Player Matchup

Cernunnos
Cernunnos
Kraemer fla
Cernunnos
Level 69
God Stats
6W - 9L
1,517 SR
Queue Stats
12W - 27L
1,204 Elo+
Solo
Chang'e
Chang'e
LiquidDreamms
Chang'e
Level 66
God Stats
7W - 10L
1,505 SR
Queue Stats
26W - 43L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
llPerception
Cu Chulainn
Level 127
God Stats
5W - 7L
1,625 SR
Queue Stats
211W - 181L
1,593 Elo+
Solo
Team Averages
Level 87
1,549 SR
1,417 Elo+

VS

Team Averages
Level 46
1,479 SR
1,407 Elo+
Chaac
Chaac
Bokean
Chaac
Level 41
God Stats
4W - 0L
1,954 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DeathByPriapus
Kukulkan
Level 63
God Stats
38W - 42L
1,418 SR
Queue Stats
64W - 68L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Kellbells420
Jing Wei
Level 34
God Stats
13W - 27L
1,065 SR
Queue Stats
197W - 254L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kraemer fla
Cernunnos
9
0 / 4 / 1
8,119
541
3,752
9,875
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
13
1 / 5 / 0
9,400
627
4,666
18,664
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
llPerception
Cu Chulainn
11
0 / 5 / 1
8,495
566
11,217
20,927
15,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bokean
Chaac
15
7 / 0 / 7
11,142
743
16,351
16,231
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
14
5 / 0 / 7
10,681
712
14,878
5,359
2,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Kellbells420
Jing Wei
13
2 / 1 / 10
10,289
686
8,634
12,230
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bokean
Chaac
7
0
7
10.5
W
Kukulkan
5
0
7
8.5
W
Jing Wei
Kellbells420
Jing Wei
2
1
10
7
L
Cernunnos
Kraemer fla
Cernunnos
0
4
1
0.13
L
Chang'e
1
5
0
0.2
L
Cu Chulainn
llPerception
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
39,863
49,466
Taken
33,820
30,934
Mitigated
21,774
14,467
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bokean
Chaac
16,351
4,176
0
7,602
16,231
15,170
374
4,212
12,019
0
54,370
W
Kukulkan
14,878
818
0
546
5,359
2,163
1,168
1,328
4,031
63,402
0
W
Jing Wei
Kellbells420
Jing Wei
8,634
5,481
0
3,171
12,230
4,441
580
1,736
10,494
0
42,447
L
Cernunnos
Kraemer fla
Cernunnos
3,752
1,561
0
615
9,875
3,316
114
4,107
5,591
0
21,862
L
Chang'e
4,666
276
5,062
6,819
18,664
12,168
0
4,777
13,585
28,741
0
L
Cu Chulainn
llPerception
Cu Chulainn
11,217
1,967
0
1,971
20,927
15,450
0
6,114
14,549
6,625
35,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
32,112
137
Minions Killed
206
0
Camps Cleared
0
703,683
Distance Traveled
886,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,142
743
47
3
0
296,202
0
W
Kukulkan
10,681
712
104
7
0
276,903
1
W
Jing Wei
10,289
686
55
4
0
313,872
0
L
Cernunnos
8,119
541
37
2
0
161,215
0
L
Chang'e
9,400
627
50
3
0
256,475
0
L
Cu Chulainn
8,495
566
50
3
0
285,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role