Player Matchup

Hel
Hel
Rhaeyah
Hel
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
TH3OD0RE
Bellona
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 96L
1,406 Elo+
Solo
Hachiman
Hachiman
Tarkkus40k
Hachiman
Level 15
God Stats
0W - 3L
1,141 SR
Queue Stats
7W - 16L
1,339 Elo+
Party 2
Serqet
Serqet
TheVanguardian
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,616 Elo+
Solo
Merlin
Merlin
Valinthiel
Merlin
Level 14
God Stats
2W - 2L
1,871 SR
Queue Stats
5W - 8L
1,525 Elo+
Party 2
Team Averages
Level 63
1,502 SR
1,477 Elo+

VS

Team Averages
Level 126
1,555 SR
1,486 Elo+
Chaac
Chaac
Captain_R-Holt
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 36L
1,100 Elo+
Solo
Cupid
Cupid
DiceHeart
Cupid
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
487W - 259L
1,629 Elo+
Party 1
Jormungandr
Jormungandr
Galilath
Jormungandr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 88L
1,653 Elo+
Party 1
Da Ji
Da Ji
LoneWolf42
Da Ji
Level 160
God Stats
123W - 81L
1,916 SR
Queue Stats
279W - 194L
1,641 Elo+
Party 1
Agni
Agni
kanekivsjuuzou
Agni
Level 140
God Stats
13W - 12L
1,358 SR
Queue Stats
232W - 223L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 4 / 1
4,944
380
950
5,590
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
TH3OD0RE
Bellona
13
5 / 3 / 1
8,378
644
10,239
11,601
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Tarkkus40k
Hachiman
8
0 / 6 / 2
5,036
387
1,468
6,637
1,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
2 / 3 / 1
6,714
516
4,013
9,388
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Valinthiel
Merlin
12
1 / 3 / 3
6,469
498
3,825
5,499
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,238
480
2,320
6,144
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
DiceHeart
Cupid
14
11 / 2 / 0
8,738
672
8,538
6,591
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Galilath
Jormungandr
11
1 / 2 / 11
7,619
586
5,975
11,457
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
14
2 / 1 / 0
7,694
592
2,952
7,532
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 2
7,755
597
7,603
6,872
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
19
19
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Cupid
DiceHeart
Cupid
11
2
0
5.5
W
Jormungandr
Galilath
Jormungandr
1
2
11
3.25
W
Da Ji
2
1
0
2
L
Hel
0
4
1
0.13
L
Bellona
TH3OD0RE
Bellona
5
3
1
1.83
L
Hachiman
Tarkkus40k
Hachiman
0
6
2
0.17
L
2
3
1
0.83
L
Merlin
Valinthiel
Merlin
1
3
3
0.83
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
27,388
38,715
Taken
38,596
18,120
Mitigated
17,432
9,802
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,320
398
0
1,366
6,144
4,016
621
0
6,144
0
24,763
W
Cupid
DiceHeart
Cupid
8,538
3,638
407
1,465
6,591
2,491
1,154
544
6,047
0
48,129
W
Jormungandr
Galilath
Jormungandr
5,975
1,692
0
2,450
11,457
6,082
0
1,677
9,300
26,537
0
W
Da Ji
2,952
1,285
0
4,570
7,532
2,677
0
268
7,117
0
57,208
L
Hel
950
218
1,044
1,716
5,590
1,648
0
1,542
4,048
10,095
0
L
Bellona
TH3OD0RE
Bellona
10,239
4,663
0
3,988
11,601
9,839
0
3,888
7,515
241
39,313
L
Hachiman
Tarkkus40k
Hachiman
1,468
1,096
0
377
6,637
1,730
0
1,856
4,781
0
8,372
L
4,013
661
0
2,677
9,388
3,160
0
3,358
6,030
0
31,167
L
Merlin
Valinthiel
Merlin
3,825
166
0
0
5,499
1,743
0
2,934
2,565
27,328
0
W
7,603
603
0
2,956
6,872
2,166
230
2,488
4,280
49,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
38,044
231
Minions Killed
385
0
Camps Cleared
0
1,147,852
Distance Traveled
1,179,797
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,238
480
47
4
0
208,565
2
W
Cupid
8,738
672
100
8
0
216,545
3
W
Jormungandr
7,619
586
37
3
0
244,451
5
W
Da Ji
7,694
592
116
9
0
268,066
6
L
Hel
4,944
380
13
1
0
204,213
4
L
Bellona
8,378
644
70
5
0
234,750
4
L
Hachiman
5,036
387
19
1
0
196,702
1
L
Serqet
6,714
516
69
5
0
286,269
2
L
Merlin
6,469
498
60
5
0
225,918
2
W
Agni
7,755
597
85
7
0
242,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role