Player Matchup

Bakasura
Bakasura
Forbindelse
Bakasura
Level 28
God Stats
6W - 3L
1,623 SR
Queue Stats
20W - 7L
1,691 Elo+
Solo
Artio
Artio
IBuyWinRAR
Artio
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mrsirmansir
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,648 Elo+
Solo
Apollo
Apollo
Viscool
Apollo
Level 16
God Stats
52W - 20L
1,570 SR
Queue Stats
187W - 80L
1,752 Elo+
Solo
Cernunnos
Cernunnos
iamSaltyChewy
Cernunnos
Level 15
God Stats
22W - 8L
1,633 SR
Queue Stats
27W - 17L
1,626 Elo+
Solo
Team Averages
Level 15
1,565 SR
1,643 Elo+

VS

Team Averages
Level 21
1,623 SR
1,515 Elo+
Xbalanque
Xbalanque
Attacker101
Xbalanque
Level 28
God Stats
3W - 1L
1,698 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 1
King Arthur
King Arthur
DieHardTryHardHD
King Arthur
Level 26
God Stats
0W - 1L
1,820 SR
Queue Stats
16W - 15L
1,491 Elo+
Party 1
Loki
Loki
aorbite
Loki
Level 18
God Stats
2W - 1L
1,719 SR
Queue Stats
7W - 4L
1,485 Elo+
Party 1
Hades
Hades
dddwagwagwag3gda
Hades
Level 6
God Stats
1W - 2L
1,322 SR
Queue Stats
6W - 3L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
eyefeed
Erlang Shen
Level 26
God Stats
2W - 3L
1,557 SR
Queue Stats
64W - 47L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Forbindelse
Bakasura
10
1 / 4 / 4
6,383
532
4,286
10,028
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
11
4 / 0 / 4
7,279
607
4,220
5,384
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Mrsirmansir
Kukulkan
10
2 / 7 / 3
6,165
514
1,703
5,477
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Viscool
Apollo
14
4 / 1 / 1
8,325
694
7,946
8,260
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
iamSaltyChewy
Cernunnos
11
4 / 1 / 3
6,682
557
5,676
7,126
2,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Attacker101
Xbalanque
9
0 / 5 / 1
5,481
457
4,378
8,575
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DieHardTryHardHD
King Arthur
9
1 / 1 / 2
5,553
463
3,635
7,214
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
aorbite
Loki
10
4 / 3 / 3
6,596
550
5,294
8,459
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 4 / 5
6,412
534
4,457
7,582
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
eyefeed
Erlang Shen
10
4 / 3 / 3
6,442
537
3,879
7,584
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
12
13
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Attacker101
Xbalanque
0
5
1
0.1
L
King Arthur
DieHardTryHardHD
King Arthur
1
1
2
2
W
Bakasura
Forbindelse
Bakasura
1
4
4
0.75
W
Artio
4
0
4
6
W
Kukulkan
Mrsirmansir
Kukulkan
2
7
3
0.5
W
Apollo
Viscool
Apollo
4
1
1
4.5
L
Loki
aorbite
Loki
4
3
3
1.83
L
3
4
5
1.38
L
Erlang Shen
eyefeed
Erlang Shen
4
3
3
1.83
W
Cernunnos
iamSaltyChewy
Cernunnos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
21,643
36,275
Taken
39,414
12,614
Mitigated
16,292
14,744
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Attacker101
Xbalanque
4,378
1,767
0
2,716
8,575
2,133
255
1,574
6,671
0
24,651
L
King Arthur
DieHardTryHardHD
King Arthur
3,635
301
0
2,444
7,214
4,054
0
197
7,017
0
20,580
W
Bakasura
Forbindelse
Bakasura
4,286
3,033
0
3,447
10,028
3,064
96
761
9,217
0
19,286
W
Artio
4,220
743
542
2,705
5,384
2,941
0
0
5,384
20,654
0
W
Kukulkan
Mrsirmansir
Kukulkan
1,703
731
0
0
5,477
1,603
389
1,678
3,724
20,616
0
W
Apollo
Viscool
Apollo
7,946
5,350
0
5,076
8,260
2,910
3,853
2,018
5,992
0
57,806
L
Loki
aorbite
Loki
5,294
2,276
0
1,858
8,459
2,370
282
1,414
6,685
0
21,480
L
4,457
381
269
1,874
7,582
3,267
228
570
6,937
20,978
0
L
Erlang Shen
eyefeed
Erlang Shen
3,879
2,049
0
2,440
7,584
4,468
0
2,168
5,098
0
26,003
W
Cernunnos
iamSaltyChewy
Cernunnos
5,676
3,844
0
2,974
7,126
2,096
748
0
7,126
0
31,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
30,484
290
Minions Killed
207
0
Camps Cleared
0
1,132,747
Distance Traveled
1,172,956
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,481
457
43
4
0
205,139
1
L
King Arthur
5,553
463
41
3
0
239,065
1
W
Bakasura
6,383
532
56
5
0
233,630
0
W
Artio
7,279
607
16
1
0
275,345
5
W
Kukulkan
6,165
514
37
3
0
219,732
0
W
Apollo
8,325
694
121
10
0
206,801
2
L
Loki
6,596
550
44
4
0
227,821
0
L
Hades
6,412
534
36
3
0
240,160
3
L
Erlang Shen
6,442
537
43
4
0
260,771
4
W
Cernunnos
6,682
557
60
5
0
197,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role