Player Matchup

Jing Wei
Jing Wei
Bigazzz6toez
Jing Wei
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 3L
1,688 Elo+
Solo
Bellona
Bellona
Boneafyde
Bellona
Level 10
God Stats
1W - 7L
1,196 SR
Queue Stats
1W - 8L
1,129 Elo+
Party 2
Nemesis
Nemesis
Indecensi
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,460 Elo+
Party 2
Artemis
Artemis
XxKitty250xX
Artemis
Level 14
God Stats
5W - 6L
1,433 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 2
Bacchus
Bacchus
XxTHExVOiDxX
Bacchus
Level 12
God Stats
1W - 2L
1,538 SR
Queue Stats
13W - 11L
1,613 Elo+
Solo
Team Averages
Level 10
1,475 SR
1,455 Elo+

VS

Team Averages
Level 44
1,575 SR
1,586 Elo+
Freya
Freya
ChazbeAlpha
Freya
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,740 Elo+
Party 1
Apollo
Apollo
GIockboy
Apollo
Level 18
God Stats
15W - 13L
1,731 SR
Queue Stats
92W - 81L
1,628 Elo+
Solo
Sylvanus
Sylvanus
YardStick6238
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,691 Elo+
Party 1
Chang'e
Chang'e
edkittyhawk
Chang'e
Level 17
God Stats
14W - 8L
1,642 SR
Queue Stats
59W - 50L
1,563 Elo+
Solo
Mulan
Mulan
llGhost-Dinill
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 49L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bigazzz6toez
Jing Wei
6
0 / 7 / 0
4,457
405
1,482
6,712
1,884
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Boneafyde
Bellona
6
1 / 5 / 0
4,505
410
2,875
6,765
4,141
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
Indecensi
Nemesis
4
0 / 4 / 0
4,000
364
931
6,059
1,296
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
XxKitty250xX
Artemis
7
0 / 4 / 0
4,444
404
2,109
6,881
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bacchus
XxTHExVOiDxX
Bacchus
6
0 / 3 / 1
4,553
414
3,740
6,898
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 7
6,360
578
6,937
4,845
2,413
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
GIockboy
Apollo
12
4 / 0 / 0
6,520
593
3,359
5,955
1,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
YardStick6238
Sylvanus
12
5 / 0 / 7
7,175
652
6,478
7,701
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
edkittyhawk
Chang'e
8
2 / 1 / 5
5,232
476
2,733
3,337
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 0 / 3
6,420
584
3,863
5,030
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
22
23
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bigazzz6toez
Jing Wei
0
7
0
0
L
Bellona
Boneafyde
Bellona
1
5
0
0.2
W
7
0
7
10.5
W
Apollo
GIockboy
Apollo
4
0
0
4
L
Nemesis
Indecensi
Nemesis
0
4
0
0
L
Artemis
XxKitty250xX
Artemis
0
4
0
0
L
Bacchus
XxTHExVOiDxX
Bacchus
0
3
1
0.17
W
Sylvanus
YardStick6238
Sylvanus
5
0
7
8.5
W
Chang'e
edkittyhawk
Chang'e
2
1
5
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,137
Damage
23,370
33,315
Taken
26,868
12,712
Mitigated
17,487
4,245
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bigazzz6toez
Jing Wei
1,482
1,151
0
750
6,712
1,884
215
2,399
4,313
0
15,419
L
Bellona
Boneafyde
Bellona
2,875
1,005
504
1,092
6,765
4,141
0
3,814
2,907
0
14,606
W
6,937
2,899
195
2,902
4,845
2,413
200
987
3,858
23,746
0
W
Apollo
GIockboy
Apollo
3,359
2,128
0
1,984
5,955
1,809
745
389
5,566
0
39,242
L
Nemesis
Indecensi
Nemesis
931
312
0
0
6,059
1,296
0
2,327
3,676
0
8,532
L
Artemis
XxKitty250xX
Artemis
2,109
1,203
0
1,432
6,881
1,903
0
2,631
4,250
0
15,443
L
Bacchus
XxTHExVOiDxX
Bacchus
3,740
243
0
467
6,898
3,488
0
4,238
2,476
10,161
0
W
Sylvanus
YardStick6238
Sylvanus
6,478
2,198
1,316
3,483
7,701
8,355
868
1,104
6,597
33,779
6,624
W
Chang'e
edkittyhawk
Chang'e
2,733
529
1,170
760
3,337
817
709
676
2,661
12,686
0
W
3,863
857
0
762
5,030
4,093
80
584
4,446
0
28,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
31,707
116
Minions Killed
265
0
Camps Cleared
0
985,913
Distance Traveled
1,029,422
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,457
405
25
2
0
182,789
4
L
Bellona
4,505
410
29
3
0
192,681
1
W
Freya
6,360
578
29
3
0
214,891
4
W
Apollo
6,520
593
71
6
0
212,367
5
L
Nemesis
4,000
364
15
1
0
218,547
1
L
Artemis
4,444
404
33
3
0
175,838
1
L
Bacchus
4,553
414
14
1
0
216,058
0
W
Sylvanus
7,175
652
85
8
0
166,970
0
W
Chang'e
5,232
476
26
2
0
201,728
1
W
Mulan
6,420
584
54
5
0
233,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role