Player Matchup

Hun Batz
Hun Batz
ELCHIPOTLES
Hun Batz
Level 126
God Stats
11W - 12L
1,547 SR
Queue Stats
310W - 322L
1,729 Elo+
Party 1
Terra
Terra
TAMX100
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,296 Elo+
Party 1
Cupid
Cupid
xOdiseo
Cupid
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xSannineitorx
Ah Muzen Cab
Level 47
God Stats
27W - 16L
1,636 SR
Queue Stats
502W - 499L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
zRxcso
Nu Wa
Level 129
God Stats
9W - 3L
1,762 SR
Queue Stats
157W - 152L
1,555 Elo+
Party 1
Team Averages
Level 90
1,589 SR
1,523 Elo+

VS

Team Averages
Level 100
1,562 SR
1,415 Elo+
Sun Wukong
Sun Wukong
BoreHarD
Sun Wukong
Level 156
God Stats
22W - 10L
1,578 SR
Queue Stats
368W - 435L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
NaFam
Tsukuyomi
Level 29
God Stats
4W - 8L
1,536 SR
Queue Stats
128W - 125L
1,564 Elo+
Party 2
Ullr
Ullr
NarutoUzuMMAkai
Ullr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,320 Elo+
Party 3
Sol
Sol
RiHezStarGazer
Sol
Level 124
God Stats
12W - 6L
1,696 SR
Queue Stats
353W - 356L
1,463 Elo+
Party 2
Ymir
Ymir
Taybae28
Ymir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 13L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ELCHIPOTLES
Hun Batz
16
3 / 3 / 6
9,898
521
11,516
13,617
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
TAMX100
Terra
15
3 / 2 / 9
9,895
521
7,731
14,786
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
xOdiseo
Cupid
18
5 / 4 / 5
11,300
595
11,548
12,182
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
xSannineitorx
Ah Muzen Cab
18
2 / 1 / 2
11,213
590
10,512
10,908
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
zRxcso
Nu Wa
16
4 / 4 / 6
9,833
518
17,087
10,610
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoreHarD
Sun Wukong
17
2 / 2 / 0
9,958
524
7,661
19,855
12,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
NaFam
Tsukuyomi
15
3 / 3 / 7
9,222
485
13,599
14,985
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 6 / 0
9,616
506
10,748
15,136
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 1
9,166
482
4,385
11,314
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
0 / 6 / 6
8,032
423
5,371
17,012
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
14
14
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoreHarD
Sun Wukong
2
2
0
1
W
Hun Batz
ELCHIPOTLES
Hun Batz
3
3
6
2
L
Tsukuyomi
NaFam
Tsukuyomi
3
3
7
2.17
L
7
6
0
1.17
L
2
1
1
2.5
W
Terra
TAMX100
Terra
3
2
9
3.75
L
Ymir
0
6
6
0.5
W
Cupid
xOdiseo
Cupid
5
4
5
1.88
W
Ah Muzen Cab
xSannineitorx
Ah Muzen Cab
2
1
2
3
W
Nu Wa
zRxcso
Nu Wa
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,394
Damage
41,764
62,103
Taken
78,302
29,805
Mitigated
36,152
24,342
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoreHarD
Sun Wukong
7,661
1,035
0
5,506
19,855
12,389
0
4,187
15,509
5,579
66,823
W
Hun Batz
ELCHIPOTLES
Hun Batz
11,516
3,187
0
3,494
13,617
5,839
74
2,222
11,395
0
72,770
L
Tsukuyomi
NaFam
Tsukuyomi
13,599
3,057
0
3,532
14,985
5,669
0
4,806
10,003
0
58,814
L
10,748
4,432
0
1,274
15,136
4,880
1,312
7,137
7,559
0
58,268
L
4,385
699
0
7,245
11,314
3,056
848
1,955
9,281
53,112
0
W
Terra
TAMX100
Terra
7,731
664
2,900
4,298
14,786
9,626
63
3,016
11,770
34,461
0
L
Ymir
5,371
628
414
3,707
17,012
10,158
0
5,637
11,132
30,552
0
W
Cupid
xOdiseo
Cupid
11,548
7,155
787
4,391
12,182
5,153
1,440
3,521
8,661
0
83,708
W
Ah Muzen Cab
xSannineitorx
Ah Muzen Cab
10,512
4,442
0
6,770
10,908
5,538
0
431
10,477
0
89,482
W
Nu Wa
zRxcso
Nu Wa
17,087
2,687
0
1,702
10,610
3,649
231
1,152
9,458
66,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,139
Gold Earned
45,994
595
Minions Killed
545
0
Camps Cleared
0
1,893,859
Distance Traveled
1,751,392
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,958
524
186
10
0
380,391
4
W
Hun Batz
9,898
521
119
6
0
417,135
5
L
Tsukuyomi
9,222
485
87
5
0
385,121
2
L
Ullr
9,616
506
109
6
0
298,202
1
L
Sol
9,166
482
119
6
0
341,301
1
W
Terra
9,895
521
52
3
0
419,469
6
L
Ymir
8,032
423
44
2
0
346,377
2
W
Cupid
11,300
595
153
8
0
359,595
5
W
Ah Muzen Cab
11,213
590
179
9
0
341,258
2
W
Nu Wa
9,833
518
92
5
0
356,402
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role