Player Matchup

Xing Tian
Xing Tian
AWhitePyro
Xing Tian
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,803 Elo+
Party 1
Vulcan
Vulcan
BrianScottS13
Vulcan
Level 22
God Stats
5W - 2L
1,730 SR
Queue Stats
11W - 15L
1,803 Elo+
Party 1
Apollo
Apollo
CuzzoElite98
Apollo
Level 8
God Stats
33W - 16L
1,886 SR
Queue Stats
987W - 1,003L
1,776 Elo+
Party 2
Bastet
Bastet
DynoB3atz
Bastet
Level 126
God Stats
266W - 215L
1,673 SR
Queue Stats
773W - 776L
1,652 Elo+
Party 2
Osiris
Osiris
PapasLongShaft
Osiris
Level 69
God Stats
2W - 0L
1,398 SR
Queue Stats
7W - 4L
1,288 Elo+
Party 1
Team Averages
Level 47
1,637 SR
1,665 Elo+

VS

Team Averages
Level 15
1,557 SR
1,567 Elo+
Bacchus
Bacchus
FatNinjaSon
Bacchus
Level 32
God Stats
2W - 1L
1,702 SR
Queue Stats
10W - 7L
1,638 Elo+
Party 3
Fenrir
Fenrir
SF01
Fenrir
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 3
Ymir
Ymir
bugzyNY
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
daa1984
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Neith
Neith
initiald415
Neith
Level 14
God Stats
8W - 6L
1,581 SR
Queue Stats
9W - 6L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AWhitePyro
Xing Tian
17
7 / 0 / 18
11,686
1,169
9,664
11,134
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 25
10,438
1,044
12,146
2,417
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
7 / 0 / 19
10,295
1,030
13,458
4,003
1,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
DynoB3atz
Bastet
17
8 / 0 / 21
10,552
1,055
15,608
3,631
1,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 19
11,130
1,113
12,117
7,494
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

349

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FatNinjaSon
Bacchus
14
1 / 3 / 0
8,809
881
6,097
13,620
14,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SF01
Fenrir
14
2 / 9 / 1
9,176
918
6,273
15,893
7,783
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
bugzyNY
Ymir
15
0 / 8 / 1
9,086
909
3,449
14,333
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
daa1984
Camazotz
13
0 / 13 / 0
7,998
800
2,221
19,840
8,196
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 2
8,503
850
6,111
8,868
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
7
36
Kills
3
3
Deaths
36
102
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AWhitePyro
Xing Tian
7
0
18
16
W
5
1
25
17.5
W
Apollo
7
0
19
16.5
W
Bastet
DynoB3atz
Bastet
8
0
21
18.5
L
Bacchus
FatNinjaSon
Bacchus
1
3
0
0.33
W
9
2
19
9.25
L
Fenrir
SF01
Fenrir
2
9
1
0.28
L
Ymir
bugzyNY
Ymir
0
8
1
0.06
L
Camazotz
daa1984
Camazotz
0
13
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,993
Damage
24,151
28,679
Taken
72,554
21,726
Mitigated
40,884
5,668
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AWhitePyro
Xing Tian
9,664
1,412
86
1,982
11,134
10,434
0
3,733
7,401
23,731
0
W
12,146
6,647
0
521
2,417
926
0
1,028
1,389
33,376
0
W
Apollo
13,458
10,660
0
1,552
4,003
1,705
0
1,452
2,551
0
32,327
W
Bastet
DynoB3atz
Bastet
15,608
3,556
0
0
3,631
1,547
0
644
2,987
0
17,814
L
Bacchus
FatNinjaSon
Bacchus
6,097
404
0
0
13,620
14,273
0
3,938
9,562
22,102
0
W
12,117
5,601
500
1,027
7,494
7,114
0
2,689
4,805
0
21,125
L
Fenrir
SF01
Fenrir
6,273
1,106
0
575
15,893
7,783
0
4,530
11,090
0
16,835
L
Ymir
bugzyNY
Ymir
3,449
581
0
1,302
14,333
7,233
0
5,730
8,403
18,733
0
L
Camazotz
daa1984
Camazotz
2,221
1,032
0
2,031
19,840
8,196
0
4,956
14,614
0
9,332
L
6,111
2,731
0
922
8,868
3,399
0
2,233
6,566
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
43,572
159
Minions Killed
122
5
Camps Cleared
7
947,846
Distance Traveled
735,055
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,686
1,169
30
3
2
190,909
1
W
Vulcan
10,438
1,044
53
5
2
173,716
0
W
Apollo
10,295
1,030
46
5
1
172,697
1
W
Bastet
10,552
1,055
5
1
0
240,090
0
L
Bacchus
8,809
881
23
2
1
199,788
0
W
Osiris
11,130
1,113
25
3
0
170,434
0
L
Fenrir
9,176
918
20
2
4
176,232
0
L
Ymir
9,086
909
36
4
0
124,795
1
L
Camazotz
7,998
800
12
1
0
112,524
0
L
Neith
8,503
850
31
3
2
121,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role