Player Matchup

Cthulhu
Cthulhu
Deacon063
Cthulhu
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 3
Thor
Thor
TenebrisNox
Thor
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
WaffleDaddy1
Scylla
Level 25
God Stats
18W - 7L
1,692 SR
Queue Stats
23W - 16L
1,516 Elo+
Party 2
Skadi
Skadi
brianay
Skadi
Level 56
God Stats
5W - 0L
1,756 SR
Queue Stats
97W - 77L
1,453 Elo+
Party 3
Ymir
Ymir
fredying
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 2
Team Averages
Level 19
1,590 SR
1,499 Elo+

VS

Team Averages
Level 16
1,465 SR
1,414 Elo+
Pele
Pele
Ace O Knaves
Pele
Level 7
God Stats
1W - 3L
1,720 SR
Queue Stats
8W - 17L
1,645 Elo+
Party 1
Thor
Thor
DeusKriger
Thor
Level 4
God Stats
0W - 5L
1,296 SR
Queue Stats
18W - 23L
1,293 Elo+
Solo
Neith
Neith
Emmpirical
Neith
Level 4
God Stats
20W - 24L
1,379 SR
Queue Stats
29W - 31L
1,407 Elo+
Solo
Olorun
Olorun
Legion003
Olorun
Level 8
God Stats
13W - 16L
1,514 SR
Queue Stats
170W - 215L
1,311 Elo+
Party 1
The Morrigan
The Morrigan
koleetrainn
The Morrigan
Level 59
God Stats
79W - 92L
1,416 SR
Queue Stats
94W - 128L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deacon063
Cthulhu
17
5 / 1 / 37
10,441
1,160
19,649
10,331
8,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 28
9,719
1,080
12,050
8,788
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
24 / 1 / 23
12,873
1,430
32,152
6,997
2,779
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
brianay
Skadi
18
12 / 0 / 30
11,151
1,239
10,261
7,965
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
4 / 2 / 40
10,869
1,208
8,127
12,292
9,836
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 5
8,482
942
4,090
17,082
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 12 / 6
8,101
900
8,449
18,584
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
1 / 10 / 5
8,438
938
10,205
17,956
5,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Legion003
Olorun
14
1 / 11 / 4
8,819
980
5,401
23,215
13,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
koleetrainn
The Morrigan
14
5 / 6 / 2
9,368
1,041
14,064
11,796
7,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

208
Kill Participation
30
50
Kills
8
8
Deaths
50
158
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
Cthulhu
Deacon063
Cthulhu
5
1
37
23.5
L
0
12
6
0.25
L
Neith
1
10
5
0.35
L
Olorun
Legion003
Olorun
1
11
4
0.27
W
5
4
28
4.75
W
Scylla
24
1
23
35.5
W
Skadi
brianay
Skadi
12
0
30
27
W
Ymir
4
2
40
12
L
The Morrigan
koleetrainn
The Morrigan
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,239
Damage
42,209
46,373
Taken
88,633
27,336
Mitigated
37,666
10,855
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
1,041
0
607
17,082
5,331
0
12,154
4,903
0
14,470
W
Cthulhu
Deacon063
Cthulhu
19,649
1,869
1,565
1,957
10,331
8,144
0
3,805
6,481
42,706
0
L
8,449
1,637
0
209
18,584
6,016
0
12,654
5,755
0
11,563
L
Neith
10,205
3,338
0
777
17,956
5,992
0
13,481
4,400
0
19,352
L
Olorun
Legion003
Olorun
5,401
2,815
202
3,325
23,215
13,082
0
12,697
10,268
15,733
0
W
12,050
2,714
0
438
8,788
3,647
0
4,101
4,687
0
19,343
W
Scylla
32,152
2,950
253
2,072
6,997
2,779
0
1,355
5,642
47,003
0
W
Skadi
brianay
Skadi
10,261
5,119
1,330
2,153
7,965
2,930
0
5,676
2,264
0
23,213
W
Ymir
8,127
2,573
0
1,087
12,292
9,836
0
4,433
7,834
15,980
0
L
The Morrigan
koleetrainn
The Morrigan
14,064
1,972
0
726
11,796
7,245
0
8,267
3,371
24,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
43,208
151
Minions Killed
88
4
Camps Cleared
3
815,309
Distance Traveled
684,831
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,482
942
26
3
1
141,580
1
W
Cthulhu
10,441
1,160
52
6
0
190,464
0
L
Thor
8,101
900
6
1
0
141,909
2
L
Neith
8,438
938
21
2
1
136,098
0
L
Olorun
8,819
980
17
2
1
118,652
1
W
Thor
9,719
1,080
12
1
1
131,206
2
W
Scylla
12,873
1,430
38
4
0
168,223
0
W
Skadi
11,151
1,239
35
4
2
171,377
0
W
Ymir
10,869
1,208
14
2
1
154,039
2
L
The Morrigan
9,368
1,041
18
2
0
146,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role