Player Matchup

Thanatos
Thanatos
Amadobado
Thanatos
Level 29
God Stats
6W - 9L
1,348 SR
Queue Stats
168W - 209L
1,459 Elo+
Solo
Cupid
Cupid
Dboljey
Cupid
Level 8
God Stats
2W - 0L
1,284 SR
Queue Stats
9W - 9L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
MiLLi_oh
Cthulhu
Level 28
God Stats
42W - 31L
1,566 SR
Queue Stats
79W - 71L
1,586 Elo+
Solo
Ra
Ra
Trisbeer
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,264 Elo+
Party 2
Xbalanque
Xbalanque
lLxbo
Xbalanque
Level 26
God Stats
18W - 8L
1,709 SR
Queue Stats
202W - 160L
1,739 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,486 Elo+

VS

Team Averages
Level 15
1,473 SR
1,444 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KidKaelKishin
Chaac
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
75W - 79L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Outlaww916
Cthulhu
Level 15
God Stats
3W - 3L
1,722 SR
Queue Stats
85W - 104L
1,407 Elo+
Party 1
Erlang Shen
Erlang Shen
ShikaSenpai
Erlang Shen
Level 3
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
The_Rebel34
Hel
Level 8
God Stats
0W - 1L
1,416 SR
Queue Stats
151W - 162L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amadobado
Thanatos
13
3 / 4 / 4
8,033
473
4,363
12,240
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Dboljey
Cupid
13
3 / 2 / 7
8,357
492
7,812
11,330
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
MiLLi_oh
Cthulhu
14
6 / 2 / 17
9,187
540
7,518
10,090
6,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
5 / 2 / 6
8,761
515
6,545
8,685
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
lLxbo
Xbalanque
15
19 / 3 / 6
10,227
602
16,938
12,130
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 0 / 4
11,303
665
15,786
4,130
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 3
7,998
470
4,942
13,254
11,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Outlaww916
Cthulhu
10
1 / 12 / 2
6,958
409
6,518
18,135
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
ShikaSenpai
Erlang Shen
13
4 / 8 / 2
8,306
489
9,106
12,556
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 11 / 0
6,065
357
1,582
9,110
3,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
36
Kills
13
13
Deaths
36
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
0
4
9
W
Thanatos
Amadobado
Thanatos
3
4
4
1.25
W
Cupid
Dboljey
Cupid
3
2
7
3.25
L
1
5
3
0.5
W
Cthulhu
MiLLi_oh
Cthulhu
6
2
17
7.25
L
Cthulhu
Outlaww916
Cthulhu
1
12
2
0.17
L
Erlang Shen
ShikaSenpai
Erlang Shen
4
8
2
0.63
L
0
11
0
0
W
5
2
6
4
W
Xbalanque
lLxbo
Xbalanque
19
3
6
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,176
Damage
37,934
54,475
Taken
57,185
20,667
Mitigated
39,191
25,745
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,786
2,777
0
635
4,130
1,562
450
1,015
3,115
88,081
0
W
Thanatos
Amadobado
Thanatos
4,363
1,165
0
7,810
12,240
3,927
0
2,040
10,024
0
44,702
W
Cupid
Dboljey
Cupid
7,812
4,859
383
4,315
11,330
3,221
943
2,842
8,226
0
33,379
L
4,942
916
0
4,016
13,254
11,314
504
3,669
9,585
0
30,682
W
Cthulhu
MiLLi_oh
Cthulhu
7,518
650
648
2,567
10,090
6,821
353
6,849
2,593
30,905
0
L
Cthulhu
Outlaww916
Cthulhu
6,518
582
0
1,342
18,135
15,214
396
5,075
13,060
23,266
0
L
Erlang Shen
ShikaSenpai
Erlang Shen
9,106
4,347
0
1,487
12,556
7,874
97
2,148
10,408
0
42,435
L
1,582
381
141
79
9,110
3,227
478
2,156
6,954
14,049
0
W
6,545
1,526
2,239
3,479
8,685
2,822
1,216
3,191
5,286
43,556
0
W
Xbalanque
lLxbo
Xbalanque
16,938
12,869
183
4,121
12,130
3,876
3,365
7,379
4,460
0
55,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
40,630
357
Minions Killed
339
0
Camps Cleared
0
1,477,040
Distance Traveled
1,407,587
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,303
665
155
9
0
331,835
8
W
Thanatos
8,033
473
71
4
0
295,513
5
W
Cupid
8,357
492
66
4
0
290,701
0
L
Chaac
7,998
470
55
3
0
288,659
0
W
Cthulhu
9,187
540
42
2
0
330,408
1
L
Cthulhu
6,958
409
41
2
0
267,440
0
L
Erlang Shen
8,306
489
62
4
0
316,071
0
L
Hel
6,065
357
26
2
0
203,582
2
W
Ra
8,761
515
82
5
0
315,769
0
W
Xbalanque
10,227
602
96
6
0
244,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role