikatic9393
Xbalanque
15
6 / 4 / 8
9,657
508
14,287
16,339
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 6
9,383
494
9,153
12,983
4,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
27
Kills
17
17
Deaths
29
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
L
1
3
0
0.33
W
9
0
7
12.5
W
3
6
7
1.08
W
Chronos
N1n9teenn
Chronos
5
3
3
2.17
L
Erlang Shen
The_WarWizard
Erlang Shen
3
3
7
2.17
W
Jing Wei
9
1
7
12.5
L
Xbalanque
cikatic9393
Xbalanque
6
4
8
2.5
L
7
5
6
2
W
Artemis
qwsdfghj
Artemis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,568
Damage
45,982
66,069
Taken
75,428
26,375
Mitigated
31,250
23,403
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,337
429
188
1,382
17,499
7,206
0
7,442
10,057
13,547
0
L
6,290
945
0
6,013
14,021
5,098
0
6,516
7,505
67,942
0
W
18,108
4,106
0
2,474
7,627
3,231
463
3,455
4,172
78,201
0
W
4,993
2,757
0
8,688
17,648
6,300
274
1,053
16,595
0
53,526
W
Chronos
N1n9teenn
Chronos
15,490
6,187
0
6,744
18,570
9,574
8,137
1,539
17,031
73,827
0
L
Erlang Shen
The_WarWizard
Erlang Shen
14,915
6,546
0
2,311
14,586
8,224
0
8,172
6,414
0
64,797
W
Jing Wei
11,663
8,722
0
4,617
11,885
4,520
2,527
1,191
10,694
0
44,038
L
Xbalanque
cikatic9393
Xbalanque
14,287
7,011
0
4,896
16,339
6,103
489
7,218
9,121
0
57,993
L
9,153
4,924
0
2,876
12,983
4,619
341
4,250
8,733
0
50,262
W
Artemis
qwsdfghj
Artemis
2,314
614
0
880
10,339
2,750
452
389
9,950
0
13,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,765
Gold Earned
43,229
463
Minions Killed
421
0
Camps Cleared
0
1,765,418
Distance Traveled
1,646,041
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,560
345
26
1
0
255,175
7
L
Sol
8,859
466
126
7
0
351,507
5
W
Vulcan
11,459
603
147
8
0
380,453
1
W
Arachne
10,018
527
74
4
0
374,678
5
W
Chronos
11,520
606
149
8
0
303,503
0
L
Erlang Shen
8,770
462
83
4
0
374,937
3
W
Jing Wei
10,502
553
70
4
0
389,711
0
L
Xbalanque
9,657
508
108
6
0
335,481
1
L
Skadi
9,383
494
78
4
0
328,941
5
W
Artemis
8,266
435
23
1
0
317,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role