Player Matchup

Kukulkan
Kukulkan
HexIRMC
Kukulkan
Level 49
God Stats
2W - 2L
1,390 SR
Queue Stats
5W - 9L
1,475 Elo+
Party 1
Izanami
Izanami
Hunter S609
Izanami
Level 68
God Stats
7W - 4L
1,396 SR
Queue Stats
31W - 23L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Scurry Murray
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,397 Elo+
Party 1
Nemesis
Nemesis
TwistedGoauld
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,298 Elo+
Party 1
Medusa
Medusa
Zegathor
Medusa
Level 82
God Stats
1W - 3L
1,415 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 74
1,440 SR
1,438 Elo+

VS

Team Averages
Level 75
1,535 SR
1,477 Elo+
Serqet
Serqet
DEDSCYTHE
Serqet
Level 27
God Stats
3W - 1L
1,707 SR
Queue Stats
8W - 11L
1,436 Elo+
Party 2
Bellona
Bellona
Spacetranaught
Bellona
Level 122
God Stats
9W - 4L
1,225 SR
Queue Stats
47W - 49L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Tinman130
Nu Wa
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 38L
1,505 Elo+
Solo
Cthulhu
Cthulhu
rossel145
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,444 Elo+
Solo
Danzaburou
Danzaburou
turocedo
Danzaburou
Level 125
God Stats
52W - 46L
1,744 SR
Queue Stats
1,194W - 1,302L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HexIRMC
Kukulkan
20
3 / 3 / 15
14,813
871
22,087
21,011
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hunter S609
Izanami
20
11 / 5 / 14
17,061
1,004
30,430
36,569
13,528
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Scurry Murray
Sun Wukong
20
3 / 5 / 19
15,223
895
15,499
27,305
29,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
20
1 / 8 / 13
13,934
820
4,502
19,350
6,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Zegathor
Medusa
20
9 / 8 / 15
17,495
1,029
22,887
27,661
11,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DEDSCYTHE
Serqet
20
5 / 11 / 15
15,780
928
13,436
27,426
14,013
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
15 / 7 / 8
17,576
1,034
30,761
23,920
15,995
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Tinman130
Nu Wa
20
3 / 4 / 17
15,473
910
26,265
11,002
4,496
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
rossel145
Cthulhu
20
2 / 4 / 21
15,346
903
28,312
30,334
39,673
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
turocedo
Danzaburou
20
4 / 1 / 14
16,261
957
28,446
11,534
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
104
27
Kills
29
29
Deaths
27
76
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Serqet
DEDSCYTHE
Serqet
5
11
15
1.14
L
Kukulkan
HexIRMC
Kukulkan
3
3
15
3.5
L
Izanami
Hunter S609
Izanami
11
5
14
3.6
L
Sun Wukong
Scurry Murray
Sun Wukong
3
5
19
2.5
W
15
7
8
2.71
W
Nu Wa
Tinman130
Nu Wa
3
4
17
2.88
L
Nemesis
1
8
13
0.94
L
Medusa
Zegathor
Medusa
9
8
15
2.06
W
Cthulhu
rossel145
Cthulhu
2
4
21
3.13
W
Danzaburou
turocedo
Danzaburou
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,405
Damage
127,220
131,896
Taken
104,216
68,880
Mitigated
80,448
22,321
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DEDSCYTHE
Serqet
13,436
4,913
0
4,184
27,426
14,013
0
3,931
23,320
0
20,633
L
Kukulkan
HexIRMC
Kukulkan
22,087
1,828
0
869
21,011
7,919
0
9,533
10,363
60,669
0
L
Izanami
Hunter S609
Izanami
30,430
24,819
534
7,938
36,569
13,528
0
15,905
19,853
0
90,510
L
Sun Wukong
Scurry Murray
Sun Wukong
15,499
1,697
0
5,505
27,305
29,165
0
11,616
13,920
599
40,951
W
30,761
14,944
0
255
23,920
15,995
0
5,265
17,671
0
50,197
W
Nu Wa
Tinman130
Nu Wa
26,265
6,002
1,026
2,029
11,002
4,496
0
4,534
6,368
60,907
0
L
Nemesis
4,502
1,778
486
1,357
19,350
6,628
0
8,539
10,466
0
13,905
L
Medusa
Zegathor
Medusa
22,887
14,908
0
5,632
27,661
11,640
0
7,882
19,529
0
75,833
W
Cthulhu
rossel145
Cthulhu
28,312
849
698
962
30,334
39,673
0
5,389
24,715
52,680
0
W
Danzaburou
turocedo
Danzaburou
28,446
6,825
825
3,569
11,534
6,271
0
3,485
7,924
0
82,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,526
Gold Earned
80,436
428
Minions Killed
323
12
Camps Cleared
11
1,520,082
Distance Traveled
1,589,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,780
928
30
2
2
295,317
0
L
Kukulkan
14,813
871
87
5
2
309,261
0
L
Izanami
17,061
1,004
135
8
1
274,743
0
L
Sun Wukong
15,223
895
44
3
0
311,009
0
W
Bellona
17,576
1,034
39
2
7
336,234
0
W
Nu Wa
15,473
910
87
5
2
283,992
0
L
Nemesis
13,934
820
22
1
3
319,622
0
L
Medusa
17,495
1,029
140
8
6
305,447
0
W
Cthulhu
15,346
903
59
3
0
361,799
0
W
Danzaburou
16,261
957
108
6
0
312,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role