Player Matchup

Jormungandr
Jormungandr
Flyingpaint1
Jormungandr
Level 93
God Stats
3W - 7L
1,500 SR
Queue Stats
27W - 26L
1,563 Elo+
Party 1
Sol
Sol
KhaosKommand
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
KoyKoi
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,436 Elo+
Party 1
Nemesis
Nemesis
McManVille
Nemesis
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Achilles
Achilles
flaxonjaxon
Achilles
Level 114
God Stats
1W - 1L
1,829 SR
Queue Stats
31W - 17L
1,563 Elo+
Party 1
Team Averages
Level 100
1,566 SR
1,500 Elo+

VS

Team Averages
Level 107
1,697 SR
1,722 Elo+
Ah Puch
Ah Puch
BringMeJanet
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
GillersGreens
Jing Wei
Level 25
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 0L
1,713 Elo+
Party 2
Kali
Kali
GreenGiller
Kali
Level 160
God Stats
44W - 6L
2,039 SR
Queue Stats
250W - 50L
1,978 Elo+
Party 2
Neith
Neith
SharkTree
Neith
Level 153
God Stats
4W - 2L
1,718 SR
Queue Stats
53W - 29L
1,918 Elo+
Party 2
Nu Wa
Nu Wa
Vexec
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flyingpaint1
Jormungandr
17
2 / 12 / 4
10,953
913
11,016
28,557
29,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 4 / 3
11,164
930
13,136
14,715
5,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
KoyKoi
Hou Yi
17
1 / 4 / 4
10,936
911
10,190
15,304
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
McManVille
Nemesis
17
3 / 9 / 3
11,387
949
11,234
23,493
10,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
flaxonjaxon
Achilles
17
1 / 3 / 6
11,249
937
13,617
20,103
25,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

61

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BringMeJanet
Ah Puch
19
8 / 2 / 15
13,015
1,085
23,086
8,483
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
GillersGreens
Jing Wei
20
11 / 4 / 17
14,444
1,204
32,283
20,429
8,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 2 / 10
13,837
1,153
16,441
17,670
8,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
SharkTree
Neith
19
2 / 0 / 22
13,140
1,095
12,479
11,761
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Vexec
Nu Wa
18
1 / 1 / 17
11,327
944
12,008
7,946
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
9
Kills
32
32
Deaths
9
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BringMeJanet
Ah Puch
8
2
15
7.75
L
Jormungandr
Flyingpaint1
Jormungandr
2
12
4
0.33
W
Jing Wei
GillersGreens
Jing Wei
11
4
17
4.88
W
10
2
10
7.5
L
2
4
3
0.88
L
Hou Yi
KoyKoi
Hou Yi
1
4
4
0.75
L
Nemesis
McManVille
Nemesis
3
9
3
0.5
W
Neith
SharkTree
Neith
2
0
22
13
W
Nu Wa
Vexec
Nu Wa
1
1
17
9.5
L
Achilles
flaxonjaxon
Achilles
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,193
Damage
96,297
102,172
Taken
66,289
77,985
Mitigated
37,820
9,054
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BringMeJanet
Ah Puch
23,086
691
0
2,054
8,483
5,189
0
2,687
5,746
49,287
0
L
Jormungandr
Flyingpaint1
Jormungandr
11,016
928
0
0
28,557
29,754
0
8,261
19,901
42,543
0
W
Jing Wei
GillersGreens
Jing Wei
32,283
28,852
0
7,820
20,429
8,246
0
8,274
10,897
0
64,363
W
16,441
7,765
0
2,236
17,670
8,558
0
5,379
12,141
1,254
29,565
L
13,136
2,978
0
3,820
14,715
5,866
0
5,572
8,921
53,298
0
L
Hou Yi
KoyKoi
Hou Yi
10,190
5,206
0
1,079
15,304
6,390
0
6,402
8,510
0
36,943
L
Nemesis
McManVille
Nemesis
11,234
4,824
0
3,150
23,493
10,749
0
8,231
15,034
0
19,961
W
Neith
SharkTree
Neith
12,479
5,702
0
5,662
11,761
12,654
0
3,900
7,711
0
28,486
W
Nu Wa
Vexec
Nu Wa
12,008
2,739
0
0
7,946
3,173
0
3,912
3,959
24,634
0
L
Achilles
flaxonjaxon
Achilles
13,617
2,797
0
1,005
20,103
25,226
0
6,375
13,536
0
25,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
65,763
278
Minions Killed
250
3
Camps Cleared
14
1,195,707
Distance Traveled
1,298,476
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,015
1,085
75
6
2
251,530
0
L
Jormungandr
10,953
913
52
4
0
224,276
1
W
Jing Wei
14,444
1,204
77
6
6
280,021
3
W
Kali
13,837
1,153
26
2
3
280,559
3
L
Sol
11,164
930
104
9
0
205,854
0
L
Hou Yi
10,936
911
75
6
2
226,362
1
L
Nemesis
11,387
949
24
2
1
269,727
0
W
Neith
13,140
1,095
35
3
2
228,352
0
W
Nu Wa
11,327
944
37
3
1
258,014
0
L
Achilles
11,249
937
23
2
0
269,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role