Player Matchup

Hercules
Hercules
BigNagasaki
Hercules
Level 157
God Stats
3W - 6L
1,388 SR
Queue Stats
101W - 86L
1,639 Elo+
Party 1
Merlin
Merlin
Hurp4Derp4
Merlin
Level 102
God Stats
4W - 5L
1,571 SR
Queue Stats
22W - 21L
1,545 Elo+
Party 1
Sol
Sol
McDuckNorris
Sol
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
275W - 252L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
UDARrrr
Erlang Shen
Level 160
God Stats
7W - 5L
1,748 SR
Queue Stats
225W - 215L
1,637 Elo+
Solo
Amaterasu
Amaterasu
WLADOK
Amaterasu
Level 145
God Stats
10W - 11L
1,728 SR
Queue Stats
106W - 113L
1,511 Elo+
Solo
Team Averages
Level 137
1,587 SR
1,575 Elo+

VS

Team Averages
Level 128
1,475 SR
1,626 Elo+
Pele
Pele
Chаmr
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 117L
1,818 Elo+
Solo
Vamana
Vamana
Greycapp
Vamana
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,688 Elo+
Solo
Neith
Neith
L0rdSWAG
Neith
Level 64
God Stats
7W - 7L
1,385 SR
Queue Stats
53W - 61L
1,523 Elo+
Solo
Agni
Agni
MonkeyBall
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
rjuk
Fenrir
Level 156
God Stats
4W - 2L
1,489 SR
Queue Stats
137W - 133L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigNagasaki
Hercules
14
2 / 11 / 1
9,101
433
8,547
20,382
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Hurp4Derp4
Merlin
15
1 / 9 / 1
9,352
445
7,967
14,481
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 1
11,858
565
12,668
16,406
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
UDARrrr
Erlang Shen
13
1 / 6 / 4
9,022
430
7,057
22,099
11,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
WLADOK
Amaterasu
17
2 / 2 / 0
11,285
537
8,579
24,404
15,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chаmr
Pele
20
11 / 1 / 11
14,517
691
20,219
17,607
11,925
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Greycapp
Vamana
19
2 / 1 / 7
13,136
626
17,014
21,212
18,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
L0rdSWAG
Neith
20
2 / 1 / 7
13,226
630
6,551
12,321
4,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 3 / 10
13,122
625
17,313
10,843
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
rjuk
Fenrir
18
9 / 4 / 12
13,171
627
17,004
18,234
18,482
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
10
Kills
33
33
Deaths
10
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigNagasaki
Hercules
2
11
1
0.23
W
Pele
Chаmr
Pele
11
1
11
16.5
W
Vamana
Greycapp
Vamana
2
1
7
5.5
L
Merlin
Hurp4Derp4
Merlin
1
9
1
0.17
W
Neith
L0rdSWAG
Neith
2
1
7
5.5
L
4
5
1
0.9
W
9
3
10
4.67
L
Erlang Shen
UDARrrr
Erlang Shen
1
6
4
0.5
L
Amaterasu
WLADOK
Amaterasu
2
2
0
1
W
Fenrir
rjuk
Fenrir
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,818
Damage
78,101
97,772
Taken
80,217
46,090
Mitigated
57,375
29,470
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigNagasaki
Hercules
8,547
3,268
0
2,485
20,382
8,451
0
2,849
17,363
0
60,340
W
Pele
Chаmr
Pele
20,219
6,731
0
2,782
17,607
11,925
2,199
4,414
13,027
0
146,154
W
Vamana
Greycapp
Vamana
17,014
6,454
0
8,438
21,212
18,305
2,082
3,637
17,497
104
87,770
L
Merlin
Hurp4Derp4
Merlin
7,967
309
0
1,703
14,481
4,625
0
5,391
8,815
53,749
0
W
Neith
L0rdSWAG
Neith
6,551
3,361
0
5,628
12,321
4,498
7,380
4,944
7,333
0
97,222
L
12,668
3,830
0
6,920
16,406
6,042
587
949
15,359
102,626
0
W
17,313
1,923
405
4,171
10,843
4,165
632
4,809
5,769
84,466
0
L
Erlang Shen
UDARrrr
Erlang Shen
7,057
2,727
0
6,899
22,099
11,584
0
5,721
16,168
683
42,956
L
Amaterasu
WLADOK
Amaterasu
8,579
3,990
0
11,463
24,404
15,388
533
1,853
22,497
0
68,563
W
Fenrir
rjuk
Fenrir
17,004
5,908
0
4,637
18,234
18,482
1,545
4,529
13,522
0
47,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,618
Gold Earned
67,172
606
Minions Killed
684
0
Camps Cleared
0
1,968,576
Distance Traveled
2,209,495
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,101
433
90
4
0
408,567
2
W
Pele
14,517
691
166
8
0
496,070
8
W
Vamana
13,136
626
155
7
0
438,107
3
L
Merlin
9,352
445
119
6
0
364,835
6
W
Neith
13,226
630
176
8
0
400,402
0
L
Sol
11,858
565
177
8
0
368,817
3
W
Agni
13,122
625
149
7
0
438,558
7
L
Erlang Shen
9,022
430
73
3
0
433,716
8
L
Amaterasu
11,285
537
147
7
0
392,641
12
W
Fenrir
13,171
627
38
2
0
436,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role