Player Matchup

Sun Wukong
Sun Wukong
JETblaze
Sun Wukong
Level 160
God Stats
15W - 12L
1,500 SR
Queue Stats
441W - 445L
1,798 Elo+
Solo
Xing Tian
Xing Tian
ParkinsonShuffle
Xing Tian
Level 17
God Stats
7W - 8L
1,535 SR
Queue Stats
127W - 202L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
Pastamasterman
Jing Wei
Level 26
God Stats
1W - 2L
1,244 SR
Queue Stats
27W - 41L
1,368 Elo+
Party 1
Agni
Agni
YungGodKhepri
Agni
Level 109
God Stats
4W - 0L
1,777 SR
Queue Stats
42W - 71L
1,472 Elo+
Party 1
Pele
Pele
yackoricho
Pele
Level 128
God Stats
4W - 2L
1,584 SR
Queue Stats
16W - 27L
1,314 Elo+
Party 1
Team Averages
Level 88
1,528 SR
1,469 Elo+

VS

Team Averages
Level 70
1,461 SR
1,392 Elo+
Terra
Terra
ConcernedSeal
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Swagreus
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 2
Izanami
Izanami
hatecrime3199
Izanami
Level 119
God Stats
52W - 69L
1,298 SR
Queue Stats
171W - 203L
1,447 Elo+
Solo
Bellona
Bellona
yejj
Bellona
Level 8
God Stats
0W - 3L
1,400 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 2
Amaterasu
Amaterasu
yungarki
Amaterasu
Level 108
God Stats
20W - 18L
1,607 SR
Queue Stats
150W - 170L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JETblaze
Sun Wukong
11
1 / 0 / 0
6,039
604
5,355
5,207
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
8
2 / 1 / 8
5,101
510
4,782
7,590
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
9
1 / 1 / 3
5,297
530
3,413
4,192
1,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
9 / 2 / 3
7,108
711
7,285
3,412
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 6
5,308
531
2,729
4,944
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,533
553
3,835
8,294
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Swagreus
Kukulkan
7
1 / 6 / 1
4,760
476
3,206
4,909
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
8
0 / 1 / 1
4,713
471
1,512
5,430
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
yejj
Bellona
6
0 / 3 / 0
4,368
437
1,572
6,461
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
yungarki
Amaterasu
10
0 / 1 / 0
5,609
561
2,482
8,876
3,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
4
4
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Sun Wukong
JETblaze
Sun Wukong
1
0
0
1
W
Xing Tian
2
1
8
6
W
Jing Wei
1
1
3
2.5
L
Kukulkan
Swagreus
Kukulkan
1
6
1
0.25
W
9
2
3
5.25
L
Izanami
0
1
1
0.5
W
0
0
6
3
L
Bellona
yejj
Bellona
0
3
0
0
L
Amaterasu
yungarki
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
12,607
25,345
Taken
33,970
9,244
Mitigated
13,408
9,801
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,835
893
145
1,759
8,294
3,470
0
4,286
3,853
17,226
0
W
Sun Wukong
JETblaze
Sun Wukong
5,355
975
0
2,474
5,207
2,735
0
0
5,207
0
34,913
W
Xing Tian
4,782
541
268
2,591
7,590
2,953
0
2,821
4,769
13,327
0
W
Jing Wei
3,413
1,924
0
1,664
4,192
1,174
0
1,582
2,610
0
26,304
L
Kukulkan
Swagreus
Kukulkan
3,206
707
0
0
4,909
1,462
0
3,300
1,503
15,363
0
W
7,285
852
0
580
3,412
1,048
72
1,758
1,654
33,551
0
L
Izanami
1,512
641
0
1,894
5,430
1,492
0
1,666
3,756
0
22,132
W
2,729
687
0
2,224
4,944
1,334
0
880
4,064
0
29,405
L
Bellona
yejj
Bellona
1,572
543
0
1,473
6,461
3,276
0
2,405
4,032
0
15,722
L
Amaterasu
yungarki
Amaterasu
2,482
1,142
0
4,425
8,876
3,708
0
96
8,201
0
29,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
24,983
273
Minions Killed
212
0
Camps Cleared
0
996,195
Distance Traveled
925,432
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,533
553
22
2
0
210,284
2
W
Sun Wukong
6,039
604
74
7
0
200,929
4
W
Xing Tian
5,101
510
15
2
0
213,244
3
W
Jing Wei
5,297
530
52
5
0
182,115
1
L
Kukulkan
4,760
476
33
3
0
148,817
0
W
Agni
7,108
711
74
7
0
189,504
3
L
Izanami
4,713
471
53
5
0
181,978
3
W
Pele
5,308
531
58
6
0
210,403
2
L
Bellona
4,368
437
41
4
0
191,254
0
L
Amaterasu
5,609
561
63
6
0
193,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role