Player Matchup

Scylla
Scylla
FUCКER
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ieatankle
Hercules
Level 54
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
joshman196
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
punybootyclap
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ВigGаy
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,539 SR
1,500 Elo+

VS

Team Averages
Level 74
1,470 SR
1,579 Elo+
Danzaburou
Danzaburou
Colonel Kank
Danzaburou
Level 106
God Stats
1W - 1L
1,577 SR
Queue Stats
45W - 48L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
MoistyButt
Kuzenbo
Level 89
God Stats
0W - 1L
1,323 SR
Queue Stats
46W - 59L
1,643 Elo+
Party 2
Merlin
Merlin
OraclOfDelhi
Merlin
Level 48
God Stats
1W - 4L
1,449 SR
Queue Stats
39W - 54L
1,856 Elo+
Party 2
Horus
Horus
PriapisticSkunk
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,513 Elo+
Party 3
Janus
Janus
SinisterEthan
Janus
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 21L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FUCКER
Scylla
17
11 / 0 / 5
10,796
981
13,365
4,766
1,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ieatankle
Hercules
15
5 / 2 / 13
9,792
890
6,022
7,383
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
joshman196
Ah Muzen Cab
14
1 / 0 / 13
8,330
757
5,593
4,761
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 12
9,317
847
4,993
10,537
9,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
ВigGаy
Vulcan
15
3 / 0 / 16
9,092
827
12,316
5,928
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Colonel Kank
Danzaburou
13
2 / 7 / 1
7,407
673
4,503
12,221
4,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
MoistyButt
Kuzenbo
9
1 / 5 / 1
6,327
575
1,011
8,106
6,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
12
0 / 6 / 3
6,487
590
2,547
7,236
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 3
7,620
693
6,906
10,717
9,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 4 / 2
7,180
653
6,738
10,514
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
25
Kills
6
6
Deaths
25
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Colonel Kank
Danzaburou
2
7
1
0.36
W
Scylla
FUCКER
Scylla
11
0
5
13.5
W
Hercules
Ieatankle
Hercules
5
2
13
5.75
L
Kuzenbo
MoistyButt
Kuzenbo
1
5
1
0.3
L
Merlin
0
6
3
0.25
L
2
3
3
1.17
L
1
4
2
0.5
W
Ah Muzen Cab
joshman196
Ah Muzen Cab
1
0
13
7.5
W
5
4
12
2.75
W
Vulcan
ВigGаy
Vulcan
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,289
Damage
21,705
33,375
Taken
48,794
20,510
Mitigated
25,102
4,917
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Colonel Kank
Danzaburou
4,503
960
0
1,788
12,221
4,142
1
7,884
3,924
0
26,160
W
Scylla
FUCКER
Scylla
13,365
1,010
0
894
4,766
1,756
1,076
928
3,716
45,682
0
W
Hercules
Ieatankle
Hercules
6,022
1,101
0
1,055
7,383
5,062
1,221
3,279
3,848
0
12,165
L
Kuzenbo
MoistyButt
Kuzenbo
1,011
91
0
527
8,106
6,579
0
4,625
3,208
3,477
0
L
Merlin
2,547
0
0
700
7,236
2,195
0
4,853
2,231
11,761
0
L
6,906
3,727
391
1,804
10,717
9,256
0
5,160
5,255
0
26,267
L
6,738
394
0
435
10,514
2,930
1
7,297
2,865
24,075
0
W
Ah Muzen Cab
joshman196
Ah Muzen Cab
5,593
2,271
0
1,923
4,761
1,961
2,452
1,367
3,254
0
26,384
W
4,993
356
0
0
10,537
9,543
727
2,770
7,615
14,517
0
W
Vulcan
ВigGаy
Vulcan
12,316
2,632
0
1,045
5,928
2,188
813
1,922
3,864
35,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
35,021
247
Minions Killed
219
10
Camps Cleared
6
1,115,995
Distance Traveled
789,817
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,407
673
57
5
4
170,324
1
W
Scylla
10,796
981
86
8
3
223,673
0
W
Hercules
9,792
890
20
2
2
221,403
1
L
Kuzenbo
6,327
575
7
1
0
74,831
0
L
Merlin
6,487
590
34
3
2
157,836
0
L
Horus
7,620
693
53
5
0
209,032
1
L
Janus
7,180
653
68
6
0
177,794
0
W
Ah Muzen Cab
8,330
757
59
5
1
231,301
1
W
Ares
9,317
847
17
2
1
204,682
2
W
Vulcan
9,092
827
65
6
3
234,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role