Player Matchup

Bacchus
Bacchus
Gold II
LURlD
Bacchus
Gold II
Level 101
God Stats
4W - 2L
1,979 SR
Queue Stats
32W - 5L
1,788 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Zackgasm
Cu Chulainn
Gold II
Level 144
God Stats
3W - 0L
1,687 SR
Queue Stats
32W - 5L
1,788 MMR
Party 1
Vulcan
Vulcan
Platinum V
hqzy
Vulcan
Platinum V
Level 89
God Stats
1W - 0L
1,773 SR
Queue Stats
31W - 4L
1,851 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,813 SR
1,809 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,477 SR
1,515 MMR
Discordia
Discordia
Gold V
DARKbleick
Discordia
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
GnomeSaynn
Kumbhakarna
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,466 MMR
Party 2
Danzaburou
Danzaburou
Silver I
MrGoodvibez
Danzaburou
Silver I
Level 74
God Stats
0W - 1L
1,431 SR
Queue Stats
3W - 7L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LURlD
Bacchus
11
4 / 0 / 7
8,078
808
5,174
8,051
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Zackgasm
Cu Chulainn
12
6 / 1 / 6
8,339
834
10,529
10,247
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
hqzy
Vulcan
11
2 / 0 / 6
7,690
769
8,560
4,402
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
HerculesPersephoneHelAphroditeJormungandr

VS

Bans
CthulhuAchillesCupidKing ArthurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DARKbleick
Discordia
9
1 / 2 / 0
6,481
648
4,903
5,473
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
GnomeSaynn
Kumbhakarna
9
0 / 6 / 1
6,810
681
1,419
13,480
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MrGoodvibez
Danzaburou
8
0 / 4 / 1
6,211
621
4,466
8,721
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
DARKbleick
Discordia
1
2
0
0.5
L
Kumbhakarna
GnomeSaynn
Kumbhakarna
0
6
1
0.08
W
Bacchus
LURlD
Bacchus
4
0
7
7.5
L
Danzaburou
MrGoodvibez
Danzaburou
0
4
1
0.13
W
Cu Chulainn
Zackgasm
Cu Chulainn
6
1
6
9
W
Vulcan
hqzy
Vulcan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
10,788
22,700
Taken
27,674
16,171
Mitigated
12,007
8,670
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DARKbleick
Discordia
4,903
450
0
1,051
5,473
1,642
0
1,793
3,444
29,194
0
L
Kumbhakarna
GnomeSaynn
Kumbhakarna
1,419
56
0
1,096
13,480
6,707
0
7,214
5,772
9,422
0
W
Bacchus
LURlD
Bacchus
5,174
260
0
2,037
8,051
8,274
426
2,960
5,091
11,248
0
L
Danzaburou
MrGoodvibez
Danzaburou
4,466
1,698
0
853
8,721
3,658
0
4,060
4,207
0
18,073
W
Cu Chulainn
Zackgasm
Cu Chulainn
10,529
1,755
0
4,666
10,247
6,429
1,253
2,352
7,895
0
35,781
W
Vulcan
hqzy
Vulcan
8,560
3,389
0
1,967
4,402
1,468
685
1,297
3,105
46,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,107
Gold Earned
19,502
137
Minions Killed
102
0
Camps Cleared
0
593,177
Distance Traveled
522,620
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,481
648
51
5
0
165,755
2
L
Kumbhakarna
6,810
681
19
2
0
195,160
2
W
Bacchus
8,078
808
12
1
0
201,982
5
L
Danzaburou
6,211
621
32
3
0
161,705
2
W
Cu Chulainn
8,339
834
29
3
0
191,632
1
W
Vulcan
7,690
769
96
10
0
199,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role